Player Matchup

Medusa
Medusa
ArcZid
Medusa
Level 143
God Stats
61W - 39L
1,587 SR
Queue Stats
419W - 379L
1,441 Elo+
Party 2
Loki
Loki
KingAboveaI1
Loki
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,165 Elo+
Solo
Geb
Geb
Smurfsalot
Geb
Level 84
God Stats
28W - 34L
1,433 SR
Queue Stats
178W - 158L
1,443 Elo+
Solo
Nu Wa
Nu Wa
vShadynasty
Nu Wa
Level 127
God Stats
55W - 39L
1,535 SR
Queue Stats
353W - 352L
1,369 Elo+
Solo
Vulcan
Vulcan
xx1punchUxx
Vulcan
Level 74
God Stats
5W - 6L
1,728 SR
Queue Stats
479W - 459L
1,433 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,370 Elo+

VS

Team Averages
Level 88
1,526 SR
1,458 Elo+
Ravana
Ravana
DeadlyPsycho808
Ravana
Level 98
God Stats
27W - 31L
1,500 SR
Queue Stats
43W - 45L
1,487 Elo+
Solo
Izanami
Izanami
DreTheKid215
Izanami
Level 65
God Stats
10W - 6L
1,508 SR
Queue Stats
16W - 23L
1,420 Elo+
Party 3
Ra
Ra
Sh3s Lonely
Ra
Level 109
God Stats
2W - 8L
1,252 SR
Queue Stats
72W - 85L
1,421 Elo+
Party 3
Xing Tian
Xing Tian
Shelly05
Xing Tian
Level 101
God Stats
3W - 2L
1,738 SR
Queue Stats
245W - 194L
1,486 Elo+
Party 1
Mulan
Mulan
Tarnished3616
Mulan
Level 65
God Stats
11W - 7L
1,630 SR
Queue Stats
143W - 125L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcZid
Medusa
11
4 / 0 / 0
6,299
630
6,737
5,109
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 4
6,032
603
2,616
5,183
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 3
5,137
514
3,428
4,357
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
6,212
621
6,052
4,461
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
11
3 / 0 / 1
6,722
672
5,045
2,731
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,440
444
944
5,132
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
DreTheKid215
Izanami
9
0 / 3 / 1
5,008
501
1,286
5,872
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,739
474
727
5,554
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Shelly05
Xing Tian
9
1 / 2 / 0
5,653
565
3,340
11,362
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 0
6,034
603
3,179
9,023
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArcZid
Medusa
4
0
0
4
L
0
1
0
0
L
Izanami
DreTheKid215
Izanami
0
3
1
0.17
W
3
1
4
5
L
0
3
0
0
L
Xing Tian
Shelly05
Xing Tian
1
2
0
0.5
W
0
0
3
1.5
L
1
2
0
0.5
W
1
1
1
1.5
W
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
9,476
21,841
Taken
36,943
7,311
Mitigated
13,316
8,339
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArcZid
Medusa
6,737
3,736
0
3,175
5,109
1,553
884
1,682
3,427
0
44,411
L
944
307
0
2,728
5,132
1,270
0
1,288
3,804
0
26,973
L
Izanami
DreTheKid215
Izanami
1,286
1,125
0
992
5,872
1,740
0
1,543
4,289
0
37,290
W
2,616
550
0
3,064
5,183
1,395
0
504
4,679
0
33,516
L
727
44
0
1,942
5,554
1,162
0
4,053
1,461
24,064
0
L
Xing Tian
Shelly05
Xing Tian
3,340
288
0
3,356
11,362
5,493
0
2,136
9,186
16,320
419
W
3,428
353
0
546
4,357
2,495
171
1,039
3,318
12,630
277
L
3,179
400
0
1,502
9,023
3,651
0
4,525
3,883
0
48,225
W
6,052
2,058
0
1,077
4,461
1,149
0
0
4,461
36,871
586
W
Vulcan
5,045
108
0
477
2,731
719
686
727
2,004
36,632
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
25,874
305
Minions Killed
278
0
Camps Cleared
0
1,013,279
Distance Traveled
941,340
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,299
630
84
8
0
194,145
1
L
Ravana
4,440
444
42
4
0
162,106
0
L
Izanami
5,008
501
76
8
0
195,146
0
W
Loki
6,032
603
65
7
0
240,108
0
L
Ra
4,739
474
39
4
0
179,999
4
L
Xing Tian
5,653
565
26
3
0
210,104
0
W
Geb
5,137
514
9
1
0
211,266
0
L
Mulan
6,034
603
95
10
0
193,985
0
W
Nu Wa
6,212
621
76
8
0
167,363
5
W
Vulcan
6,722
672
71
7
0
200,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role