Player Matchup

Ra
Ra
CarelessCarnage
Ra
Level 157
God Stats
6W - 7L
1,937 SR
Queue Stats
253W - 227L
1,542 Elo+
Party 1
Anhur
Anhur
El-aZikaLa_Tubo4
Anhur
Level 225
God Stats
3W - 7L
1,390 SR
Queue Stats
157W - 157L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Raulbolillo
Sylvanus
Level 153
God Stats
114W - 101L
1,546 SR
Queue Stats
123W - 113L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
VILHÉLM
Cthulhu
Level 151
God Stats
5W - 1L
1,846 SR
Queue Stats
117W - 117L
1,542 Elo+
Party 1
Fenrir
Fenrir
alligieri
Fenrir
Level 158
God Stats
4W - 3L
1,551 SR
Queue Stats
190W - 166L
1,522 Elo+
Party 3
Team Averages
Level 169
1,654 SR
1,539 Elo+

VS

Team Averages
Level 146
1,635 SR
1,553 Elo+
Martichoras
Martichoras
SneakyLeviathan
Martichoras
Level 141
God Stats
3W - 1L
2,026 SR
Queue Stats
73W - 58L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 144
God Stats
265W - 230L
1,564 SR
Queue Stats
363W - 335L
1,553 Elo+
Solo
Yemoja
Yemoja
TuesdayModel
Yemoja
Level 126
God Stats
2W - 3L
1,675 SR
Queue Stats
75W - 77L
1,534 Elo+
Party 2
Thor
Thor
aTurtleParade
Thor
Level 159
God Stats
9W - 6L
1,604 SR
Queue Stats
93W - 84L
1,551 Elo+
Party 2
Chang'e
Chang'e
lochness0499
Chang'e
Level 159
God Stats
0W - 2L
1,304 SR
Queue Stats
89W - 80L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,181
706
7,757
6,873
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 1
8,442
649
2,803
7,662
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Raulbolillo
Sylvanus
11
2 / 1 / 4
6,666
513
3,370
7,048
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
VILHÉLM
Cthulhu
14
4 / 0 / 3
9,218
709
7,434
6,368
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
alligieri
Fenrir
12
6 / 1 / 1
7,421
571
3,822
7,227
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SneakyLeviathan
Martichoras
13
0 / 1 / 2
7,147
550
5,677
5,810
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TheRapyMelons
Danzaburou
12
0 / 8 / 1
6,965
536
3,411
11,575
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
10
0 / 0 / 2
6,154
473
2,560
7,253
3,208
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
6,647
511
1,789
7,989
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
lochness0499
Chang'e
12
1 / 4 / 0
6,746
519
4,475
9,307
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
3
4
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
0
1
1
0.5
W
Sylvanus
Raulbolillo
Sylvanus
2
1
4
4
L
Martichoras
SneakyLeviathan
Martichoras
0
1
2
1
L
Danzaburou
TheRapyMelons
Danzaburou
0
8
1
0.06
L
Yemoja
0
0
2
1
W
Cthulhu
VILHÉLM
Cthulhu
4
0
3
5.5
L
2
3
1
0.83
W
Fenrir
alligieri
Fenrir
6
1
1
6.5
L
Chang'e
lochness0499
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
17,912
35,178
Taken
41,934
15,542
Mitigated
13,610
18,798
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,757
960
1,134
4,042
6,873
2,437
0
3,887
2,986
85,401
2,417
W
2,803
1,380
0
4,001
7,662
2,526
770
528
7,134
0
69,255
W
Sylvanus
Raulbolillo
Sylvanus
3,370
1,172
1,142
2,761
7,048
3,363
0
1,420
5,628
24,323
9,959
L
Martichoras
SneakyLeviathan
Martichoras
5,677
1,852
0
2,509
5,810
1,812
0
464
5,346
0
72,257
L
Danzaburou
TheRapyMelons
Danzaburou
3,411
1,043
0
2,849
11,575
3,446
0
5,920
4,994
0
44,976
L
Yemoja
2,560
391
1,548
2,020
7,253
3,208
0
3,359
3,882
11,739
549
W
Cthulhu
VILHÉLM
Cthulhu
7,434
290
0
2,426
6,368
4,664
246
394
5,974
48,619
2,924
L
1,789
477
0
375
7,989
2,625
0
1,677
6,266
0
52,995
W
Fenrir
alligieri
Fenrir
3,822
1,085
0
3,292
7,227
2,552
0
1,081
6,146
0
42,043
L
Chang'e
lochness0499
Chang'e
4,475
217
520
1,917
9,307
2,519
0
5,269
3,929
51,869
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
33,659
516
Minions Killed
447
0
Camps Cleared
0
1,414,754
Distance Traveled
1,312,374
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,181
706
156
12
0
317,544
3
W
Anhur
8,442
649
117
9
0
230,487
0
W
Sylvanus
6,666
513
61
5
0
276,393
7
L
Martichoras
7,147
550
121
9
0
250,214
0
L
Danzaburou
6,965
536
92
7
0
205,537
0
L
Yemoja
6,154
473
30
2
0
274,946
3
W
Cthulhu
9,218
709
119
9
0
282,716
0
L
Thor
6,647
511
85
7
0
298,373
0
W
Fenrir
7,421
571
63
5
0
307,614
1
L
Chang'e
6,746
519
119
9
0
283,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role