Player Matchup

Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Etoto
Mulan
Level 156
God Stats
7W - 6L
1,589 SR
Queue Stats
256W - 234L
1,605 Elo+
Party 2
Surtr
Surtr
Lord-Thouzer
Surtr
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
VintageGroove
Cthulhu
Level 128
God Stats
1W - 0L
1,786 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 1
Neith
Neith
nan2104
Neith
Level 155
God Stats
10W - 3L
1,695 SR
Queue Stats
245W - 226L
1,566 Elo+
Party 2
Team Averages
Level 153
1,614 SR
1,543 Elo+

VS

Team Averages
Level 150
1,570 SR
1,566 Elo+
Chaac
Chaac
IHeartMilk
Chaac
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 58L
1,636 Elo+
Solo
Loki
Loki
IR0NH1DE363
Loki
Level 126
God Stats
2W - 3L
1,721 SR
Queue Stats
29W - 25L
1,526 Elo+
Party 3
Scylla
Scylla
Str8beastN1287
Scylla
Level 144
God Stats
1W - 1L
1,837 SR
Queue Stats
115W - 93L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Taquain
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,592 Elo+
Solo
Anhur
Anhur
exiliador
Anhur
Level 181
God Stats
2W - 3L
1,290 SR
Queue Stats
43W - 51L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 1
7,287
729
2,298
4,264
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Etoto
Mulan
10
0 / 2 / 2
6,195
620
3,060
5,176
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 1
6,643
664
2,827
5,332
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
9
0 / 0 / 4
5,634
563
2,063
2,526
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
nan2104
Neith
11
4 / 0 / 3
6,695
670
4,652
4,337
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 0
4,932
493
2,367
7,988
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 0
4,722
472
1,915
7,014
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,399
540
1,569
2,227
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Taquain
Gilgamesh
1
0 / 0 / 0
2,099
210
0
0
0
Anhur
exiliador
Anhur
9
2 / 3 / 0
5,357
536
3,710
6,633
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
2
2
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Mulan
Etoto
Mulan
0
2
2
0.5
L
Chaac
0
4
0
0
L
0
3
0
0
W
5
0
1
5.5
L
0
0
0
0
L
Gilgamesh
Taquain
Gilgamesh
0
0
0
0
W
Cthulhu
0
0
4
2
L
Anhur
exiliador
Anhur
2
3
0
0.67
W
Neith
nan2104
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
9,561
21,635
Taken
23,862
8,118
Mitigated
7,475
8,279
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,298
287
552
1,975
4,264
1,554
0
905
3,359
60,401
0
W
Mulan
Etoto
Mulan
3,060
269
0
1,872
5,176
1,743
0
0
5,176
0
35,987
L
Chaac
2,367
429
0
2,176
7,988
3,787
0
1,278
6,710
0
25,870
L
1,915
378
0
2,810
7,014
1,700
0
2,642
4,218
0
28,718
W
2,827
1,349
0
1,411
5,332
2,328
176
156
5,134
1,690
34,811
L
1,569
97
0
1,042
2,227
465
0
373
1,768
41,390
0
L
Gilgamesh
Taquain
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
2,063
254
0
923
2,526
1,276
26
626
1,900
10,884
0
L
Anhur
exiliador
Anhur
3,710
2,010
0
2,422
6,633
1,523
0
132
6,501
0
26,658
W
Neith
nan2104
Neith
4,652
1,105
0
1,546
4,337
1,217
651
198
3,878
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
22,509
345
Minions Killed
261
0
Camps Cleared
0
1,035,313
Distance Traveled
806,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,287
729
124
12
0
220,340
0
W
Mulan
6,195
620
66
7
0
181,599
2
L
Chaac
4,932
493
47
5
0
224,397
0
L
Loki
4,722
472
66
7
0
210,239
0
W
Surtr
6,643
664
58
6
0
228,297
0
L
Scylla
5,399
540
89
9
0
215,726
0
L
Gilgamesh
2,099
210
0
0
0
0
0
W
Cthulhu
5,634
563
21
2
0
199,941
0
L
Anhur
5,357
536
59
6
0
156,235
2
W
Neith
6,695
670
76
8
0
205,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role