Player Matchup

Medusa
Medusa
 
Medusa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LincolnMemorial
Achilles
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
ripjericho
Ao Kuang
Level 127
God Stats
30W - 31L
1,421 SR
Queue Stats
187W - 171L
1,521 Elo+
Party 1
Janus
Janus
singlecells12
Janus
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 130L
1,600 Elo+
Party 1
Team Averages
Level 86
1,484 SR
1,534 Elo+

VS

Team Averages
Level 73
1,527 SR
1,508 Elo+
Yu Huang
Yu Huang
EggSupreme
Yu Huang
Level 89
God Stats
19W - 11L
1,785 SR
Queue Stats
106W - 107L
1,622 Elo+
Party 2
Nut
Nut
GnomeGnome17
Nut
Level 108
God Stats
22W - 21L
1,633 SR
Queue Stats
260W - 280L
1,604 Elo+
Party 2
Chaac
Chaac
Peyton0715
Chaac
Level 88
God Stats
7W - 8L
1,495 SR
Queue Stats
103W - 129L
1,510 Elo+
Party 2
Fafnir
Fafnir
Savikid
Fafnir
Level 33
God Stats
8W - 2L
1,500 SR
Queue Stats
139W - 136L
1,259 Elo+
Solo
Bastet
Bastet
socialissue233
Bastet
Level 49
God Stats
4W - 5L
1,222 SR
Queue Stats
245W - 239L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 1
6,268
627
6,404
4,738
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
 
Sol
10
1 / 3 / 0
5,721
572
4,195
8,095
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
2 / 2 / 2
7,123
712
7,304
9,791
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ripjericho
Ao Kuang
12
6 / 0 / 0
6,692
669
6,136
6,025
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 1 / 1
5,602
560
173
3,865
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EggSupreme
Yu Huang
11
1 / 2 / 4
6,045
605
5,005
3,350
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
5,576
558
2,517
8,138
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
11
1 / 3 / 1
6,164
616
5,078
11,737
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Savikid
Fafnir
8
0 / 1 / 2
4,852
485
1,290
6,522
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
5 / 2 / 1
6,115
612
6,094
7,820
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
11
Kills
7
7
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Sol
 
Sol
1
3
0
0.33
L
Yu Huang
EggSupreme
Yu Huang
1
2
4
1.5
L
0
3
2
0.33
W
Achilles
2
2
2
1.5
L
Chaac
1
3
1
0.5
L
Fafnir
Savikid
Fafnir
0
1
2
1
W
Ao Kuang
ripjericho
Ao Kuang
6
0
0
6
W
0
1
1
0.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
19,984
32,514
Taken
37,567
10,989
Mitigated
16,315
12,243
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,404
2,059
0
1,574
4,738
1,393
99
555
4,183
0
41,436
W
Sol
 
Sol
4,195
1,203
0
3,581
8,095
1,681
764
2,598
5,497
34,855
4,099
L
Yu Huang
EggSupreme
Yu Huang
5,005
333
0
357
3,350
902
0
1,927
1,383
34,110
356
L
2,517
1,858
0
3,229
8,138
2,781
0
1,487
6,651
0
50,667
W
Achilles
7,304
2,782
0
2,637
9,791
5,355
0
41
9,750
0
49,908
L
Chaac
5,078
1,030
0
2,680
11,737
5,540
0
401
11,336
0
42,840
L
Fafnir
Savikid
Fafnir
1,290
167
115
1,599
6,522
4,993
0
2,567
3,955
3,989
0
W
Ao Kuang
ripjericho
Ao Kuang
6,136
805
0
4,036
6,025
1,774
0
1,051
4,974
37,079
1,282
W
173
0
0
415
3,865
786
0
2,050
1,815
30,519
0
L
6,094
1,525
0
3,431
7,820
2,099
0
3,940
3,880
0
37,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
28,752
354
Minions Killed
325
0
Camps Cleared
0
1,041,293
Distance Traveled
1,103,400
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,268
627
60
6
0
189,584
2
W
Sol
5,721
572
62
6
0
207,911
2
L
Yu Huang
6,045
605
70
7
0
214,078
0
L
Nut
5,576
558
104
10
0
206,883
1
W
Achilles
7,123
712
90
9
0
211,765
0
L
Chaac
6,164
616
88
9
0
207,298
0
L
Fafnir
4,852
485
4
0
0
224,970
0
W
Ao Kuang
6,692
669
79
8
0
246,471
0
W
Janus
5,602
560
63
6
0
185,562
0
L
Bastet
6,115
612
59
6
0
250,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role