Player Matchup

Discordia
Discordia
Acchs
Discordia
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,341 Elo+
Party 2
Sobek
Sobek
WampaStompa952
Sobek
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 5L
1,341 Elo+
Party 2
Cupid
Cupid
kingofthe901_
Cupid
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,115 Elo+
Party 2
Team Averages
Level 49
1,428 SR
1,266 Elo+

VS

Team Averages
Level 85
1,455 SR
1,385 Elo+
Anubis
Anubis
FlukeUU
Anubis
Level 26
God Stats
146W - 191L
1,370 SR
Queue Stats
148W - 197L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
FlukyStew286467
Kukulkan
Level 120
God Stats
151W - 169L
1,533 SR
Queue Stats
255W - 276L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
RooRR420
Gilgamesh
Level 109
God Stats
81W - 100L
1,464 SR
Queue Stats
186W - 228L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acchs
Discordia
18
11 / 3 / 6
12,079
863
16,343
7,029
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 1 / 14
10,487
749
6,198
18,986
19,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 9
10,165
726
8,771
14,142
4,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlukeUU
Anubis
13
1 / 8 / 4
8,993
642
5,900
11,841
4,688
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
15
5 / 5 / 2
10,173
727
13,992
9,956
2,560
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RooRR420
Gilgamesh
13
1 / 5 / 5
9,388
671
6,211
16,231
11,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
7
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acchs
Discordia
11
3
6
4.67
L
Anubis
FlukeUU
Anubis
1
8
4
0.38
L
Kukulkan
5
5
2
1.2
L
Gilgamesh
RooRR420
Gilgamesh
1
5
5
0.7
W
3
1
14
10
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
26,103
40,157
Taken
38,028
26,693
Mitigated
19,107
12,061
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acchs
Discordia
16,343
408
0
296
7,029
2,234
1,170
4,079
2,950
55,061
461
L
Anubis
FlukeUU
Anubis
5,900
198
174
1,016
11,841
4,688
0
7,188
4,653
26,566
0
L
Kukulkan
13,992
701
95
313
9,956
2,560
0
7,717
2,239
44,697
226
L
Gilgamesh
RooRR420
Gilgamesh
6,211
1,093
259
636
16,231
11,859
0
7,101
9,090
0
26,694
W
6,198
314
0
2,680
18,986
19,828
308
8,984
8,988
16,628
1,207
W
8,771
5,592
2,051
7,034
14,142
4,631
1,320
7,368
6,774
0
34,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
28,554
145
Minions Killed
141
0
Camps Cleared
0
760,031
Distance Traveled
624,770
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,079
863
73
5
0
248,245
0
L
Anubis
8,993
642
32
2
0
199,866
0
L
Kukulkan
10,173
727
70
5
0
205,468
0
L
Gilgamesh
9,388
671
39
3
0
219,436
0
W
Sobek
10,487
749
13
1
0
264,539
2
W
Cupid
10,165
726
59
4
0
247,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role