Player Matchup

Susano
Susano
Gold IV
Lovepeppy
Susano
Gold IV
Level 137
God Stats
4W - 2L
1,615 SR
Queue Stats
99W - 99L
1,336 MMR
Party 2
Medusa
Medusa
Gold IV
Purrgatorie
Medusa
Gold IV
Level 104
God Stats
1W - 1L
1,476 SR
Queue Stats
99W - 99L
1,336 MMR
Party 2
King Arthur
King Arthur
Gold IV
Tophatthecat
King Arthur
Gold IV
Level 94
God Stats
1W - 3L
1,344 SR
Queue Stats
132W - 136L
1,351 MMR
Solo
Ymir
Ymir
Gold IV
axekrackk
Ymir
Gold IV
Level 130
God Stats
27W - 21L
1,552 SR
Queue Stats
130W - 125L
1,263 MMR
Solo
Merlin
Merlin
Gold V
wyacosmo
Merlin
Gold V
Level 95
God Stats
4W - 1L
1,688 SR
Queue Stats
102W - 122L
1,331 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,535 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,474 SR
1,321 MMR
Artio
Artio
Silver I
By0ptic_YT
Artio
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,241 MMR
Solo
Ravana
Ravana
Silver I
Duck Daddy69973
Ravana
Silver I
Level 129
God Stats
7W - 10L
1,447 SR
Queue Stats
263W - 275L
1,194 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Hiserys
Morgan Le Fay
Gold IV
Level 147
God Stats
6W - 10L
1,340 SR
Queue Stats
263W - 273L
1,396 MMR
Solo
Neith
Neith
Gold IV
NUGGETK22
Neith
Gold IV
Level 125
God Stats
2W - 5L
1,693 SR
Queue Stats
304W - 318L
1,392 MMR
Solo
Achilles
Achilles
Gold IV
XrAyPrO35
Achilles
Gold IV
Level 135
God Stats
7W - 15L
1,390 SR
Queue Stats
255W - 262L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lovepeppy
Susano
17
6 / 0 / 5
10,116
562
8,784
13,717
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
2 / 1 / 8
10,580
588
12,378
8,832
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Tophatthecat
King Arthur
17
5 / 1 / 4
11,412
634
18,256
19,219
22,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
13
3 / 6 / 7
9,290
516
9,398
21,372
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
wyacosmo
Merlin
16
5 / 2 / 5
10,437
580
10,293
8,108
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnThorArachneAwilix

VS

Bans
AgniVulcanCharybdisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 5 / 6
8,022
446
4,874
19,132
14,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 3
8,617
479
7,392
13,291
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
Hiserys
Morgan Le Fay
15
3 / 4 / 2
9,164
509
10,394
10,199
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NUGGETK22
Neith
16
3 / 4 / 1
8,968
498
10,132
14,608
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
XrAyPrO35
Achilles
15
0 / 5 / 1
8,731
485
10,525
20,562
19,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
9
10
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
0
5
6
0.6
L
3
3
3
1.5
L
Morgan Le Fay
Hiserys
Morgan Le Fay
3
4
2
1
W
Susano
Lovepeppy
Susano
6
0
5
8.5
L
Neith
NUGGETK22
Neith
3
4
1
0.88
W
Medusa
2
1
8
6
W
King Arthur
Tophatthecat
King Arthur
5
1
4
7
L
Achilles
XrAyPrO35
Achilles
0
5
1
0.1
W
Ymir
3
6
7
1.08
W
Merlin
wyacosmo
Merlin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
43,317
71,248
Taken
77,792
52,961
Mitigated
48,437
17,627
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,874
450
2,286
6,877
19,132
14,708
0
6,230
12,656
24,070
1,209
L
7,392
2,083
0
4,916
13,291
5,558
0
3,824
9,160
0
70,016
L
Morgan Le Fay
Hiserys
Morgan Le Fay
10,394
492
0
481
10,199
3,669
0
4,349
5,540
67,621
954
W
Susano
Lovepeppy
Susano
8,784
787
0
7,088
13,717
4,551
0
2,162
11,555
0
78,071
L
Neith
NUGGETK22
Neith
10,132
2,401
0
4,897
14,608
5,391
0
3,615
10,877
0
78,597
W
Medusa
12,378
4,507
0
2,754
8,832
2,993
1,796
1,820
7,012
0
92,740
W
King Arthur
Tophatthecat
King Arthur
18,256
2,151
0
3,810
19,219
22,913
977
683
17,269
2,876
81,161
L
Achilles
XrAyPrO35
Achilles
10,525
2,492
0
7,179
20,562
19,111
44
1,772
18,756
494
63,755
W
Ymir
9,398
1,687
0
2,549
21,372
20,191
124
7,651
13,625
26,762
145
W
Merlin
wyacosmo
Merlin
10,293
134
0
1,426
8,108
2,313
990
2,965
5,143
72,396
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
43,502
557
Minions Killed
551
0
Camps Cleared
0
1,845,983
Distance Traveled
1,836,785
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,022
446
40
2
0
392,337
5
L
Ravana
8,617
479
124
7
0
412,139
0
L
Morgan Le Fay
9,164
509
131
7
0
365,453
7
W
Susano
10,116
562
110
6
0
455,997
5
L
Neith
8,968
498
133
7
0
335,916
0
W
Medusa
10,580
588
138
8
0
378,875
10
W
King Arthur
11,412
634
141
8
0
330,655
1
L
Achilles
8,731
485
123
7
0
330,940
2
W
Ymir
9,290
516
37
2
0
321,589
0
W
Merlin
10,437
580
131
7
0
358,867
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role