Player Matchup

Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rise345
Bacchus
Level 87
God Stats
7W - 7L
1,651 SR
Queue Stats
130W - 109L
1,444 Elo+
Party 2
Nut
Nut
SqueekMilli
Nut
Level 145
God Stats
5W - 2L
1,979 SR
Queue Stats
24W - 14L
1,573 Elo+
Party 2
Agni
Agni
The_MarcDD
Agni
Level 125
God Stats
2W - 3L
1,246 SR
Queue Stats
199W - 203L
1,395 Elo+
Solo
Team Averages
Level 117
1,575 SR
1,482 Elo+

VS

Team Averages
Level 116
1,585 SR
1,471 Elo+
Danzaburou
Danzaburou
HashEra8896
Danzaburou
Level 147
God Stats
26W - 19L
1,536 SR
Queue Stats
320W - 319L
1,473 Elo+
Solo
Shiva
Shiva
Holorunt02
Shiva
Level 67
God Stats
1W - 2L
1,528 SR
Queue Stats
63W - 65L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KAI_KUCHKI
Morgan Le Fay
Level 121
God Stats
2W - 0L
1,728 SR
Queue Stats
127W - 130L
1,517 Elo+
Solo
Sol
Sol
Monsterousd
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,426 Elo+
Party 1
Mulan
Mulan
SixPumpChump
Mulan
Level 118
God Stats
9W - 6L
1,634 SR
Queue Stats
43W - 53L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 1 / 1
5,075
508
969
6,300
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
 
Arachne
8
0 / 4 / 1
4,578
458
2,700
9,330
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Rise345
Bacchus
9
0 / 0 / 3
5,837
584
1,706
5,023
3,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 0
6,100
610
5,265
6,766
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
5,941
594
4,511
4,868
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HashEra8896
Danzaburou
12
3 / 1 / 1
6,549
655
3,363
6,043
2,184
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
11
4 / 0 / 1
6,694
669
6,853
6,698
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
KAI_KUCHKI
Morgan Le Fay
10
2 / 3 / 2
6,024
602
3,143
5,117
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,089
509
4,484
6,091
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
4,422
442
2,787
4,444
3,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
9
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
1
1.5
L
Arachne
 
Arachne
0
4
1
0.13
W
Danzaburou
HashEra8896
Danzaburou
3
1
1
3.5
W
Shiva
4
0
1
4.5
W
Morgan Le Fay
KAI_KUCHKI
Morgan Le Fay
2
3
2
1
W
0
3
0
0
L
Bacchus
Rise345
Bacchus
0
0
3
1.5
W
0
1
0
0
L
4
1
0
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
20,630
32,287
Taken
28,393
10,862
Mitigated
11,658
11,428
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
969
622
0
1,930
6,300
1,594
0
221
6,079
0
22,058
L
Arachne
 
Arachne
2,700
2,133
0
2,245
9,330
2,030
0
203
9,127
0
19,033
W
Danzaburou
HashEra8896
Danzaburou
3,363
1,097
0
2,011
6,043
2,184
0
1,302
4,741
0
50,835
W
Shiva
6,853
1,653
0
932
6,698
3,673
109
0
6,698
0
43,182
W
Morgan Le Fay
KAI_KUCHKI
Morgan Le Fay
3,143
632
0
814
5,117
1,561
0
2,792
2,325
33,373
0
W
4,484
1,966
0
2,207
6,091
1,082
0
559
5,532
34,987
3,018
L
Bacchus
Rise345
Bacchus
1,706
132
0
2,613
5,023
3,798
0
1,877
3,146
14,133
1,000
W
2,787
82
0
126
4,444
3,158
0
1,348
3,096
0
12,040
L
5,265
3,279
0
4,019
6,766
2,289
201
2,566
4,200
0
53,055
L
4,511
462
0
621
4,868
1,151
0
2,629
2,239
28,916
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
28,778
269
Minions Killed
311
0
Camps Cleared
0
997,800
Distance Traveled
1,000,011
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,075
508
42
4
0
233,025
0
L
Arachne
4,578
458
34
3
0
178,358
0
W
Danzaburou
6,549
655
92
9
0
227,273
0
W
Shiva
6,694
669
74
7
0
179,698
3
W
Morgan Le Fay
6,024
602
61
6
0
189,802
2
W
Sol
5,089
509
65
7
0
189,617
0
L
Bacchus
5,837
584
30
3
0
219,473
0
W
Mulan
4,422
442
19
2
0
213,621
2
L
Nut
6,100
610
96
10
0
173,643
0
L
Agni
5,941
594
67
7
0
193,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role