Player Matchup

Ne Zha
Ne Zha
Laaitoo
Ne Zha
Level 153
God Stats
23W - 11L
1,808 SR
Queue Stats
98W - 65L
1,730 Elo+
Party 1
Achilles
Achilles
Papidiazz
Achilles
Level 88
God Stats
1W - 0L
1,443 SR
Queue Stats
31W - 11L
1,788 Elo+
Party 1
Ix Chel
Ix Chel
PozeiD
Ix Chel
Level 155
God Stats
3W - 3L
1,461 SR
Queue Stats
98W - 68L
1,714 Elo+
Party 1
Team Averages
Level 132
1,570 SR
1,744 Elo+

VS

Team Averages
Level 143
1,585 SR
1,602 Elo+
The Morrigan
The Morrigan
ShweddyBaIIz
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,599 Elo+
Party 2
Fenrir
Fenrir
SmitedNova
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,607 Elo+
Party 2
Hercules
Hercules
XNinetyFiveX
Hercules
Level 131
God Stats
2W - 1L
1,756 SR
Queue Stats
181W - 154L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Laaitoo
Ne Zha
14
3 / 1 / 8
9,041
822
9,666
10,673
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Papidiazz
Achilles
12
1 / 2 / 6
7,768
706
4,358
8,416
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
PozeiD
Ix Chel
15
8 / 1 / 4
9,794
890
11,823
7,493
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ShweddyBaIIz
The Morrigan
11
0 / 6 / 4
7,131
648
6,587
7,582
3,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SmitedNova
Fenrir
11
3 / 3 / 1
7,874
716
4,232
10,513
7,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
XNinetyFiveX
Hercules
13
1 / 3 / 3
7,961
724
8,081
12,257
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
4
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Laaitoo
Ne Zha
3
1
8
7
W
Achilles
Papidiazz
Achilles
1
2
6
2
W
Ix Chel
PozeiD
Ix Chel
8
1
4
10
L
The Morrigan
ShweddyBaIIz
The Morrigan
0
6
4
0.33
L
Fenrir
SmitedNova
Fenrir
3
3
1
1.17
L
Hercules
XNinetyFiveX
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
18,900
26,582
Taken
30,352
19,225
Mitigated
22,741
6,392
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Laaitoo
Ne Zha
9,666
1,907
0
1,446
10,673
7,447
0
2,704
7,639
0
33,872
W
Achilles
Papidiazz
Achilles
4,358
928
0
385
8,416
8,530
0
1,864
6,314
0
11,729
W
Ix Chel
PozeiD
Ix Chel
11,823
1,712
1,924
2,637
7,493
3,248
611
797
6,473
61,045
251
L
The Morrigan
ShweddyBaIIz
The Morrigan
6,587
1,380
381
684
7,582
3,129
0
3,487
3,740
19,840
1,703
L
Fenrir
SmitedNova
Fenrir
4,232
977
0
984
10,513
7,944
0
3,365
6,576
0
14,062
L
Hercules
XNinetyFiveX
Hercules
8,081
1,651
0
4,322
12,257
11,668
0
4,840
6,713
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
22,966
172
Minions Killed
72
0
Camps Cleared
0
699,942
Distance Traveled
609,065
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,041
822
59
5
0
231,309
2
W
Achilles
7,768
706
16
1
0
236,535
1
W
Ix Chel
9,794
890
97
9
0
232,098
0
L
The Morrigan
7,131
648
30
3
0
180,832
2
L
Fenrir
7,874
716
14
1
0
212,606
2
L
Hercules
7,961
724
28
3
0
215,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role