Player Matchup

Bacchus
Bacchus
HERΩ
Bacchus
Level 217
God Stats
35W - 37L
1,497 SR
Queue Stats
337W - 345L
1,468 Elo+
Solo
King Arthur
King Arthur
RUSweaty
King Arthur
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
185W - 170L
1,653 Elo+
Party 2
Awilix
Awilix
Ro11ing_Shad0w
Awilix
Level 164
God Stats
3W - 2L
1,485 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 3
Scylla
Scylla
ThePantz
Scylla
Level 191
God Stats
4W - 5L
1,495 SR
Queue Stats
273W - 255L
1,642 Elo+
Party 2
Medusa
Medusa
thebestsniper47
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 3
Team Averages
Level 177
1,538 SR
1,543 Elo+

VS

Team Averages
Level 144
1,504 SR
1,552 Elo+
Cerberus
Cerberus
Kauzul
Cerberus
Level 122
God Stats
19W - 9L
1,740 SR
Queue Stats
82W - 55L
1,629 Elo+
Party 1
Apollo
Apollo
TLee
Apollo
Level 156
God Stats
0W - 6L
1,065 SR
Queue Stats
76W - 55L
1,598 Elo+
Party 1
Set
Set
TREND_SETTERS
Set
Level 154
God Stats
2W - 2L
1,507 SR
Queue Stats
97W - 81L
1,545 Elo+
Solo
Kukulkan
Kukulkan
TheGibster
Kukulkan
Level 129
God Stats
5W - 4L
1,709 SR
Queue Stats
57W - 38L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
edu3544
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HERΩ
Bacchus
11
6 / 0 / 6
7,309
664
4,149
7,704
6,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
RUSweaty
King Arthur
11
0 / 0 / 3
6,394
581
5,466
8,976
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 2 / 4
5,996
545
3,722
7,330
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ThePantz
Scylla
11
1 / 1 / 3
6,279
571
3,196
4,410
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
5 / 1 / 4
6,762
615
7,593
6,237
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kauzul
Cerberus
8
0 / 3 / 2
5,323
484
2,774
8,507
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TLee
Apollo
11
0 / 4 / 1
5,866
533
2,725
6,919
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 1
6,033
548
3,110
7,704
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
TheGibster
Kukulkan
11
2 / 2 / 0
6,078
553
4,652
3,286
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
edu3544
Sun Wukong
11
1 / 2 / 0
6,053
550
4,873
9,363
8,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HERΩ
Bacchus
6
0
6
9
L
Cerberus
Kauzul
Cerberus
0
3
2
0.33
W
King Arthur
RUSweaty
King Arthur
0
0
3
1.5
W
2
2
4
2
L
Apollo
TLee
Apollo
0
4
1
0.13
L
1
3
1
0.5
L
Kukulkan
TheGibster
Kukulkan
2
2
0
1
W
Scylla
ThePantz
Scylla
1
1
3
2.5
L
Sun Wukong
edu3544
Sun Wukong
1
2
0
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
18,134
34,657
Taken
35,779
18,900
Mitigated
19,868
13,321
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HERΩ
Bacchus
4,149
775
0
3,535
7,704
6,321
0
2,538
5,166
21,251
1,756
L
Cerberus
Kauzul
Cerberus
2,774
374
0
2,491
8,507
5,278
0
2,287
6,220
14,103
0
W
King Arthur
RUSweaty
King Arthur
5,466
785
0
3,109
8,976
7,205
0
49
8,927
0
42,504
W
3,722
1,086
0
2,968
7,330
2,410
0
2,039
5,291
0
37,252
L
Apollo
TLee
Apollo
2,725
2,253
0
1,478
6,919
2,184
0
1,330
5,589
0
39,899
L
3,110
1,172
0
2,063
7,704
2,804
0
1,379
6,293
0
37,159
L
Kukulkan
TheGibster
Kukulkan
4,652
277
0
365
3,286
1,020
0
1,514
1,772
40,762
0
W
Scylla
ThePantz
Scylla
3,196
769
0
1,072
4,410
975
0
1,703
2,707
48,141
2,195
L
Sun Wukong
edu3544
Sun Wukong
4,873
692
0
3,634
9,363
8,582
0
576
7,966
0
39,511
W
7,593
3,132
0
2,637
6,237
1,989
0
1,252
4,985
0
37,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
29,353
346
Minions Killed
327
0
Camps Cleared
0
1,223,092
Distance Traveled
1,132,582
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,309
664
33
3
0
262,605
5
L
Cerberus
5,323
484
22
2
0
231,047
3
W
King Arthur
6,394
581
79
7
0
232,172
0
W
Awilix
5,996
545
69
6
0
264,149
4
L
Apollo
5,866
533
78
7
0
228,624
1
L
Set
6,033
548
77
7
0
243,759
1
L
Kukulkan
6,078
553
87
8
0
220,811
5
W
Scylla
6,279
571
107
10
0
231,294
0
L
Sun Wukong
6,053
550
63
6
0
208,341
2
W
Medusa
6,762
615
58
5
0
232,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role