Player Matchup

Zeus
Zeus
Anora
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 2
Vulcan
Vulcan
Bosswar
Vulcan
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
89W - 96L
1,475 Elo+
Solo
Apollo
Apollo
Dapose
Apollo
Level 129
God Stats
1W - 2L
1,531 SR
Queue Stats
34W - 38L
1,405 Elo+
Party 2
Ares
Ares
MrDinklage
Ares
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
tyraz
Amaterasu
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
114W - 126L
1,501 Elo+
Solo
Team Averages
Level 133
1,507 SR
1,435 Elo+

VS

Team Averages
Level 59
1,533 SR
1,514 Elo+
Danzaburou
Danzaburou
Aloirt
Danzaburou
Level 48
God Stats
7W - 2L
1,557 SR
Queue Stats
95W - 86L
1,526 Elo+
Party 1
Chernobog
Chernobog
CptMohamedou
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,444 Elo+
Solo
Persephone
Persephone
Paparonious
Persephone
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 66L
1,585 Elo+
Party 1
Bacchus
Bacchus
RealMolagDBal
Bacchus
Level 88
God Stats
3W - 2L
1,637 SR
Queue Stats
226W - 235L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
d1nckleburg
Kumbhakarna
Level 88
God Stats
2W - 1L
1,470 SR
Queue Stats
60W - 35L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anora
Zeus
16
3 / 4 / 7
8,960
747
10,567
8,568
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Bosswar
Vulcan
17
3 / 4 / 10
9,916
826
12,765
9,352
4,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Dapose
Apollo
15
6 / 5 / 6
9,474
790
11,889
11,497
5,269
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 6 / 9
9,711
809
7,923
17,550
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
tyraz
Amaterasu
16
3 / 4 / 10
9,275
773
10,151
19,480
17,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aloirt
Danzaburou
18
9 / 3 / 11
11,601
967
17,073
10,604
5,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
CptMohamedou
Chernobog
17
5 / 4 / 11
10,267
856
10,761
11,625
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Paparonious
Persephone
18
4 / 1 / 15
10,789
899
16,573
9,420
4,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
0 / 5 / 17
9,937
828
8,355
16,459
21,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
d1nckleburg
Kumbhakarna
15
5 / 6 / 10
10,530
878
7,598
19,050
21,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
19
Kills
23
23
Deaths
19
42
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aloirt
Danzaburou
9
3
11
4.83
L
Zeus
Anora
Zeus
3
4
7
1.63
L
Vulcan
Bosswar
Vulcan
3
4
10
2
W
Chernobog
CptMohamedou
Chernobog
5
4
11
2.63
L
Apollo
Dapose
Apollo
6
5
6
1.8
L
4
6
9
1.42
W
Persephone
Paparonious
Persephone
4
1
15
11.5
W
Bacchus
0
5
17
1.7
W
Kumbhakarna
d1nckleburg
Kumbhakarna
5
6
10
1.67
L
Amaterasu
tyraz
Amaterasu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,295
Damage
60,360
66,447
Taken
67,158
51,665
Mitigated
57,013
19,380
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aloirt
Danzaburou
17,073
7,399
2,012
3,319
10,604
5,112
2,872
5,624
4,798
0
37,155
L
Zeus
Anora
Zeus
10,567
2,034
1,443
1,617
8,568
3,959
264
5,935
2,633
23,369
0
L
Vulcan
Bosswar
Vulcan
12,765
72
123
167
9,352
4,166
80
6,729
2,623
31,915
193
W
Chernobog
CptMohamedou
Chernobog
10,761
6,568
1,549
2,796
11,625
5,302
1,678
5,803
5,731
0
26,378
L
Apollo
Dapose
Apollo
11,889
6,068
634
3,134
11,497
5,269
958
5,334
6,163
0
21,001
L
7,923
830
623
2,652
17,550
20,436
0
6,842
10,708
10,832
0
W
Persephone
Paparonious
Persephone
16,573
1,754
605
2,296
9,420
4,070
779
4,370
4,983
41,644
0
W
Bacchus
8,355
872
1,138
3,604
16,459
21,356
153
7,076
9,029
14,030
0
W
Kumbhakarna
d1nckleburg
Kumbhakarna
7,598
114
1,688
1,582
19,050
21,173
136
8,193
10,707
11,760
0
L
Amaterasu
tyraz
Amaterasu
10,151
4,163
629
8,358
19,480
17,835
344
7,686
11,794
0
18,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
53,124
129
Minions Killed
145
0
Camps Cleared
0
1,103,110
Distance Traveled
1,225,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,601
967
49
4
0
234,782
0
L
Zeus
8,960
747
31
3
0
207,257
2
L
Vulcan
9,916
826
52
4
0
241,813
0
W
Chernobog
10,267
856
38
3
0
234,139
0
L
Apollo
9,474
790
29
2
0
206,859
0
L
Ares
9,711
809
5
0
0
197,652
0
W
Persephone
10,789
899
41
3
0
264,812
0
W
Bacchus
9,937
828
13
1
0
256,030
0
W
Kumbhakarna
10,530
878
4
0
0
235,996
0
L
Amaterasu
9,275
773
12
1
0
249,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role