Player Matchup

Baron Samedi
Baron Samedi
Holorunt02
Baron Samedi
Level 67
God Stats
3W - 2L
1,550 SR
Queue Stats
63W - 65L
1,479 Elo+
Party 2
Awilix
Awilix
Itstheguy22
Awilix
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 3
Danzaburou
Danzaburou
Monsterousd
Danzaburou
Level 127
God Stats
9W - 8L
1,622 SR
Queue Stats
34W - 44L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Prod9573
Nu Wa
Level 105
God Stats
1W - 1L
1,665 SR
Queue Stats
82W - 50L
1,630 Elo+
Party 3
Bacchus
Bacchus
SixPumpChump
Bacchus
Level 118
God Stats
4W - 10L
1,381 SR
Queue Stats
43W - 53L
1,480 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,430 Elo+

VS

Team Averages
Level 116
1,598 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
EclipseDreem
Osiris
Level 127
God Stats
6W - 3L
1,600 SR
Queue Stats
50W - 54L
1,501 Elo+
Solo
Sylvanus
Sylvanus
PibeFlama
Sylvanus
Level 92
God Stats
5W - 0L
1,889 SR
Queue Stats
187W - 166L
1,511 Elo+
Solo
Anhur
Anhur
Rorshach86
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,515 Elo+
Party 1
Pele
Pele
ninjaginger5150
Pele
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 40L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Holorunt02
Baron Samedi
12
2 / 4 / 1
7,653
510
5,777
8,552
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
3 / 5 / 3
7,156
477
4,178
11,162
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Monsterousd
Danzaburou
13
1 / 1 / 3
7,658
511
7,330
8,378
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Prod9573
Nu Wa
12
1 / 4 / 1
7,039
469
9,515
6,529
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
SixPumpChump
Bacchus
11
4 / 2 / 1
6,616
441
8,798
9,125
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
7 / 1 / 2
9,479
632
8,305
5,637
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
15
4 / 1 / 4
9,649
643
6,081
13,551
9,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
PibeFlama
Sylvanus
10
0 / 2 / 3
6,809
454
4,458
11,002
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
12
0 / 3 / 2
7,131
475
1,827
9,683
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 4 / 5
8,338
556
7,732
13,436
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
16
16
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
2
8
W
Osiris
4
1
4
6
L
Baron Samedi
Holorunt02
Baron Samedi
2
4
1
0.63
L
Awilix
3
5
3
0.9
L
Danzaburou
Monsterousd
Danzaburou
1
1
3
2.5
W
Sylvanus
PibeFlama
Sylvanus
0
2
3
0.75
L
Nu Wa
Prod9573
Nu Wa
1
4
1
0.38
W
Anhur
0
3
2
0.33
L
Bacchus
SixPumpChump
Bacchus
4
2
1
2.25
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
28,403
43,746
Taken
53,309
19,251
Mitigated
25,403
13,432
Healing
24,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,305
1,181
432
1,793
5,637
1,644
62
2,482
2,695
66,822
0
W
Osiris
6,081
623
0
7,469
13,551
9,417
576
7,182
5,397
0
76,079
L
Baron Samedi
Holorunt02
Baron Samedi
5,777
595
420
1,723
8,552
3,562
0
4,425
4,081
42,053
1,883
L
Awilix
4,178
1,511
0
3,343
11,162
3,480
0
2,215
8,931
0
43,496
L
Danzaburou
Monsterousd
Danzaburou
7,330
2,721
0
3,795
8,378
2,632
666
2,785
5,582
0
70,512
W
Sylvanus
PibeFlama
Sylvanus
4,458
1,409
1,238
4,409
11,002
6,918
18
4,011
6,667
23,074
0
L
Nu Wa
Prod9573
Nu Wa
9,515
2,665
0
1,400
6,529
2,724
0
0
6,529
44,310
0
W
Anhur
1,827
525
0
2,660
9,683
2,951
318
2,932
6,607
0
38,809
L
Bacchus
SixPumpChump
Bacchus
8,798
833
0
2,751
9,125
6,853
0
3,235
5,860
23,013
0
W
7,732
2,091
0
6,245
13,436
4,473
0
5,018
8,146
0
54,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
41,406
383
Minions Killed
458
0
Camps Cleared
0
1,448,173
Distance Traveled
1,457,690
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,479
632
124
8
0
322,785
8
W
Osiris
9,649
643
145
10
0
275,477
1
L
Baron Samedi
7,653
510
87
6
0
262,388
4
L
Awilix
7,156
477
69
5
0
336,051
5
L
Danzaburou
7,658
511
121
8
0
277,682
3
W
Sylvanus
6,809
454
27
2
0
273,590
3
L
Nu Wa
7,039
469
83
6
0
263,518
2
W
Anhur
7,131
475
75
5
0
251,964
0
L
Bacchus
6,616
441
23
2
0
308,534
5
W
Pele
8,338
556
87
6
0
333,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role