Player Matchup

Surtr
Surtr
Brutalics189
Surtr
Level 144
God Stats
2W - 1L
1,863 SR
Queue Stats
32W - 26L
1,678 Elo+
Party 1
Thor
Thor
GeekinOnLean
Thor
Level 149
God Stats
3W - 2L
1,445 SR
Queue Stats
148W - 142L
1,535 Elo+
Party 1
Ra
Ra
I Love DUIs
Ra
Level 147
God Stats
0W - 1L
1,673 SR
Queue Stats
138W - 149L
1,547 Elo+
Party 1
Fafnir
Fafnir
Zx W0LF xZ
Fafnir
Level 175
God Stats
13W - 13L
1,559 SR
Queue Stats
179W - 170L
1,610 Elo+
Party 1
Rama
Rama
youuuu rockk
Rama
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
133W - 123L
1,531 Elo+
Party 1
Team Averages
Level 143
1,651 SR
1,580 Elo+

VS

Team Averages
Level 154
1,633 SR
1,539 Elo+
Medusa
Medusa
 
Medusa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CrunchyTowel
Da Ji
Level 120
God Stats
2W - 2L
1,714 SR
Queue Stats
118W - 97L
1,611 Elo+
Party 2
Surtr
Surtr
JellyDoggy
Surtr
Level 160
God Stats
2W - 0L
1,707 SR
Queue Stats
60W - 58L
1,500 Elo+
Solo
Raijin
Raijin
Voltzarcher
Raijin
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
113W - 95L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,082
553
3,600
7,897
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 3 / 2
6,241
567
5,863
9,104
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
5,674
516
4,748
6,920
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Zx W0LF xZ
Fafnir
9
1 / 0 / 2
6,065
551
3,796
9,380
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 3
5,962
542
3,996
8,021
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 2
6,500
591
6,936
7,059
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
10
0 / 1 / 6
6,026
548
5,356
8,746
6,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 2
6,011
546
3,411
8,512
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
13
1 / 0 / 0
7,649
695
5,264
7,238
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
12
6 / 2 / 3
7,216
656
6,732
5,863
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
12
12
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
2
2
W
Achilles
 
Achilles
0
1
6
3
L
0
1
0
0
W
2
1
2
3
L
3
3
2
1.33
L
1
5
1
0.3
W
Surtr
1
0
0
1
W
Raijin
6
2
3
3.75
L
Fafnir
Zx W0LF xZ
Fafnir
1
0
2
2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
27,699
41,322
Taken
37,418
19,820
Mitigated
16,195
12,855
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,936
2,787
0
1,278
7,059
2,140
0
1,343
5,716
0
53,315
W
Achilles
 
Achilles
5,356
912
0
2,963
8,746
6,004
0
2,555
6,110
0
19,680
L
3,600
1,075
0
2,751
7,897
4,544
0
446
7,451
1,147
39,250
W
3,411
274
0
750
8,512
3,100
0
1,399
7,113
0
47,023
L
5,863
1,723
0
3,280
9,104
2,950
0
1,289
7,815
0
38,444
L
4,748
538
288
1,177
6,920
1,719
0
4,322
2,598
31,093
290
W
Surtr
5,264
1,946
0
3,395
7,238
3,498
0
167
6,668
2,516
57,728
W
Raijin
6,732
370
0
500
5,863
1,453
0
2,881
2,982
47,460
842
L
Fafnir
Zx W0LF xZ
Fafnir
3,796
1,034
0
3,196
9,380
8,463
0
636
8,744
16,413
1,117
L
3,996
3,132
0
2,163
8,021
2,144
0
334
7,687
0
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
33,402
319
Minions Killed
415
0
Camps Cleared
0
1,078,773
Distance Traveled
1,184,124
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,500
591
104
9
0
226,360
1
W
Achilles
6,026
548
25
2
0
255,790
2
L
Surtr
6,082
553
93
8
0
200,641
0
W
Da Ji
6,011
546
82
7
0
276,466
0
L
Thor
6,241
567
63
6
0
241,228
0
L
Ra
5,674
516
57
5
0
210,827
0
W
Surtr
7,649
695
123
11
0
200,326
4
W
Raijin
7,216
656
81
7
0
225,182
0
L
Fafnir
6,065
551
35
3
0
217,153
2
L
Rama
5,962
542
71
6
0
208,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role