Player Matchup

Chang'e
Chang'e
GOMEZ1260
Chang'e
Level 149
God Stats
10W - 9L
1,603 SR
Queue Stats
45W - 47L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Master8laze
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,514 Elo+
Party 1
Medusa
Medusa
ODSXYUNGBOAT
Medusa
Level 102
God Stats
146W - 119L
1,632 SR
Queue Stats
196W - 195L
1,517 Elo+
Solo
Team Averages
Level 136
1,578 SR
1,522 Elo+

VS

Team Averages
Level 114
1,575 SR
1,582 Elo+
Hel
Hel
Ponyo2
Hel
Level 157
God Stats
28W - 20L
1,398 SR
Queue Stats
70W - 63L
1,560 Elo+
Solo
Cerberus
Cerberus
TerrificVeil345
Cerberus
Level 85
God Stats
3W - 1L
1,560 SR
Queue Stats
117W - 110L
1,488 Elo+
Solo
Loki
Loki
Xylanes
Loki
Level 99
God Stats
2W - 0L
1,765 SR
Queue Stats
4W - 1L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GOMEZ1260
Chang'e
14
2 / 4 / 0
9,279
663
6,543
9,884
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Master8laze
Jormungandr
13
2 / 6 / 2
9,627
688
7,638
14,531
7,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
0 / 5 / 1
8,980
641
7,273
13,011
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ponyo2
Hel
17
4 / 2 / 10
11,056
790
10,654
9,403
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
4 / 1 / 9
10,855
775
8,387
15,025
14,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Xylanes
Loki
15
7 / 1 / 5
10,763
769
15,299
8,617
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GOMEZ1260
Chang'e
2
4
0
0.5
L
Jormungandr
Master8laze
Jormungandr
2
6
2
0.5
L
Medusa
0
5
1
0.1
W
Hel
Ponyo2
Hel
4
2
10
4.5
W
Cerberus
4
1
9
8.5
W
Loki
Xylanes
Loki
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
34,340
37,426
Taken
33,045
13,763
Mitigated
20,392
5,511
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GOMEZ1260
Chang'e
6,543
92
1,342
3,038
9,884
2,493
0
5,233
4,598
22,451
22
L
Jormungandr
Master8laze
Jormungandr
7,638
1,292
0
345
14,531
7,944
0
7,490
6,932
23,100
214
L
Medusa
7,273
1,116
0
786
13,011
3,326
0
5,064
7,819
0
38,224
W
Hel
Ponyo2
Hel
10,654
441
7,638
6,031
9,403
3,312
585
3,980
5,301
59,003
0
W
Cerberus
8,387
87
0
2,999
15,025
14,256
467
5,640
9,039
41,283
3,353
W
Loki
Xylanes
Loki
15,299
3,951
0
1,132
8,617
2,824
288
3,952
4,548
0
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
32,674
150
Minions Killed
251
0
Camps Cleared
0
725,241
Distance Traveled
873,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,279
663
40
3
0
238,221
2
L
Jormungandr
9,627
688
48
3
0
244,685
1
L
Medusa
8,980
641
62
4
0
242,335
0
W
Hel
11,056
790
122
9
0
279,027
0
W
Cerberus
10,855
775
89
6
0
280,132
0
W
Loki
10,763
769
40
3
0
314,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role