Player Matchup

Apollo
Apollo
Despite lazy
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,814 Elo+
Party 1
Gilgamesh
Gilgamesh
KingCleanly
Gilgamesh
Level 155
God Stats
1W - 0L
1,711 SR
Queue Stats
25W - 16L
1,634 Elo+
Party 1
Sol
Sol
Mike1only
Sol
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 51L
1,700 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,716 Elo+

VS

Team Averages
Level 119
1,481 SR
1,686 Elo+
Ah Puch
Ah Puch
AnTTon01
Ah Puch
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,604 Elo+
Solo
Ganesha
Ganesha
ChumpkinNumgits
Ganesha
Level 77
God Stats
0W - 1L
1,241 SR
Queue Stats
22W - 13L
1,731 Elo+
Party 2
Hercules
Hercules
Mùrf
Hercules
Level 158
God Stats
20W - 10L
1,701 SR
Queue Stats
244W - 137L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 2 / 4
10,023
771
14,367
13,635
5,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KingCleanly
Gilgamesh
14
1 / 3 / 5
8,993
692
10,095
18,142
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 2
10,253
789
7,355
8,157
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnTTon01
Ah Puch
14
2 / 4 / 4
8,925
687
10,163
8,286
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 7
8,741
672
8,273
13,566
15,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Mùrf
Hercules
14
5 / 3 / 1
9,679
745
11,900
21,592
19,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
7
7
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AnTTon01
Ah Puch
2
4
4
1
L
0
1
7
3.5
W
Apollo
4
2
4
3
W
Gilgamesh
KingCleanly
Gilgamesh
1
3
5
1.17
W
3
2
2
2
L
Hercules
Mùrf
Hercules
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
30,336
39,934
Taken
43,444
23,580
Mitigated
38,667
11,275
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AnTTon01
Ah Puch
10,163
383
0
711
8,286
3,228
57
1,664
6,402
38,296
0
L
8,273
959
0
1,228
13,566
15,959
235
2,470
10,711
25,902
0
W
Apollo
14,367
8,134
0
4,062
13,635
5,164
1,260
6,153
7,063
0
48,914
W
Gilgamesh
KingCleanly
Gilgamesh
10,095
2,017
0
4,404
18,142
15,856
278
8,616
9,015
0
27,073
W
7,355
1,692
0
2,809
8,157
2,560
1,296
3,741
4,235
40,523
0
L
Hercules
Mùrf
Hercules
11,900
2,393
0
6,744
21,592
19,480
194
3,280
17,832
0
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
27,345
180
Minions Killed
154
0
Camps Cleared
0
740,355
Distance Traveled
746,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,925
687
66
5
0
215,965
0
L
Ganesha
8,741
672
11
1
0
265,400
0
W
Apollo
10,023
771
63
5
0
240,725
2
W
Gilgamesh
8,993
692
35
3
0
250,917
0
W
Sol
10,253
789
82
6
0
248,713
0
L
Hercules
9,679
745
77
6
0
265,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role