Player Matchup

Mercury
Mercury
AngelScience
Mercury
Level 151
God Stats
11W - 5L
1,723 SR
Queue Stats
54W - 47L
1,565 Elo+
Solo
Charon
Charon
DBLDBL07
Charon
Level 141
God Stats
0W - 3L
1,143 SR
Queue Stats
177W - 188L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
Evaneez
Ne Zha
Level 109
God Stats
4W - 4L
1,182 SR
Queue Stats
232W - 220L
1,377 Elo+
Solo
Chronos
Chronos
Fox_Apollo
Chronos
Level 154
God Stats
0W - 3L
1,370 SR
Queue Stats
109W - 105L
1,535 Elo+
Solo
Heimdallr
Heimdallr
OIREEHC
Heimdallr
Level 144
God Stats
2W - 3L
1,726 SR
Queue Stats
239W - 266L
1,435 Elo+
Party 1
Team Averages
Level 140
1,429 SR
1,471 Elo+

VS

Team Averages
Level 107
1,546 SR
1,499 Elo+
Susano
Susano
AuronCloud_X
Susano
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,494 Elo+
Solo
Danzaburou
Danzaburou
OG Nighty
Danzaburou
Level 51
God Stats
43W - 26L
1,606 SR
Queue Stats
66W - 56L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
XfriesX
Kumbhakarna
Level 110
God Stats
2W - 1L
1,502 SR
Queue Stats
19W - 16L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
YesImJaided
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,479 Elo+
Solo
Hel
Hel
paillalef
Hel
Level 185
God Stats
9W - 8L
1,624 SR
Queue Stats
254W - 242L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngelScience
Mercury
15
1 / 2 / 3
8,169
481
6,259
13,410
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
DBLDBL07
Charon
11
1 / 5 / 1
7,097
417
4,692
11,320
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Evaneez
Ne Zha
14
4 / 2 / 2
9,042
532
12,870
14,987
8,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
Fox_Apollo
Chronos
14
2 / 3 / 1
8,416
495
8,561
12,882
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Heimdallr
OIREEHC
Heimdallr
12
0 / 7 / 1
7,443
438
2,814
10,178
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
1 / 5 / 3
8,159
480
5,195
13,854
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OG Nighty
Danzaburou
16
13 / 0 / 3
11,148
656
15,189
8,308
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
XfriesX
Kumbhakarna
12
0 / 1 / 10
8,514
501
5,500
15,593
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
YesImJaided
Zhong Kui
14
1 / 2 / 3
8,610
506
9,203
12,771
9,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 1 / 2
9,152
538
7,339
9,477
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
19
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngelScience
Mercury
1
2
3
1.25
W
Susano
1
5
3
0.5
L
Charon
DBLDBL07
Charon
1
5
1
0.3
L
Ne Zha
Evaneez
Ne Zha
4
2
2
2.5
L
Chronos
Fox_Apollo
Chronos
2
3
1
0.83
W
Danzaburou
OG Nighty
Danzaburou
13
0
3
14.5
L
Heimdallr
OIREEHC
Heimdallr
0
7
1
0.07
W
Kumbhakarna
XfriesX
Kumbhakarna
0
1
10
5
W
Zhong Kui
YesImJaided
Zhong Kui
1
2
3
1.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,196
Damage
42,426
62,777
Taken
60,003
28,187
Mitigated
34,921
16,833
Healing
29,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngelScience
Mercury
6,259
2,676
0
2,688
13,410
5,642
0
3,785
9,625
0
77,450
W
Susano
5,195
755
0
5,105
13,854
4,707
0
2,218
11,636
0
66,427
L
Charon
DBLDBL07
Charon
4,692
959
1,088
611
11,320
6,478
0
2,441
8,879
18,638
1,046
L
Ne Zha
Evaneez
Ne Zha
12,870
3,578
0
5,469
14,987
8,699
0
7,449
7,538
0
69,968
L
Chronos
Fox_Apollo
Chronos
8,561
1,974
0
5,170
12,882
4,289
0
6,083
6,799
68,958
1,025
W
Danzaburou
OG Nighty
Danzaburou
15,189
7,778
0
4,482
8,308
3,505
1,205
2,954
5,354
0
79,075
L
Heimdallr
OIREEHC
Heimdallr
2,814
631
187
1,620
10,178
3,079
213
2,041
8,137
0
40,163
W
Kumbhakarna
XfriesX
Kumbhakarna
5,500
519
0
4,130
15,593
13,454
99
4,471
11,122
35,336
0
W
Zhong Kui
YesImJaided
Zhong Kui
9,203
736
150
7,025
12,771
9,980
188
633
12,138
56,457
1,222
W
7,339
383
3,437
5,614
9,477
3,275
379
2,519
6,958
61,821
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
45,583
472
Minions Killed
491
0
Camps Cleared
0
1,583,569
Distance Traveled
1,693,510
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,169
481
124
7
0
353,292
1
W
Susano
8,159
480
100
6
0
334,690
0
L
Charon
7,097
417
21
1
0
294,542
0
L
Ne Zha
9,042
532
106
6
0
299,007
0
L
Chronos
8,416
495
133
8
0
321,659
0
W
Danzaburou
11,148
656
122
7
0
356,613
4
L
Heimdallr
7,443
438
88
5
0
315,069
2
W
Kumbhakarna
8,514
501
58
3
0
389,110
0
W
Zhong Kui
8,610
506
95
6
0
287,676
5
W
Hel
9,152
538
116
7
0
325,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role