Player Matchup

King Arthur
King Arthur
kingcageman24
King Arthur
Level 67
God Stats
5W - 6L
1,316 SR
Queue Stats
127W - 112L
1,354 Elo+
Party 1
Ra
Ra
sandhillhell
Ra
Level 40
God Stats
18W - 14L
1,524 SR
Queue Stats
27W - 22L
1,416 Elo+
Party 1
Sol
Sol
xGlitterQueenx
Sol
Level 49
God Stats
52W - 49L
1,412 SR
Queue Stats
116W - 97L
1,373 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,381 Elo+

VS

Team Averages
Level 68
1,562 SR
1,356 Elo+
Erlang Shen
Erlang Shen
ACID lemon40
Erlang Shen
Level 102
God Stats
8W - 5L
1,722 SR
Queue Stats
202W - 200L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
Blankye
Danzaburou
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 58L
1,424 Elo+
Party 2
Fenrir
Fenrir
Wolf Master0427
Fenrir
Level 42
God Stats
10W - 6L
1,465 SR
Queue Stats
83W - 77L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
kingcageman24
King Arthur
13
3 / 2 / 15
8,513
851
5,931
11,331
9,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
10 / 2 / 9
10,008
1,001
11,267
8,732
4,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 2 / 10
9,149
915
11,227
8,073
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACID lemon40
Erlang Shen
12
1 / 4 / 3
7,517
752
5,463
15,136
11,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Blankye
Danzaburou
12
1 / 4 / 2
7,441
744
7,339
9,695
3,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
4 / 11 / 0
8,166
817
6,391
12,004
4,203
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
6
6
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ACID lemon40
Erlang Shen
1
4
3
0.63
L
Danzaburou
Blankye
Danzaburou
1
4
2
0.5
L
4
11
0
0.36
W
King Arthur
kingcageman24
King Arthur
3
2
15
5.25
W
10
2
9
7.25
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
19,193
28,136
Taken
36,835
16,178
Mitigated
18,894
9,736
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ACID lemon40
Erlang Shen
5,463
2,052
0
4,439
15,136
11,679
98
8,278
6,734
793
20,577
L
Danzaburou
Blankye
Danzaburou
7,339
2,541
0
2,004
9,695
3,012
150
5,415
4,147
0
33,910
L
6,391
679
0
655
12,004
4,203
176
8,607
3,360
0
17,074
W
King Arthur
kingcageman24
King Arthur
5,931
387
0
1,130
11,331
9,124
198
94
11,237
0
15,283
W
11,267
1,672
2,344
3,645
8,732
4,376
348
65
8,667
44,277
662
W
11,227
6,039
213
2,404
8,073
2,678
2,122
676
7,389
33,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
23,124
132
Minions Killed
97
0
Camps Cleared
0
557,544
Distance Traveled
448,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,517
752
38
4
0
175,027
0
L
Danzaburou
7,441
744
46
5
0
148,858
0
L
Fenrir
8,166
817
13
1
0
125,100
0
W
King Arthur
8,513
851
14
1
0
180,840
0
W
Ra
10,008
1,001
71
7
0
188,060
0
W
Sol
9,149
915
47
5
0
188,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role