Player Matchup

The Morrigan
The Morrigan
Ironsxigsts
The Morrigan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 305L
1,550 Elo+
Party 2
Fenrir
Fenrir
TmSpectral
Fenrir
Level 84
God Stats
2W - 0L
1,782 SR
Queue Stats
114W - 103L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
Troublebrewing1
Xing Tian
Level 83
God Stats
3W - 2L
1,493 SR
Queue Stats
51W - 41L
1,496 Elo+
Solo
Xbalanque
Xbalanque
huppacabras22
Xbalanque
Level 75
God Stats
19W - 16L
1,521 SR
Queue Stats
200W - 203L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
mmaddo11
Cu Chulainn
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 119L
1,446 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,502 Elo+

VS

Team Averages
Level 82
1,636 SR
1,483 Elo+
Martichoras
Martichoras
Ashes04
Martichoras
Level 101
God Stats
8W - 5L
1,733 SR
Queue Stats
111W - 127L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
CthulhuOPmain
Sylvanus
Level 106
God Stats
1W - 3L
1,783 SR
Queue Stats
284W - 280L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
Dirty TwD
Jormungandr
Level 48
God Stats
9W - 11L
1,470 SR
Queue Stats
130W - 152L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
RhymesWithWyme5
Nu Wa
Level 89
God Stats
43W - 29L
1,740 SR
Queue Stats
208W - 201L
1,463 Elo+
Party 3
Da Ji
Da Ji
ZEUSx216
Da Ji
Level 67
God Stats
11W - 17L
1,454 SR
Queue Stats
153W - 133L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ironsxigsts
The Morrigan
14
2 / 2 / 3
7,749
554
4,562
4,962
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TmSpectral
Fenrir
15
9 / 1 / 1
8,538
610
9,763
13,888
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Troublebrewing1
Xing Tian
12
1 / 1 / 4
7,136
510
3,613
12,422
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
huppacabras22
Xbalanque
13
1 / 3 / 3
7,180
513
3,828
6,851
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
mmaddo11
Cu Chulainn
14
1 / 1 / 2
8,020
573
7,332
11,148
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ashes04
Martichoras
14
3 / 1 / 1
7,417
530
3,646
3,808
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
CthulhuOPmain
Sylvanus
12
1 / 2 / 4
6,308
451
5,766
9,492
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Dirty TwD
Jormungandr
11
1 / 1 / 0
7,119
509
6,163
11,989
11,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 1
7,332
524
8,650
6,378
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
ZEUSx216
Da Ji
12
1 / 7 / 2
6,824
487
4,962
13,025
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
8
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Ashes04
Martichoras
3
1
1
3.5
L
Sylvanus
CthulhuOPmain
Sylvanus
1
2
4
1.5
L
Jormungandr
Dirty TwD
Jormungandr
1
1
0
1
W
The Morrigan
Ironsxigsts
The Morrigan
2
2
3
1.75
L
1
3
1
0.5
W
Fenrir
TmSpectral
Fenrir
9
1
1
9.5
W
Xing Tian
Troublebrewing1
Xing Tian
1
1
4
3
L
Da Ji
ZEUSx216
Da Ji
1
7
2
0.29
W
Xbalanque
huppacabras22
Xbalanque
1
3
3
0.83
W
Cu Chulainn
mmaddo11
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,098
Damage
29,187
49,271
Taken
44,692
21,708
Mitigated
23,929
13,643
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Ashes04
Martichoras
3,646
808
0
967
3,808
1,423
0
934
2,874
0
55,073
L
Sylvanus
CthulhuOPmain
Sylvanus
5,766
2,132
254
1,538
9,492
5,660
0
2,612
6,880
24,573
9,420
L
Jormungandr
Dirty TwD
Jormungandr
6,163
2,172
0
3,505
11,989
11,281
0
0
11,989
47,078
1,723
W
The Morrigan
Ironsxigsts
The Morrigan
4,562
689
0
500
4,962
1,340
0
2,659
2,066
61,544
4,015
L
8,650
2,397
0
595
6,378
1,520
0
3,207
3,171
53,453
1,670
W
Fenrir
TmSpectral
Fenrir
9,763
3,299
0
4,486
13,888
5,319
0
4,925
8,669
0
72,712
W
Xing Tian
Troublebrewing1
Xing Tian
3,613
662
292
3,968
12,422
5,714
0
4,030
8,220
14,632
0
L
Da Ji
ZEUSx216
Da Ji
4,962
1,160
0
4,595
13,025
4,045
0
298
12,727
0
47,420
W
Xbalanque
huppacabras22
Xbalanque
3,828
1,510
0
1,080
6,851
1,978
0
2,035
4,742
0
56,765
W
Cu Chulainn
mmaddo11
Cu Chulainn
7,332
859
0
3,317
11,148
7,357
0
5,859
5,198
0
51,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
35,000
476
Minions Killed
429
0
Camps Cleared
0
1,389,147
Distance Traveled
1,243,160
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,417
530
96
7
0
268,870
0
L
Sylvanus
6,308
451
54
4
0
239,221
8
L
Jormungandr
7,119
509
95
7
0
192,446
0
W
The Morrigan
7,749
554
124
9
0
279,765
0
L
Nu Wa
7,332
524
106
8
0
261,389
4
W
Fenrir
8,538
610
101
7
0
315,035
3
W
Xing Tian
7,136
510
19
1
0
305,362
6
L
Da Ji
6,824
487
78
6
0
281,234
1
W
Xbalanque
7,180
513
127
9
0
257,161
0
W
Cu Chulainn
8,020
573
105
8
0
231,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role