Player Matchup

Vulcan
Vulcan
DeadBearzz
Vulcan
Level 107
God Stats
11W - 7L
1,676 SR
Queue Stats
292W - 257L
1,509 Elo+
Party 1
Charybdis
Charybdis
Jemorak
Charybdis
Level 64
God Stats
33W - 24L
1,637 SR
Queue Stats
218W - 196L
1,541 Elo+
Party 1
Bastet
Bastet
JinnyDjinn
Bastet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 105L
1,507 Elo+
Party 4
Bellona
Bellona
PurelyAwful
Bellona
Level 101
God Stats
39W - 24L
1,662 SR
Queue Stats
138W - 117L
1,534 Elo+
Party 4
Terra
Terra
Xelllu
Terra
Level 127
God Stats
11W - 10L
1,535 SR
Queue Stats
346W - 303L
1,535 Elo+
Party 1
Team Averages
Level 107
1,602 SR
1,525 Elo+

VS

Team Averages
Level 126
1,459 SR
1,547 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deathstat12
Neith
Level 88
God Stats
9W - 5L
1,608 SR
Queue Stats
331W - 324L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
bigdaddytime
Sylvanus
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 63L
1,626 Elo+
Party 3
Ix Chel
Ix Chel
ll_Flawlezz_ll
Ix Chel
Level 137
God Stats
3W - 6L
1,189 SR
Queue Stats
160W - 152L
1,536 Elo+
Party 2
Awilix
Awilix
theghostoftime95
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 268L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeadBearzz
Vulcan
12
1 / 3 / 1
6,743
562
6,478
5,912
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Jemorak
Charybdis
11
0 / 3 / 1
5,561
463
5,133
8,399
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
JinnyDjinn
Bastet
12
2 / 3 / 1
6,236
520
2,835
9,482
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PurelyAwful
Bellona
13
1 / 0 / 0
6,868
572
2,575
6,309
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Terra
Xelllu
Terra
10
1 / 1 / 0
6,295
525
5,966
9,378
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 1
8,451
704
5,285
8,158
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 3
6,199
517
5,195
6,814
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
bigdaddytime
Sylvanus
12
2 / 1 / 3
7,013
584
4,096
8,996
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 2
7,856
655
4,088
6,144
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 6
6,902
575
7,094
8,377
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
10
10
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
1
1.75
L
Vulcan
DeadBearzz
Vulcan
1
3
1
0.5
W
0
0
3
1.5
L
Charybdis
Jemorak
Charybdis
0
3
1
0.17
L
Bastet
JinnyDjinn
Bastet
2
3
1
0.83
L
Bellona
PurelyAwful
Bellona
1
0
0
1
L
Terra
Xelllu
Terra
1
1
0
1
W
Sylvanus
bigdaddytime
Sylvanus
2
1
3
3.5
W
3
1
2
4
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
25,758
39,480
Taken
38,489
17,854
Mitigated
15,238
11,358
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,285
2,906
0
4,033
8,158
2,461
2,199
2,009
5,840
54,351
5,192
L
Vulcan
DeadBearzz
Vulcan
6,478
209
0
750
5,912
1,447
0
3,274
2,498
44,539
0
W
5,195
1,192
0
1,408
6,814
2,200
0
2,470
4,344
0
50,904
L
Charybdis
Jemorak
Charybdis
5,133
2,402
0
2,549
8,399
2,863
0
2,645
5,714
0
47,117
L
Bastet
JinnyDjinn
Bastet
2,835
1,267
0
2,244
9,482
3,668
0
1,088
8,266
0
50,081
L
Bellona
PurelyAwful
Bellona
2,575
831
0
2,530
6,309
4,562
0
2,027
4,282
0
50,842
L
Terra
Xelllu
Terra
5,966
1,308
418
2,867
9,378
5,314
0
3,767
5,605
23,236
338
W
Sylvanus
bigdaddytime
Sylvanus
4,096
1,171
2,925
3,181
8,996
5,688
183
3,390
5,606
18,704
2,448
W
4,088
467
112
1,397
6,144
2,014
438
3,228
2,916
55,464
1,570
W
7,094
2,024
0
1,190
8,377
2,875
0
1,773
6,562
0
51,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
36,421
401
Minions Killed
413
0
Camps Cleared
0
1,225,568
Distance Traveled
1,212,385
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,451
704
111
9
0
216,975
2
L
Vulcan
6,743
562
95
8
0
255,253
3
W
Neith
6,199
517
88
7
0
232,336
0
L
Charybdis
5,561
463
89
7
0
205,254
0
L
Bastet
6,236
520
80
7
0
284,936
3
L
Bellona
6,868
572
98
8
0
227,857
0
L
Terra
6,295
525
39
3
0
252,268
2
W
Sylvanus
7,013
584
29
2
0
218,645
0
W
Ix Chel
7,856
655
108
9
0
241,856
4
W
Awilix
6,902
575
77
6
0
302,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role