Player Matchup

Lancelot
Lancelot
Qclllllll313
Lancelot
Level 89
God Stats
6W - 7L
1,714 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
QuirkyTurtle2784
Cthulhu
Level 28
God Stats
11W - 5L
1,737 SR
Queue Stats
24W - 36L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
R3strict3d
Baron Samedi
Level 71
God Stats
12W - 6L
1,559 SR
Queue Stats
59W - 53L
1,472 Elo+
Party 2
Mulan
Mulan
Volrathious
Mulan
Level 27
God Stats
5W - 3L
1,828 SR
Queue Stats
12W - 11L
1,553 Elo+
Party 3
Izanami
Izanami
andres_teofilo
Izanami
Level 45
God Stats
24W - 35L
1,420 SR
Queue Stats
52W - 74L
1,345 Elo+
Solo
Team Averages
Level 52
1,652 SR
1,458 Elo+

VS

Team Averages
Level 37
1,487 SR
1,389 Elo+
Ah Puch
Ah Puch
Gansburg
Ah Puch
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 223L
1,429 Elo+
Solo
Thanatos
Thanatos
Gunshys
Thanatos
Level 17
God Stats
17W - 22L
1,436 SR
Queue Stats
209W - 190L
1,351 Elo+
Party 1
Neith
Neith
Vaupen
Neith
Level 43
God Stats
4W - 2L
1,844 SR
Queue Stats
275W - 262L
1,360 Elo+
Party 1
Hades
Hades
runnypotato
Hades
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 49L
1,437 Elo+
Solo
Jormungandr
Jormungandr
xmatt9293x
Jormungandr
Level 37
God Stats
25W - 20L
1,158 SR
Queue Stats
145W - 141L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Qclllllll313
Lancelot
15
4 / 2 / 1
7,948
568
6,248
9,818
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 3 / 1
5,488
392
2,752
7,805
3,200
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
R3strict3d
Baron Samedi
11
5 / 2 / 1
7,657
547
5,273
6,580
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 0
6,472
462
4,512
13,254
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 8 / 3
7,392
528
6,034
9,447
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gansburg
Ah Puch
13
0 / 4 / 4
7,359
526
4,820
5,882
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Gunshys
Thanatos
14
9 / 3 / 1
8,932
638
6,110
11,387
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Vaupen
Neith
13
5 / 4 / 5
8,618
616
10,503
9,479
3,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 2
7,926
566
5,504
8,614
4,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
xmatt9293x
Jormungandr
13
5 / 1 / 8
8,237
588
6,140
6,885
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
13
Kills
21
21
Deaths
13
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gansburg
Ah Puch
0
4
4
0.5
W
Thanatos
Gunshys
Thanatos
9
3
1
3.17
L
Lancelot
Qclllllll313
Lancelot
4
2
1
2.25
L
2
3
1
0.83
L
Baron Samedi
R3strict3d
Baron Samedi
5
2
1
2.75
W
Neith
Vaupen
Neith
5
4
5
1.88
L
1
6
0
0.17
L
1
8
3
0.31
W
2
1
2
3
W
Jormungandr
xmatt9293x
Jormungandr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
33,077
46,904
Taken
42,247
19,022
Mitigated
16,767
7,694
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gansburg
Ah Puch
4,820
403
126
1,245
5,882
1,208
789
3,667
1,835
39,031
0
W
Thanatos
Gunshys
Thanatos
6,110
1,302
0
9,598
11,387
3,873
0
998
10,343
0
51,474
L
Lancelot
Qclllllll313
Lancelot
6,248
765
0
5,163
9,818
3,857
0
1,571
8,153
0
60,436
L
2,752
135
44
608
7,805
3,200
0
2,414
4,939
11,195
0
L
Baron Samedi
R3strict3d
Baron Samedi
5,273
131
0
1,259
6,580
2,497
0
3,765
2,779
33,691
511
W
Neith
Vaupen
Neith
10,503
6,524
0
3,924
9,479
3,412
1,007
1,953
7,526
0
62,810
L
4,512
420
0
440
13,254
6,846
307
5,862
7,332
0
31,165
L
6,034
5,233
0
180
9,447
2,622
0
1,964
7,237
0
58,721
W
5,504
1,055
196
5,703
8,614
4,603
891
0
8,614
47,332
0
W
Jormungandr
xmatt9293x
Jormungandr
6,140
1,150
0
1,220
6,885
3,671
342
866
5,979
31,238
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
41,072
363
Minions Killed
412
0
Camps Cleared
0
1,141,157
Distance Traveled
1,266,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,359
526
62
4
0
252,980
5
W
Thanatos
8,932
638
88
6
0
308,385
0
L
Lancelot
7,948
568
103
7
0
319,425
2
L
Cthulhu
5,488
392
20
1
0
172,176
2
L
Baron Samedi
7,657
547
83
6
0
178,084
2
W
Neith
8,618
616
108
8
0
222,991
0
L
Mulan
6,472
462
49
4
0
245,731
0
L
Izanami
7,392
528
108
8
0
225,741
0
W
Hades
7,926
566
91
7
0
206,690
0
W
Jormungandr
8,237
588
63
5
0
275,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role