Player Matchup

Bastet
Bastet
Dash David 117
Bastet
Level 99
God Stats
14W - 4L
1,625 SR
Queue Stats
185W - 180L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealMeta
Sun Wukong
Level 155
God Stats
4W - 4L
1,446 SR
Queue Stats
164W - 165L
1,463 Elo+
Party 1
Tiamat
Tiamat
Thistill
Tiamat
Level 107
God Stats
1W - 1L
1,372 SR
Queue Stats
93W - 55L
1,497 Elo+
Solo
Hachiman
Hachiman
punersher123
Hachiman
Level 97
God Stats
16W - 10L
1,581 SR
Queue Stats
79W - 96L
1,399 Elo+
Solo
Artio
Artio
sagecoder
Artio
Level 121
God Stats
16W - 13L
1,532 SR
Queue Stats
149W - 157L
1,502 Elo+
Party 1
Team Averages
Level 116
1,511 SR
1,447 Elo+

VS

Team Averages
Level 106
1,575 SR
1,479 Elo+
The Morrigan
The Morrigan
B0BAFETANYL
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,464 Elo+
Party 2
Hercules
Hercules
Shpewps
Hercules
Level 106
God Stats
2W - 2L
1,775 SR
Queue Stats
82W - 75L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
Toadtality
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,473 Elo+
Solo
Medusa
Medusa
Tooschirty
Medusa
Level 87
God Stats
1W - 1L
1,538 SR
Queue Stats
6W - 3L
1,606 Elo+
Party 2
Arachne
Arachne
V-O-N-13
Arachne
Level 88
God Stats
19W - 24L
1,560 SR
Queue Stats
462W - 460L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,553
540
3,830
9,706
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheRealMeta
Sun Wukong
16
4 / 1 / 0
9,560
683
6,698
13,275
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
Thistill
Tiamat
12
1 / 0 / 7
7,254
518
7,009
6,483
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
punersher123
Hachiman
11
3 / 5 / 4
7,255
518
6,332
9,243
2,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
sagecoder
Artio
13
5 / 1 / 4
8,736
624
7,424
12,587
11,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
B0BAFETANYL
The Morrigan
12
1 / 3 / 1
7,306
522
4,427
6,355
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Shpewps
Hercules
12
2 / 1 / 5
7,359
526
4,981
10,969
7,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Toadtality
Ah Puch
14
1 / 3 / 0
7,953
568
7,171
8,603
3,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tooschirty
Medusa
11
2 / 6 / 3
6,448
461
4,870
9,264
2,883
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Arachne
V-O-N-13
Arachne
13
4 / 4 / 1
7,359
526
5,505
12,473
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
10
10
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
B0BAFETANYL
The Morrigan
1
3
1
0.5
W
4
3
3
1.83
L
Hercules
Shpewps
Hercules
2
1
5
4.5
W
Sun Wukong
TheRealMeta
Sun Wukong
4
1
0
4
W
Tiamat
Thistill
Tiamat
1
0
7
4.5
L
Ah Puch
Toadtality
Ah Puch
1
3
0
0.33
L
Medusa
Tooschirty
Medusa
2
6
3
0.58
L
Arachne
V-O-N-13
Arachne
4
4
1
1.13
W
Hachiman
punersher123
Hachiman
3
5
4
1
W
Artio
sagecoder
Artio
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
26,954
51,294
Taken
47,664
29,796
Mitigated
21,160
21,329
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
B0BAFETANYL
The Morrigan
4,427
532
0
618
6,355
2,131
0
1,976
4,379
46,843
4,259
W
3,830
1,574
0
3,352
9,706
3,216
0
320
9,282
0
52,701
L
Hercules
Shpewps
Hercules
4,981
863
0
2,458
10,969
7,951
0
5,369
5,600
0
27,097
W
Sun Wukong
TheRealMeta
Sun Wukong
6,698
1,060
0
7,621
13,275
9,119
0
7,171
6,104
440
74,675
W
Tiamat
Thistill
Tiamat
7,009
707
117
2,009
6,483
3,040
624
890
5,479
45,521
0
L
Ah Puch
Toadtality
Ah Puch
7,171
132
0
4,239
8,603
3,380
0
257
8,346
63,251
0
L
Medusa
Tooschirty
Medusa
4,870
2,478
0
1,707
9,264
2,883
124
2,268
6,996
0
31,933
L
Arachne
V-O-N-13
Arachne
5,505
4,145
0
2,925
12,473
4,815
0
4,286
8,187
0
57,319
W
Hachiman
punersher123
Hachiman
6,332
3,937
0
1,809
9,243
2,664
774
875
8,240
0
42,269
W
Artio
sagecoder
Artio
7,424
489
1,031
5,390
12,587
11,757
55
938
11,527
26,326
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
36,425
428
Minions Killed
429
0
Camps Cleared
0
1,428,816
Distance Traveled
1,359,913
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,306
522
121
9
0
258,573
0
W
Bastet
7,553
540
77
6
0
322,241
4
L
Hercules
7,359
526
46
3
0
291,630
2
W
Sun Wukong
9,560
683
157
11
0
262,081
0
W
Tiamat
7,254
518
91
7
0
278,165
2
L
Ah Puch
7,953
568
117
8
0
242,244
1
L
Medusa
6,448
461
47
3
0
237,439
0
L
Arachne
7,359
526
98
7
0
330,027
0
W
Hachiman
7,255
518
76
5
0
254,552
4
W
Artio
8,736
624
27
2
0
311,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role