Player Matchup

Chang'e
Chang'e
KuroD4ni
Chang'e
Level 187
God Stats
2W - 3L
1,778 SR
Queue Stats
394W - 334L
1,594 Elo+
Solo
Danzaburou
Danzaburou
LukeCantPlay
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,517 Elo+
Solo
Thor
Thor
bobbyjack15
Thor
Level 113
God Stats
14W - 11L
1,697 SR
Queue Stats
307W - 304L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
fattyDADDY
Erlang Shen
Level 129
God Stats
3W - 1L
1,681 SR
Queue Stats
49W - 25L
1,650 Elo+
Solo
Bacchus
Bacchus
jewfroextracts
Bacchus
Level 151
God Stats
40W - 49L
1,295 SR
Queue Stats
323W - 323L
1,547 Elo+
Solo
Team Averages
Level 140
1,590 SR
1,570 Elo+

VS

Team Averages
Level 143
1,665 SR
1,583 Elo+
Hades
Hades
BeersAndBooks
Hades
Level 126
God Stats
6W - 0L
1,946 SR
Queue Stats
50W - 26L
1,658 Elo+
Party 1
Mulan
Mulan
BroDogPolar
Mulan
Level 143
God Stats
17W - 22L
1,458 SR
Queue Stats
357W - 331L
1,574 Elo+
Solo
Sobek
Sobek
Houndzoo
Sobek
Level 105
God Stats
7W - 4L
1,688 SR
Queue Stats
164W - 130L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 152
God Stats
131W - 85L
1,657 SR
Queue Stats
771W - 735L
1,506 Elo+
Solo
Cupid
Cupid
Tek Turkey
Cupid
Level 188
God Stats
3W - 2L
1,578 SR
Queue Stats
117W - 113L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KuroD4ni
Chang'e
11
2 / 2 / 0
5,849
532
4,029
8,002
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LukeCantPlay
Danzaburou
9
2 / 3 / 3
5,487
499
6,188
7,663
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 3
5,775
525
3,088
9,700
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
fattyDADDY
Erlang Shen
9
0 / 5 / 0
5,264
479
4,639
10,818
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
3 / 4 / 4
5,746
522
8,065
10,517
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
8,063
733
6,571
8,961
4,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 4
7,280
662
6,535
9,939
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Houndzoo
Sobek
10
2 / 2 / 3
6,027
548
4,010
9,823
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 7
7,045
640
7,042
4,958
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
4 / 3 / 1
6,314
574
6,616
7,413
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
18
18
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
5
1
4
7
W
Sobek
Houndzoo
Sobek
2
2
3
1.75
L
Chang'e
KuroD4ni
Chang'e
2
2
0
1
L
Danzaburou
LukeCantPlay
Danzaburou
2
3
3
1.17
W
1
2
7
2.25
W
Cupid
4
3
1
1.5
L
1
4
3
0.63
L
Erlang Shen
fattyDADDY
Erlang Shen
0
5
0
0
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
30,774
46,700
Taken
41,094
20,009
Mitigated
19,748
11,519
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,571
2,027
80
6,861
8,961
4,946
115
0
8,961
52,695
1,134
W
6,535
708
0
5,480
9,939
3,780
0
1,318
8,512
0
51,041
W
Sobek
Houndzoo
Sobek
4,010
440
0
3,035
9,823
7,179
0
2,998
6,292
18,409
0
L
Chang'e
KuroD4ni
Chang'e
4,029
371
280
2,320
8,002
2,347
0
3,514
4,488
42,547
1,232
L
Danzaburou
LukeCantPlay
Danzaburou
6,188
3,136
0
3,234
7,663
2,441
0
3,054
4,609
0
30,410
W
7,042
1,680
0
243
4,958
1,410
246
3,582
1,318
45,777
61
W
Cupid
6,616
3,919
809
3,606
7,413
2,433
180
3,062
4,031
0
39,744
L
3,088
628
0
603
9,700
3,559
0
1,542
8,158
0
41,370
L
Erlang Shen
fattyDADDY
Erlang Shen
4,639
2,651
0
1,946
10,818
5,046
0
6,713
4,105
0
30,996
L
8,065
1,519
0
3,136
10,517
6,616
0
2,635
7,882
18,474
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
34,729
293
Minions Killed
355
0
Camps Cleared
0
1,134,292
Distance Traveled
1,116,524
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,063
733
103
9
0
207,200
2
W
Mulan
7,280
662
87
8
0
246,430
0
W
Sobek
6,027
548
19
2
0
261,091
0
L
Chang'e
5,849
532
94
9
0
218,526
4
L
Danzaburou
5,487
499
51
5
0
202,994
1
W
Nu Wa
7,045
640
75
7
0
195,173
0
W
Cupid
6,314
574
71
6
0
206,630
0
L
Thor
5,775
525
72
7
0
248,810
0
L
Erlang Shen
5,264
479
55
5
0
226,085
0
L
Bacchus
5,746
522
21
2
0
237,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role