Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CBuck11
Thor
Level 114
God Stats
10W - 10L
1,684 SR
Queue Stats
142W - 132L
1,504 Elo+
Solo
Khepri
Khepri
ChirpyLotus
Khepri
Level 14
God Stats
4W - 2L
1,761 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
Dillimon
Guan Yu
Level 106
God Stats
1W - 4L
1,207 SR
Queue Stats
343W - 325L
1,555 Elo+
Solo
Anhur
Anhur
Voopps
Anhur
Level 124
God Stats
4W - 2L
1,774 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 1
Team Averages
Level 93
1,585 SR
1,552 Elo+

VS

Team Averages
Level 108
1,522 SR
1,527 Elo+
Chang'e
Chang'e
BSLITE
Chang'e
Level 92
God Stats
5W - 6L
1,500 SR
Queue Stats
225W - 210L
1,494 Elo+
Solo
Artemis
Artemis
CR34MQU33NNUWA
Artemis
Level 122
God Stats
13W - 5L
1,582 SR
Queue Stats
478W - 433L
1,549 Elo+
Party 2
King Arthur
King Arthur
ChuckDiLo
King Arthur
Level 128
God Stats
7W - 1L
1,419 SR
Queue Stats
65W - 54L
1,534 Elo+
Solo
Ymir
Ymir
HorusRUs
Ymir
Level 89
God Stats
7W - 8L
1,458 SR
Queue Stats
221W - 195L
1,516 Elo+
Party 2
Ares
Ares
HyaxSZN
Ares
Level 109
God Stats
6W - 2L
1,650 SR
Queue Stats
100W - 99L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 2 / 0
2,880
576
744
2,203
544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
CBuck11
Thor
6
0 / 1 / 0
3,297
659
835
4,196
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
5
0 / 0 / 2
3,360
672
1,079
1,807
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Dillimon
Guan Yu
5
0 / 3 / 0
3,155
631
802
4,597
2,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Voopps
Anhur
6
2 / 1 / 0
3,619
724
3,223
2,647
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BSLITE
Chang'e
7
2 / 0 / 0
4,267
853
1,458
1,924
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 1 / 0
3,235
647
1,537
2,399
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ChuckDiLo
King Arthur
8
3 / 0 / 0
4,405
881
3,132
2,980
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
5
0 / 1 / 1
3,468
694
1,366
3,841
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
HyaxSZN
Ares
6
1 / 0 / 2
3,689
738
1,826
3,614
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Chang'e
BSLITE
Chang'e
2
0
0
2
L
Thor
CBuck11
Thor
0
1
0
0
W
1
1
0
1
L
Khepri
0
0
2
1
W
King Arthur
ChuckDiLo
King Arthur
3
0
0
3
L
Guan Yu
Dillimon
Guan Yu
0
3
0
0
W
Ymir
0
1
1
0.5
W
Ares
HyaxSZN
Ares
1
0
2
2
L
Anhur
Voopps
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,683
Damage
9,319
15,450
Taken
14,758
5,653
Mitigated
5,421
7,209
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
744
245
60
919
2,203
544
0
1,346
857
7,002
0
W
Chang'e
BSLITE
Chang'e
1,458
268
240
1,388
1,924
490
0
349
1,575
19,126
0
L
Thor
CBuck11
Thor
835
329
0
2,161
4,196
1,103
0
1,681
2,515
0
13,850
W
1,537
579
0
441
2,399
411
0
300
2,099
0
12,376
L
Khepri
1,079
40
0
657
1,807
953
36
490
1,317
4,976
0
W
King Arthur
ChuckDiLo
King Arthur
3,132
712
0
647
2,980
1,596
0
0
2,980
0
25,362
L
Guan Yu
Dillimon
Guan Yu
802
187
0
1,910
4,597
2,351
0
257
4,340
0
11,938
W
Ymir
1,366
399
0
1,391
3,841
1,457
0
779
3,062
6,185
1,451
W
Ares
HyaxSZN
Ares
1,826
735
0
1,111
3,614
1,467
0
395
3,219
17,555
0
L
Anhur
Voopps
Anhur
3,223
1,975
0
1,502
2,647
702
0
687
1,960
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,311
Gold Earned
19,064
124
Minions Killed
159
0
Camps Cleared
0
459,705
Distance Traveled
515,433
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,880
576
16
3
0
52,370
0
W
Chang'e
4,267
853
42
8
0
104,566
0
L
Thor
3,297
659
39
8
0
131,604
1
W
Artemis
3,235
647
27
5
0
89,913
0
L
Khepri
3,360
672
3
1
0
108,803
3
W
King Arthur
4,405
881
47
9
0
104,568
0
L
Guan Yu
3,155
631
26
5
0
78,819
0
W
Ymir
3,468
694
11
2
0
97,741
0
W
Ares
3,689
738
32
6
0
118,645
0
L
Anhur
3,619
724
40
8
0
88,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role