Player Matchup

King Arthur
King Arthur
Silver III
FieldAsh9347187
King Arthur
Silver III
Level 37
God Stats
3W - 4L
1,437 SR
Queue Stats
57W - 61L
1,272 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Summergerm5154
Danzaburou
Silver II
Level 124
God Stats
8W - 9L
1,540 SR
Queue Stats
57W - 86L
1,297 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
zachballer2870
Baron Samedi
Silver II
Level 44
God Stats
1W - 1L
1,766 SR
Queue Stats
46W - 51L
1,376 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,581 SR
1,315 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,456 SR
1,282 MMR
Anhur
Anhur
Platinum V
QewDaMenace
Anhur
Platinum V
Level 79
God Stats
6W - 5L
1,693 SR
Queue Stats
256W - 272L
1,353 MMR
Party 2
Bacchus
Bacchus
Silver III
pirjn
Bacchus
Silver III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,156 MMR
Solo
Freya
Freya
Gold IV
slikrambo
Freya
Gold IV
Level 160
God Stats
1W - 2L
1,174 SR
Queue Stats
143W - 153L
1,339 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FieldAsh9347187
King Arthur
16
5 / 3 / 8
11,531
769
11,588
17,770
16,294
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Summergerm5154
Danzaburou
16
6 / 5 / 4
12,022
801
10,390
15,032
4,988
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
zachballer2870
Baron Samedi
16
4 / 4 / 9
11,467
764
11,461
11,170
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
JanusAchillesCthulhuOdinChaac

VS

Bans
AthenaAresKuzenboSurtrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
12,321
821
10,650
10,669
3,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
pirjn
Bacchus
16
4 / 5 / 6
11,850
790
9,064
17,100
21,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
slikrambo
Freya
18
4 / 6 / 4
12,088
806
12,635
13,667
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
12
12
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FieldAsh9347187
King Arthur
5
3
8
3
W
4
4
7
1.88
L
Danzaburou
Summergerm5154
Danzaburou
6
5
4
1.6
W
Bacchus
pirjn
Bacchus
4
5
6
1.4
W
Freya
slikrambo
Freya
4
6
4
1
L
Baron Samedi
zachballer2870
Baron Samedi
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
32,349
43,972
Taken
41,436
25,217
Mitigated
29,937
9,295
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FieldAsh9347187
King Arthur
11,588
1,433
0
2,402
17,770
16,294
84
6,906
10,567
0
37,780
W
10,650
6,293
0
1,470
10,669
3,454
1,688
2,567
8,102
0
56,787
L
Danzaburou
Summergerm5154
Danzaburou
10,390
2,469
0
4,028
15,032
4,988
700
7,163
7,320
0
41,004
W
Bacchus
pirjn
Bacchus
9,064
424
0
2,458
17,100
21,718
54
5,365
11,669
26,926
2,905
W
Freya
slikrambo
Freya
12,635
4,751
0
4,444
13,667
4,765
1,125
3,645
9,986
56,002
1,075
L
Baron Samedi
zachballer2870
Baron Samedi
11,461
844
797
2,068
11,170
3,935
496
6,240
4,637
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
36,259
159
Minions Killed
195
0
Camps Cleared
0
802,712
Distance Traveled
781,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,531
769
45
3
0
292,161
0
W
Anhur
12,321
821
88
6
0
265,683
0
L
Danzaburou
12,022
801
56
4
0
263,403
0
W
Bacchus
11,850
790
38
3
0
276,576
0
W
Freya
12,088
806
69
5
0
239,371
0
L
Baron Samedi
11,467
764
58
4
0
247,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role