Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Diamond II
NateJacobs
Hades
Diamond II
Level 254
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 180L
2,340 MMR
Solo
Xbalanque
Xbalanque
Diamond III
TheTacoJesus
Xbalanque
Diamond III
Level 142
God Stats
4W - 2L
1,647 SR
Queue Stats
142W - 125L
2,370 MMR
Solo
Ymir
Ymir
Diamond III
YmirIsWhere
Ymir
Diamond III
Level 158
God Stats
58W - 43L
1,709 SR
Queue Stats
355W - 346L
2,302 MMR
Solo
Ix Chel
Ix Chel
Masters
kiddíng
Ix Chel
Masters
Level 199
God Stats
9W - 12L
1,677 SR
Queue Stats
371W - 320L
2,642 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,607 SR
2,231 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 106
1,618 SR
2,081 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
ItBoyGoonMaxer
Ra
Masters
Level 85
God Stats
14W - 11L
1,668 SR
Queue Stats
104W - 83L
2,653 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Sundÿ
Ratatoskr
Masters
Level 53
God Stats
2W - 2L
1,827 SR
Queue Stats
112W - 92L
2,507 MMR
Party 2
Osiris
Osiris
Diamond II
yourGARBAGESON
Osiris
Diamond II
Level 149
God Stats
26W - 24L
1,596 SR
Queue Stats
89W - 80L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 2
6,087
507
3,145
6,407
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
11
0 / 5 / 1
6,111
509
4,056
10,769
4,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
TheTacoJesus
Xbalanque
11
0 / 3 / 0
6,202
517
5,877
7,614
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,809
484
3,435
10,872
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
kiddíng
Ix Chel
12
4 / 1 / 0
7,299
608
4,627
5,076
1,056
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eAthenaAtlasSusano

VS

Bans
CabrakanCliodhnaSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 1 / 3
7,938
662
7,707
8,163
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
12
2 / 0 / 5
7,057
588
5,552
8,147
4,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 0 / 1
7,922
660
3,253
3,928
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Sundÿ
Ratatoskr
13
6 / 2 / 6
7,399
617
5,234
6,120
2,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 5
7,924
660
6,868
9,228
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
15
15
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
2
0.5
W
Apollo
 
Apollo
5
1
3
6.5
W
Cerberus
 
Cerberus
2
0
5
4.5
W
1
0
1
1.5
L
Hades
0
5
1
0.1
W
Ratatoskr
Sundÿ
Ratatoskr
6
2
6
4.5
L
Xbalanque
TheTacoJesus
Xbalanque
0
3
0
0
L
0
4
1
0.13
L
Ix Chel
kiddíng
Ix Chel
4
1
0
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
28,614
40,738
Taken
35,586
14,643
Mitigated
16,031
13,035
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,145
826
0
3,179
6,407
1,497
0
639
5,692
0
44,045
W
Apollo
 
Apollo
7,707
4,846
0
4,259
8,163
2,575
648
1,315
6,848
0
66,095
W
Cerberus
 
Cerberus
5,552
165
0
2,894
8,147
4,081
0
3,403
4,744
22,354
0
W
3,253
242
707
2,805
3,928
1,503
0
1,068
2,860
68,364
904
L
Hades
4,056
582
85
4,701
10,769
4,813
0
950
9,085
39,872
0
W
Ratatoskr
Sundÿ
Ratatoskr
5,234
1,630
0
929
6,120
2,171
230
1,618
4,502
0
47,035
L
Xbalanque
TheTacoJesus
Xbalanque
5,877
3,015
0
2,347
7,614
1,962
0
732
6,882
0
48,433
L
3,435
1,192
0
1,587
10,872
5,315
0
3,642
6,957
19,581
426
L
Ix Chel
kiddíng
Ix Chel
4,627
486
193
943
5,076
1,056
0
2,424
2,514
51,552
0
W
6,868
2,392
0
3,208
9,228
5,701
78
4,691
4,537
0
57,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
38,240
400
Minions Killed
498
0
Camps Cleared
0
1,239,937
Distance Traveled
1,345,789
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,087
507
87
7
0
292,676
0
W
Apollo
7,938
662
126
11
0
233,748
1
W
Cerberus
7,057
588
23
2
0
271,859
3
W
Ra
7,922
660
162
14
0
273,707
0
L
Hades
6,111
509
82
7
0
222,909
2
W
Ratatoskr
7,399
617
84
7
0
321,759
6
L
Xbalanque
6,202
517
83
7
0
210,950
3
L
Ymir
5,809
484
31
3
0
253,713
4
L
Ix Chel
7,299
608
117
10
0
259,689
0
W
Osiris
7,924
660
103
9
0
244,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role