Player Matchup

Scylla
Scylla
Gold III
JuulJesus
Scylla
Gold III
Level 107
God Stats
0W - 2L
1,509 SR
Queue Stats
57W - 48L
1,386 MMR
Party 2
Jing Wei
Jing Wei
Silver II
ScuffedEnergy
Jing Wei
Silver II
Level 84
God Stats
0W - 1L
1,716 SR
Queue Stats
28W - 31L
1,120 MMR
Party 2
Charybdis
Charybdis
Gold V
ryryDOTexe
Charybdis
Gold V
Level 63
God Stats
1W - 1L
1,744 SR
Queue Stats
38W - 37L
1,288 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,656 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,613 SR
1,296 MMR
Cernunnos
Cernunnos
Silver I
DREAM SECO
Cernunnos
Silver I
Level 101
God Stats
9W - 16L
1,563 SR
Queue Stats
150W - 175L
1,235 MMR
Party 1
Ganesha
Ganesha
Silver V
NinoBrown0831
Ganesha
Silver V
Level 153
God Stats
25W - 31L
1,580 SR
Queue Stats
127W - 145L
1,344 MMR
Solo
Tiamat
Tiamat
Silver I
OtherNOMADIC
Tiamat
Silver I
Level 129
God Stats
2W - 1L
1,698 SR
Queue Stats
188W - 214L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JuulJesus
Scylla
14
1 / 5 / 2
9,359
624
11,736
9,977
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ScuffedEnergy
Jing Wei
15
0 / 5 / 3
9,580
639
9,771
12,921
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
ryryDOTexe
Charybdis
14
2 / 3 / 1
9,719
648
11,097
10,296
3,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesSurtrAmaterasuIx ChelVulcan

VS

Bans
Xing TianHou YiHorusDanzaburouShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DREAM SECO
Cernunnos
17
6 / 0 / 5
10,963
731
12,279
12,468
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
16
2 / 2 / 11
10,338
689
5,015
19,431
15,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
5 / 1 / 5
10,832
722
9,245
11,645
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DREAM SECO
Cernunnos
6
0
5
8.5
L
Scylla
JuulJesus
Scylla
1
5
2
0.4
W
Ganesha
2
2
11
3.75
W
Tiamat
5
1
5
7.5
L
Jing Wei
ScuffedEnergy
Jing Wei
0
5
3
0.3
L
Charybdis
ryryDOTexe
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
26,539
33,194
Taken
43,544
11,077
Mitigated
26,484
7,043
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DREAM SECO
Cernunnos
12,279
3,302
0
3,985
12,468
4,719
1,929
4,360
8,088
0
48,590
L
Scylla
JuulJesus
Scylla
11,736
290
329
1,198
9,977
3,147
482
3,292
6,382
42,418
992
W
Ganesha
5,015
86
0
5,335
19,431
15,341
116
3,401
16,010
24,606
388
W
Tiamat
9,245
295
95
4,647
11,645
6,424
838
3,650
7,969
36,145
701
L
Jing Wei
ScuffedEnergy
Jing Wei
9,771
6,692
0
2,804
12,921
4,375
288
4,504
8,153
0
36,975
L
Charybdis
ryryDOTexe
Charybdis
11,097
4,733
0
2,712
10,296
3,555
827
5,580
4,311
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
32,133
210
Minions Killed
175
0
Camps Cleared
0
770,304
Distance Traveled
829,231
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,963
731
91
6
0
267,467
2
L
Scylla
9,359
624
76
5
0
269,822
0
W
Ganesha
10,338
689
6
0
0
264,486
1
W
Tiamat
10,832
722
78
5
0
297,278
0
L
Jing Wei
9,580
639
68
5
0
254,075
0
L
Charybdis
9,719
648
66
4
0
246,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role