Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArturoPillador
Agni
Level 69
God Stats
1W - 6L
1,234 SR
Queue Stats
96W - 103L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Celtrix
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DatxRowlix
Tsukuyomi
Level 105
God Stats
2W - 4L
1,420 SR
Queue Stats
108W - 109L
1,523 Elo+
Party 2
Atlas
Atlas
Windetia
Atlas
Level 112
God Stats
3W - 4L
1,614 SR
Queue Stats
76W - 69L
1,584 Elo+
Party 2
Team Averages
Level 93
1,454 SR
1,496 Elo+

VS

Team Averages
Level 83
1,690 SR
1,397 Elo+
Osiris
Osiris
D_Twizz26
Osiris
Level 118
God Stats
8W - 6L
1,576 SR
Queue Stats
57W - 68L
1,358 Elo+
Solo
Bacchus
Bacchus
DetectiveHuggies
Bacchus
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 172L
1,283 Elo+
Party 1
Apollo
Apollo
acousticlime
Apollo
Level 124
God Stats
6W - 6L
1,698 SR
Queue Stats
257W - 294L
1,469 Elo+
Party 1
Chaac
Chaac
bolbyinbound2
Chaac
Level 19
God Stats
2W - 1L
1,718 SR
Queue Stats
105W - 152L
1,407 Elo+
Party 1
Eset
Eset
kesda
Eset
Level 129
God Stats
10W - 1L
1,956 SR
Queue Stats
201W - 230L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 2 / 1
6,833
621
8,770
9,323
8,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
4,094
372
650
2,051
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Celtrix
Danzaburou
11
0 / 0 / 0
6,173
561
2,933
4,774
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
DatxRowlix
Tsukuyomi
11
3 / 1 / 0
5,879
534
2,745
7,484
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Windetia
Atlas
9
0 / 1 / 1
5,257
478
4,017
8,375
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D_Twizz26
Osiris
11
1 / 0 / 2
6,029
548
4,279
9,769
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 0 / 0
5,782
526
2,803
7,772
5,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
11
0 / 0 / 0
5,936
540
3,096
4,719
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 1
5,840
531
3,245
11,547
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
kesda
Eset
11
2 / 1 / 1
6,477
589
4,343
3,409
970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
5
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
1
1.75
L
0
1
0
0
L
Danzaburou
Celtrix
Danzaburou
0
0
0
0
W
Osiris
D_Twizz26
Osiris
1
0
2
2
L
Tsukuyomi
DatxRowlix
Tsukuyomi
3
1
0
3
W
1
0
0
1
L
Atlas
Windetia
Atlas
0
1
1
0.5
W
Apollo
0
0
0
0
W
1
5
1
0.3
W
Eset
kesda
Eset
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
17,766
32,007
Taken
37,216
16,418
Mitigated
20,878
10,044
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,770
1,536
0
1,574
9,323
8,109
108
1,255
8,068
3,156
46,634
L
650
165
0
622
2,051
505
0
997
1,054
8,873
294
L
Danzaburou
Celtrix
Danzaburou
2,933
903
0
1,926
4,774
1,481
0
562
4,212
0
38,366
W
Osiris
D_Twizz26
Osiris
4,279
2,156
0
1,708
9,769
5,449
0
1,016
8,753
0
55,518
L
Tsukuyomi
DatxRowlix
Tsukuyomi
2,745
680
0
2,614
7,484
2,092
12
2,119
5,365
0
30,539
W
2,803
700
0
2,432
7,772
5,622
0
1,588
6,184
17,493
501
L
Atlas
Windetia
Atlas
4,017
1,470
1,019
2,289
8,375
4,231
0
2,213
6,162
18,426
0
W
Apollo
3,096
2,209
0
3,097
4,719
1,337
0
1,211
3,508
0
47,068
W
3,245
757
0
1,959
11,547
7,500
0
959
10,588
0
33,612
W
Eset
kesda
Eset
4,343
723
83
1,382
3,409
970
0
1,480
1,929
40,865
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
30,064
259
Minions Killed
362
0
Camps Cleared
0
898,438
Distance Traveled
1,092,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,833
621
81
7
0
171,701
0
L
Agni
4,094
372
15
1
0
73,578
0
L
Danzaburou
6,173
561
79
7
0
204,479
0
W
Osiris
6,029
548
80
7
0
231,289
0
L
Tsukuyomi
5,879
534
63
6
0
244,188
0
W
Bacchus
5,782
526
33
3
0
221,348
0
L
Atlas
5,257
478
21
2
0
204,492
0
W
Apollo
5,936
540
91
8
0
209,770
0
W
Chaac
5,840
531
64
6
0
212,788
0
W
Eset
6,477
589
94
9
0
217,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role