Player Matchup

Medusa
Medusa
 
Medusa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DdySpnksMe
Hachiman
Level 148
God Stats
21W - 7L
1,739 SR
Queue Stats
201W - 165L
1,569 Elo+
Party 3
Loki
Loki
GoatWorm
Loki
Level 164
God Stats
12W - 10L
1,538 SR
Queue Stats
233W - 191L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
GodlikeDoggo
Cabrakan
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,581 Elo+
Party 2
Yu Huang
Yu Huang
HumungusxChungus
Yu Huang
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 108L
1,546 Elo+
Party 2
Team Averages
Level 160
1,555 SR
1,557 Elo+

VS

Team Averages
Level 163
1,556 SR
1,681 Elo+
Hercules
Hercules
ESTAROSSA818
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,708 Elo+
Party 4
Hou Yi
Hou Yi
Gallentine
Hou Yi
Level 280
God Stats
2W - 4L
1,556 SR
Queue Stats
362W - 316L
1,621 Elo+
Party 1
Mercury
Mercury
Gyskï
Mercury
Level 173
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 78L
1,644 Elo+
Party 1
Khepri
Khepri
Taquain
Khepri
Level 153
God Stats
2W - 1L
1,723 SR
Queue Stats
31W - 24L
1,607 Elo+
Solo
Agni
Agni
WeakDoink
Agni
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,825 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 1
9,659
690
6,650
9,932
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
DdySpnksMe
Hachiman
15
5 / 0 / 2
8,990
642
6,867
8,701
3,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
8 / 0 / 4
8,873
634
7,224
8,135
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
GodlikeDoggo
Cabrakan
12
0 / 2 / 6
7,594
542
2,835
7,813
7,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 4
8,363
597
4,966
9,595
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ESTAROSSA818
Hercules
12
2 / 4 / 1
7,145
510
4,689
10,682
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Gallentine
Hou Yi
13
1 / 4 / 0
6,967
498
5,106
9,289
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Gyskï
Mercury
11
3 / 3 / 1
6,383
456
2,306
8,722
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Taquain
Khepri
10
0 / 3 / 4
6,315
451
2,208
6,693
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
2 / 4 / 1
6,925
495
5,901
8,587
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
8
8
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
1
1.75
W
Hachiman
DdySpnksMe
Hachiman
5
0
2
6
L
Hercules
ESTAROSSA818
Hercules
2
4
1
0.63
L
Hou Yi
Gallentine
Hou Yi
1
4
0
0.25
W
Loki
8
0
4
10
W
Cabrakan
GodlikeDoggo
Cabrakan
0
2
6
1.5
L
Mercury
Gyskï
Mercury
3
3
1
1.17
W
2
4
4
1
L
Khepri
Taquain
Khepri
0
3
4
0.67
L
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
20,210
44,176
Taken
43,973
20,171
Mitigated
24,039
15,243
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,650
2,213
0
2,709
9,932
3,606
0
325
9,209
0
77,662
W
Hachiman
DdySpnksMe
Hachiman
6,867
3,724
0
4,025
8,701
3,199
2,328
841
7,860
0
67,122
L
Hercules
ESTAROSSA818
Hercules
4,689
1,173
0
3,334
10,682
10,913
0
460
10,222
0
37,902
L
Hou Yi
Gallentine
Hou Yi
5,106
2,056
0
2,762
9,289
2,896
324
1,103
8,186
0
60,806
W
Loki
7,224
2,405
0
5,972
8,135
2,634
0
476
7,540
0
62,573
W
Cabrakan
GodlikeDoggo
Cabrakan
2,835
353
0
1,993
7,813
7,104
325
1,027
6,786
22,796
0
L
Mercury
Gyskï
Mercury
2,306
881
0
261
8,722
3,151
0
1,266
7,456
0
31,506
W
4,966
46
0
544
9,595
3,628
799
5,440
4,155
47,557
1,405
L
Khepri
Taquain
Khepri
2,208
262
0
1,402
6,693
4,770
0
678
6,015
13,186
0
L
Agni
5,901
613
0
324
8,587
2,309
0
4,234
4,353
47,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
33,735
478
Minions Killed
353
0
Camps Cleared
0
1,436,648
Distance Traveled
1,408,902
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,659
690
132
9
0
303,623
4
W
Hachiman
8,990
642
124
9
0
271,276
6
L
Hercules
7,145
510
79
6
0
291,693
0
L
Hou Yi
6,967
498
103
7
0
261,307
0
W
Loki
8,873
634
87
6
0
356,762
0
W
Cabrakan
7,594
542
38
3
0
253,913
7
L
Mercury
6,383
456
50
4
0
281,920
0
W
Yu Huang
8,363
597
97
7
0
251,074
0
L
Khepri
6,315
451
21
2
0
299,325
2
L
Agni
6,925
495
100
7
0
274,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role