Player Matchup

Geb
Geb
Badfishington
Geb
Level 49
God Stats
18W - 8L
1,776 SR
Queue Stats
93W - 111L
1,482 Elo+
Party 2
Medusa
Medusa
Flashomatic
Medusa
Level 28
God Stats
16W - 11L
1,702 SR
Queue Stats
63W - 73L
1,488 Elo+
Party 2
Kali
Kali
RagingTurtle209
Kali
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 47L
1,489 Elo+
Party 3
Discordia
Discordia
good33fun
Discordia
Level 119
God Stats
1W - 1L
1,280 SR
Queue Stats
45W - 43L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
masterstruggler
Amaterasu
Level 35
God Stats
2W - 2L
1,498 SR
Queue Stats
24W - 26L
1,481 Elo+
Party 3
Team Averages
Level 52
1,551 SR
1,487 Elo+

VS

Team Averages
Level 44
1,330 SR
1,482 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Px9x7G
Fenrir
Level 11
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ShutUpFrazier
Ix Chel
Level 34
God Stats
3W - 5L
1,495 SR
Queue Stats
65W - 71L
1,436 Elo+
Solo
Bastet
Bastet
Temas_maste
Bastet
Level 34
God Stats
0W - 3L
1,310 SR
Queue Stats
93W - 111L
1,473 Elo+
Solo
Cerberus
Cerberus
friedchickenguy-
Cerberus
Level 12
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,742
624
2,442
8,308
7,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
5 / 1 / 4
8,671
619
4,733
3,898
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 2
8,468
605
4,360
13,516
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
good33fun
Discordia
14
4 / 0 / 2
9,006
643
5,308
4,909
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
masterstruggler
Amaterasu
13
5 / 3 / 4
9,035
645
4,574
14,802
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 4 / 0
5,008
358
852
4,837
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Px9x7G
Fenrir
6
0 / 8 / 1
5,146
368
1,633
7,829
2,963
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
2 / 2 / 0
6,716
480
4,454
6,907
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
3
1 / 2 / 0
4,561
326
1,464
2,379
503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
5,567
398
1,626
10,728
6,704

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
5
5
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
0
0.25
W
1
1
8
5
W
Medusa
5
1
4
7
L
Fenrir
Px9x7G
Fenrir
0
8
1
0.06
W
4
0
2
5
L
Ix Chel
2
2
0
1
L
Bastet
1
2
0
0.5
L
1
4
0
0.25
W
Discordia
good33fun
Discordia
4
0
2
5
W
Amaterasu
masterstruggler
Amaterasu
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
10,029
45,433
Taken
32,680
26,516
Mitigated
13,602
14,303
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
852
554
0
864
4,837
1,157
0
1,439
3,398
0
11,976
W
2,442
350
0
2,298
8,308
7,210
1,745
1,250
7,012
13,776
2,892
W
Medusa
4,733
2,048
0
1,787
3,898
1,276
3,070
66
3,832
0
56,421
L
Fenrir
Px9x7G
Fenrir
1,633
606
0
93
7,829
2,963
0
645
7,184
0
8,567
W
4,360
2,532
0
3,520
13,516
6,243
55
843
12,555
0
71,409
L
Ix Chel
4,454
246
68
1,098
6,907
2,275
0
1,470
5,437
36,878
0
L
Bastet
1,464
438
0
710
2,379
503
0
310
2,069
0
4,710
L
1,626
256
0
816
10,728
6,704
0
3,691
7,037
6,808
0
W
Discordia
good33fun
Discordia
5,308
677
0
1,047
4,909
1,385
2,529
1,096
3,739
72,409
1,480
W
Amaterasu
masterstruggler
Amaterasu
4,574
2,145
38
5,613
14,802
10,402
5,107
2,785
11,870
0
50,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
26,998
461
Minions Killed
142
0
Camps Cleared
0
1,321,301
Distance Traveled
821,760
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,008
358
18
1
0
186,173
0
W
Geb
8,742
624
25
2
0
259,349
3
W
Medusa
8,671
619
94
7
0
271,157
0
L
Fenrir
5,146
368
12
1
0
163,679
0
W
Kali
8,468
605
116
8
0
298,997
0
L
Ix Chel
6,716
480
86
6
0
203,350
0
L
Bastet
4,561
326
10
1
0
72,013
0
L
Cerberus
5,567
398
16
1
0
196,545
1
W
Discordia
9,006
643
142
10
0
265,035
0
W
Amaterasu
9,035
645
84
6
0
226,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role