Player Matchup

Atlas
Atlas
Eluge458
Atlas
Level 17
God Stats
5W - 12L
1,327 SR
Queue Stats
72W - 71L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
LILPPONDABEAT30
Cthulhu
Level 47
God Stats
51W - 30L
1,657 SR
Queue Stats
171W - 184L
1,421 Elo+
Solo
Hachiman
Hachiman
LuffyZ11
Hachiman
Level 60
God Stats
6W - 8L
1,653 SR
Queue Stats
130W - 115L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
manitoR27
Ao Kuang
Level 56
God Stats
5W - 7L
1,208 SR
Queue Stats
79W - 89L
1,219 Elo+
Party 1
Vulcan
Vulcan
raylecool
Vulcan
Level 17
God Stats
3W - 6L
1,612 SR
Queue Stats
66W - 68L
1,219 Elo+
Party 1
Team Averages
Level 39
1,492 SR
1,324 Elo+

VS

Team Averages
Level 51
1,487 SR
1,256 Elo+
Terra
Terra
NightShade_017
Terra
Level 16
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 8L
1,157 Elo+
Party 2
Nike
Nike
RedRedtailedHawk
Nike
Level 45
God Stats
2W - 6L
1,323 SR
Queue Stats
7W - 20L
1,239 Elo+
Party 2
Scylla
Scylla
SOULEtludere
Scylla
Level 60
God Stats
4W - 8L
1,406 SR
Queue Stats
14W - 29L
1,269 Elo+
Solo
Danzaburou
Danzaburou
SleepyBongo
Danzaburou
Level 57
God Stats
2W - 4L
1,501 SR
Queue Stats
5W - 11L
1,341 Elo+
Party 2
Da Ji
Da Ji
Upper_Third
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eluge458
Atlas
10
0 / 0 / 3
6,275
570
4,547
8,434
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 2 / 1
7,435
676
6,952
7,745
4,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LuffyZ11
Hachiman
11
4 / 0 / 0
6,177
562
5,665
4,039
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
manitoR27
Ao Kuang
11
5 / 0 / 1
6,337
576
1,779
5,492
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
raylecool
Vulcan
11
4 / 1 / 5
7,341
667
4,277
4,829
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,479
498
2,006
8,675
6,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 4 / 1
5,191
472
2,666
8,621
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
0 / 6 / 1
5,315
483
1,715
5,513
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SleepyBongo
Danzaburou
9
0 / 2 / 0
4,830
439
4,391
7,119
2,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 0
5,581
507
3,412
7,509
2,219
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
3
3
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
Eluge458
Atlas
0
0
3
1.5
W
5
2
1
2.75
W
Hachiman
LuffyZ11
Hachiman
4
0
0
4
L
0
3
0
0
L
1
4
1
0.38
L
Scylla
0
6
1
0.08
L
Danzaburou
SleepyBongo
Danzaburou
0
2
0
0
L
2
4
0
0.5
W
Ao Kuang
manitoR27
Ao Kuang
5
0
1
5.5
W
Vulcan
raylecool
Vulcan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
14,190
30,539
Taken
37,437
15,006
Mitigated
14,710
8,793
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Eluge458
Atlas
4,547
2,026
104
3,169
8,434
5,652
33
1,207
7,227
22,013
0
W
6,952
343
0
2,892
7,745
4,696
286
0
7,745
40,591
1,551
W
Hachiman
LuffyZ11
Hachiman
5,665
2,827
0
1,093
4,039
1,362
290
742
3,297
0
35,647
L
2,006
408
1,423
3,447
8,675
6,012
0
2,554
6,121
10,753
371
L
2,666
232
0
815
8,621
3,074
0
6,247
2,374
0
18,274
L
Scylla
1,715
83
0
0
5,513
1,212
175
3,594
1,919
26,449
0
L
Danzaburou
SleepyBongo
Danzaburou
4,391
1,780
0
2,179
7,119
2,193
0
2,316
4,803
0
34,434
L
3,412
899
0
192
7,509
2,219
0
2,828
4,681
0
23,796
W
Ao Kuang
manitoR27
Ao Kuang
1,779
543
0
941
5,492
1,937
0
0
5,492
29,175
2,181
W
Vulcan
raylecool
Vulcan
4,277
558
0
594
4,829
1,359
1,247
1,715
3,114
36,074
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
26,396
291
Minions Killed
180
0
Camps Cleared
0
1,182,035
Distance Traveled
1,100,852
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,275
570
23
2
0
216,982
3
W
Cthulhu
7,435
676
80
7
0
234,528
0
W
Hachiman
6,177
562
73
7
0
216,853
0
L
Terra
5,479
498
15
1
0
241,621
0
L
Nike
5,191
472
29
3
0
227,073
6
L
Scylla
5,315
483
49
4
0
221,932
0
L
Danzaburou
4,830
439
49
4
0
197,945
3
L
Da Ji
5,581
507
38
3
0
212,281
0
W
Ao Kuang
6,337
576
57
5
0
257,525
0
W
Vulcan
7,341
667
58
5
0
256,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role