Player Matchup

Thoth
Thoth
DCsnipergang894
Thoth
Level 64
God Stats
55W - 65L
1,435 SR
Queue Stats
275W - 289L
1,431 Elo+
Solo
Apollo
Apollo
LastPoint
Apollo
Level 83
God Stats
10W - 7L
1,462 SR
Queue Stats
167W - 133L
1,495 Elo+
Party 3
Bellona
Bellona
LoPerkz
Bellona
Level 81
God Stats
33W - 17L
1,661 SR
Queue Stats
178W - 136L
1,494 Elo+
Party 3
Artio
Artio
PapaGrizzlyz
Artio
Level 94
God Stats
21W - 14L
1,599 SR
Queue Stats
32W - 31L
1,496 Elo+
Party 2
Kali
Kali
xXDOMIN8TORXx
Kali
Level 137
God Stats
14W - 8L
1,455 SR
Queue Stats
29W - 24L
1,563 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,496 Elo+

VS

Team Averages
Level 92
1,659 SR
1,450 Elo+
Anubis
Anubis
Djko
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Danzaburou
Danzaburou
GalinTicoLiro
Danzaburou
Level 68
God Stats
27W - 35L
1,459 SR
Queue Stats
164W - 166L
1,533 Elo+
Party 1
Bastet
Bastet
JIOIIGII
Bastet
Level 108
God Stats
1W - 1L
1,669 SR
Queue Stats
20W - 19L
1,431 Elo+
Solo
Chronos
Chronos
MSeixas
Chronos
Level 67
God Stats
10W - 5L
1,748 SR
Queue Stats
117W - 115L
1,527 Elo+
Party 1
Nike
Nike
gglemos24
Nike
Level 120
God Stats
5W - 3L
1,920 SR
Queue Stats
133W - 138L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,785
598
2,195
2,996
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LastPoint
Apollo
9
2 / 0 / 0
5,474
684
2,423
3,044
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
LoPerkz
Bellona
11
2 / 0 / 0
5,946
743
6,680
6,250
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 2 / 2
5,066
633
2,031
5,670
3,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 3
4,987
623
3,002
5,066
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Djko
Anubis
1
0 / 0 / 0
1,620
203
0
0
0
Danzaburou
GalinTicoLiro
Danzaburou
9
0 / 1 / 2
4,846
606
2,921
4,035
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
JIOIIGII
Bastet
8
2 / 2 / 0
4,532
567
3,263
7,892
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
MSeixas
Chronos
9
2 / 3 / 0
5,086
636
3,547
5,483
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
0 / 2 / 0
4,788
599
3,408
8,817
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Anubis
Djko
Anubis
0
0
0
0
L
Danzaburou
GalinTicoLiro
Danzaburou
0
1
2
1
L
Bastet
JIOIIGII
Bastet
2
2
0
1
W
Apollo
LastPoint
Apollo
2
0
0
2
W
Bellona
LoPerkz
Bellona
2
0
0
2
L
Chronos
MSeixas
Chronos
2
3
0
0.67
W
2
2
2
1.5
L
Nike
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
13,139
23,026
Taken
26,227
10,401
Mitigated
11,264
9,328
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,195
36
0
694
2,996
721
0
1,531
1,271
20,460
0
L
Anubis
Djko
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
GalinTicoLiro
Danzaburou
2,921
1,252
0
2,548
4,035
1,047
0
748
3,287
0
30,848
L
Bastet
JIOIIGII
Bastet
3,263
509
0
4,130
7,892
2,054
0
952
6,864
0
23,233
W
Apollo
LastPoint
Apollo
2,423
1,540
0
970
3,044
824
0
0
3,044
0
33,543
W
Bellona
LoPerkz
Bellona
6,680
2,106
0
4,734
6,250
3,429
0
298
5,286
0
39,819
L
Chronos
MSeixas
Chronos
3,547
356
0
1,980
5,483
1,223
0
2,112
2,957
24,565
1,351
W
2,031
104
349
1,844
5,670
3,745
0
132
5,538
8,082
0
L
Nike
3,408
472
0
2,922
8,817
6,940
0
0
8,140
953
29,117
W
3,002
1,072
0
737
5,066
1,682
0
1,121
3,811
0
22,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
20,872
255
Minions Killed
209
0
Camps Cleared
0
918,760
Distance Traveled
695,245
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,785
598
46
6
0
182,677
0
L
Anubis
1,620
203
0
0
0
0
0
L
Danzaburou
4,846
606
54
7
0
159,598
0
L
Bastet
4,532
567
41
5
0
209,795
0
W
Apollo
5,474
684
68
9
0
175,167
0
W
Bellona
5,946
743
83
10
0
194,708
2
L
Chronos
5,086
636
52
7
0
172,542
0
W
Artio
5,066
633
12
2
0
182,765
6
L
Nike
4,788
599
62
8
0
153,310
2
W
Kali
4,987
623
46
6
0
183,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role