Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DJTones
Danzaburou
Level 93
God Stats
3W - 5L
1,644 SR
Queue Stats
7W - 11L
1,506 Elo+
Party 1
Pele
Pele
PillarShine
Pele
Level 109
God Stats
2W - 9L
1,310 SR
Queue Stats
10W - 22L
1,346 Elo+
Party 1
Thor
Thor
ThaMADTappa
Thor
Level 148
God Stats
0W - 3L
1,308 SR
Queue Stats
266W - 241L
1,503 Elo+
Solo
Kukulkan
Kukulkan
iambatmeme
Kukulkan
Level 48
God Stats
1W - 3L
1,423 SR
Queue Stats
10W - 21L
1,355 Elo+
Party 1
Team Averages
Level 101
1,437 SR
1,442 Elo+

VS

Team Averages
Level 105
1,556 SR
1,531 Elo+
Chaac
Chaac
ElChurrumaiss
Chaac
Level 56
God Stats
1W - 0L
1,566 SR
Queue Stats
6W - 2L
1,716 Elo+
Solo
Poseidon
Poseidon
JaySmiffy
Poseidon
Level 123
God Stats
6W - 6L
1,509 SR
Queue Stats
145W - 146L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 128
God Stats
45W - 41L
1,575 SR
Queue Stats
137W - 132L
1,551 Elo+
Solo
Anhur
Anhur
TOXICxPANDA1790
Anhur
Level 107
God Stats
6W - 7L
1,556 SR
Queue Stats
153W - 149L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
vgmirage_
Baron Samedi
Level 109
God Stats
18W - 14L
1,576 SR
Queue Stats
157W - 170L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 3
5,318
483
4,093
6,262
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DJTones
Danzaburou
9
0 / 0 / 2
4,997
454
2,647
3,548
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
5,799
527
4,941
8,887
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 6 / 1
5,550
505
2,513
11,394
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
iambatmeme
Kukulkan
10
1 / 3 / 2
5,641
513
1,629
6,010
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,190
745
9,361
7,512
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
JaySmiffy
Poseidon
13
1 / 1 / 3
6,514
592
4,242
7,103
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 0
6,681
607
6,356
5,052
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,389
581
2,034
6,922
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vgmirage_
Baron Samedi
11
0 / 1 / 3
6,236
567
3,988
5,403
3,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
3
2.5
L
Danzaburou
DJTones
Danzaburou
0
0
2
1
W
6
0
3
7.5
W
Poseidon
JaySmiffy
Poseidon
1
1
3
2.5
L
2
2
0
1
W
3
2
0
1.5
W
2
1
0
2
L
1
6
1
0.25
L
Kukulkan
iambatmeme
Kukulkan
1
3
2
0.67
W
Baron Samedi
vgmirage_
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
25,981
36,101
Taken
31,992
12,811
Mitigated
14,670
6,823
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,093
190
0
1,976
6,262
3,102
0
3,112
3,086
18,818
0
L
Danzaburou
DJTones
Danzaburou
2,647
1,018
0
962
3,548
854
0
1,515
1,969
0
23,918
W
9,361
1,824
0
3,308
7,512
5,138
0
443
6,726
0
52,099
W
Poseidon
JaySmiffy
Poseidon
4,242
777
0
1,694
7,103
2,225
0
665
6,438
63,729
0
L
4,941
459
0
1,353
8,887
2,553
0
4,582
4,129
0
45,561
W
6,356
1,298
0
1,259
5,052
1,393
534
1,649
3,310
32,414
1,982
W
2,034
1,230
0
2,961
6,922
2,216
0
1,965
4,957
0
46,031
L
2,513
726
0
2,532
11,394
5,027
0
788
10,532
0
29,890
L
Kukulkan
iambatmeme
Kukulkan
1,629
0
0
0
6,010
1,275
0
3,987
1,837
23,389
0
W
Baron Samedi
vgmirage_
Baron Samedi
3,988
153
878
1,999
5,403
3,698
0
998
4,405
22,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
34,010
267
Minions Killed
385
0
Camps Cleared
0
1,152,681
Distance Traveled
1,143,837
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,318
483
32
3
0
229,410
5
L
Danzaburou
4,997
454
53
5
0
232,992
0
W
Chaac
8,190
745
91
8
0
239,733
2
W
Poseidon
6,514
592
107
10
0
271,175
0
L
Pele
5,799
527
90
8
0
273,945
0
W
Nu Wa
6,681
607
60
5
0
194,566
3
W
Anhur
6,389
581
99
9
0
211,514
0
L
Thor
5,550
505
53
5
0
197,057
0
L
Kukulkan
5,641
513
39
4
0
219,277
3
W
Baron Samedi
6,236
567
28
3
0
226,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role