Player Matchup

Bacchus
Bacchus
FFreaX
Bacchus
Level 157
God Stats
4W - 5L
1,557 SR
Queue Stats
269W - 256L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
MoonlitRoses
Nu Wa
Level 27
God Stats
24W - 6L
1,893 SR
Queue Stats
197W - 172L
1,558 Elo+
Party 3
Anhur
Anhur
Trigootk
Anhur
Level 167
God Stats
2W - 3L
1,568 SR
Queue Stats
89W - 81L
1,555 Elo+
Party 3
Thor
Thor
YagIuth
Thor
Level 153
God Stats
12W - 9L
1,379 SR
Queue Stats
373W - 325L
1,532 Elo+
Party 3
Mulan
Mulan
grriffdaddy
Mulan
Level 47
God Stats
18W - 18L
1,385 SR
Queue Stats
185W - 188L
1,455 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,510 Elo+

VS

Team Averages
Level 80
1,515 SR
1,589 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dienketo82
Kali
Level 156
God Stats
1W - 0L
1,288 SR
Queue Stats
231W - 187L
1,521 Elo+
Party 1
Cerberus
Cerberus
Dyen8
Cerberus
Level 47
God Stats
1W - 0L
1,638 SR
Queue Stats
42W - 29L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
griffin104
Ratatoskr
Level 134
God Stats
2W - 2L
1,646 SR
Queue Stats
138W - 102L
1,638 Elo+
Party 2
Poseidon
Poseidon
shorterleorio
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FFreaX
Bacchus
10
1 / 5 / 1
6,990
437
4,696
11,174
11,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 3 / 3
9,851
616
9,135
4,589
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
Trigootk
Anhur
14
1 / 3 / 0
8,524
533
2,802
12,062
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
YagIuth
Thor
7
1 / 0 / 0
5,640
353
1,079
3,599
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 2 / 1
10,416
651
11,885
13,806
11,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 0 / 1
9,092
568
9,727
7,862
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 3
9,761
610
6,038
16,110
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Dyen8
Cerberus
13
0 / 1 / 7
7,786
487
3,581
10,045
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
griffin104
Ratatoskr
14
0 / 6 / 0
8,095
506
4,957
14,655
9,941
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
shorterleorio
Poseidon
16
3 / 1 / 5
9,691
606
6,164
8,717
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
13
13
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
1
4.5
W
6
1
3
7.5
W
Cerberus
Dyen8
Cerberus
0
1
7
3.5
L
Bacchus
FFreaX
Bacchus
1
5
1
0.3
L
1
3
3
0.83
L
Anhur
Trigootk
Anhur
1
3
0
0.33
L
Thor
YagIuth
Thor
1
0
0
1
W
Ratatoskr
griffin104
Ratatoskr
0
6
0
0
L
5
2
1
2.75
W
Poseidon
shorterleorio
Poseidon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
30,467
45,230
Taken
57,389
28,946
Mitigated
28,788
17,169
Healing
23,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,727
3,805
0
2,811
7,862
2,471
312
2,292
5,396
0
65,270
W
6,038
2,555
0
11,676
16,110
6,747
0
2,828
13,020
0
96,446
W
Cerberus
Dyen8
Cerberus
3,581
197
0
2,104
10,045
6,841
74
2,497
7,298
28,852
998
L
Bacchus
FFreaX
Bacchus
4,696
600
0
1,547
11,174
11,734
0
4,612
6,562
17,837
280
L
9,135
1,097
0
827
4,589
1,383
350
2,255
2,334
90,194
0
L
Anhur
Trigootk
Anhur
2,802
2,560
0
5,163
12,062
3,703
146
1,700
10,362
0
64,527
L
Thor
YagIuth
Thor
1,079
254
0
2,291
3,599
836
0
209
3,390
0
13,946
W
Ratatoskr
griffin104
Ratatoskr
4,957
1,234
0
3,170
14,655
9,941
0
724
13,801
0
52,434
L
11,885
1,570
0
7,341
13,806
11,290
0
956
12,850
0
90,340
W
Poseidon
shorterleorio
Poseidon
6,164
1,403
0
3,602
8,717
2,788
954
4,357
4,015
79,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
44,425
509
Minions Killed
578
0
Camps Cleared
0
1,328,776
Distance Traveled
1,681,250
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,092
568
110
7
0
286,346
6
W
Kali
9,761
610
144
9
0
372,126
0
W
Cerberus
7,786
487
71
4
0
357,743
2
L
Bacchus
6,990
437
29
2
0
324,982
2
L
Nu Wa
9,851
616
179
11
0
325,689
3
L
Anhur
8,524
533
114
7
0
271,033
8
L
Thor
5,640
353
35
2
0
119,884
0
W
Ratatoskr
8,095
506
106
7
0
317,904
0
L
Mulan
10,416
651
152
10
0
287,188
6
W
Poseidon
9,691
606
147
9
0
347,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role