Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Adisuan
Gilgamesh
Level 71
God Stats
2W - 0L
1,729 SR
Queue Stats
22W - 12L
1,480 Elo+
Party 1
Thanatos
Thanatos
Seattlefan3103
Thanatos
Level 128
God Stats
2W - 5L
1,170 SR
Queue Stats
257W - 228L
1,543 Elo+
Party 2
Ymir
Ymir
angelmartinez16
Ymir
Level 148
God Stats
3W - 1L
1,821 SR
Queue Stats
27W - 25L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
jacrispy___32
Danzaburou
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 186L
1,517 Elo+
Party 2
Team Averages
Level 132
1,544 SR
1,494 Elo+

VS

Team Averages
Level 155
1,458 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
OhNo Not A Fart
Cu Chulainn
Level 159
God Stats
0W - 1L
1,141 SR
Queue Stats
243W - 239L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Razor547
Nu Wa
Level 134
God Stats
1W - 3L
1,461 SR
Queue Stats
330W - 344L
1,435 Elo+
Party 3
Arachne
Arachne
Weestals
Arachne
Level 157
God Stats
39W - 33L
1,600 SR
Queue Stats
278W - 276L
1,516 Elo+
Solo
Sol
Sol
brunorcrdo
Sol
Level 216
God Stats
33W - 33L
1,590 SR
Queue Stats
193W - 180L
1,562 Elo+
Solo
Amaterasu
Amaterasu
kumbathekhajiit-
Amaterasu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 264L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 2
3,746
749
1,587
768
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Adisuan
Gilgamesh
6
1 / 0 / 1
3,617
723
2,222
4,157
2,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
6
3 / 0 / 0
3,742
748
1,168
3,069
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 2
3,923
785
1,179
3,646
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jacrispy___32
Danzaburou
6
1 / 0 / 2
3,701
740
2,094
2,050
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OhNo Not A Fart
Cu Chulainn
5
0 / 2 / 0
3,261
652
652
3,761
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Razor547
Nu Wa
7
0 / 1 / 0
3,592
718
792
1,676
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Weestals
Arachne
6
0 / 1 / 0
3,140
628
569
3,820
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,058
612
2,050
2,065
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
3
0 / 1 / 0
2,790
558
558
3,005
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Gilgamesh
Adisuan
Gilgamesh
1
0
1
1.5
L
Cu Chulainn
OhNo Not A Fart
Cu Chulainn
0
2
0
0
L
Nu Wa
Razor547
Nu Wa
0
1
0
0
W
Thanatos
3
0
0
3
L
Arachne
Weestals
Arachne
0
1
0
0
W
1
0
2
2
L
0
1
0
0
W
Danzaburou
jacrispy___32
Danzaburou
1
0
2
2
L
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,250
Damage
4,621
13,690
Taken
14,327
5,286
Mitigated
4,740
7,252
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,587
417
0
186
768
150
0
196
508
19,776
854
W
Gilgamesh
Adisuan
Gilgamesh
2,222
998
0
742
4,157
2,270
7
88
4,031
0
15,424
L
Cu Chulainn
OhNo Not A Fart
Cu Chulainn
652
58
0
1,293
3,761
1,908
0
880
2,881
0
6,614
L
Nu Wa
Razor547
Nu Wa
792
0
0
0
1,676
357
0
805
871
16,376
0
W
Thanatos
1,168
319
0
3,502
3,069
761
0
100
2,929
0
14,549
L
Arachne
Weestals
Arachne
569
455
0
1,252
3,820
1,025
0
603
3,141
0
13,572
W
1,179
427
0
1,631
3,646
1,644
0
1,673
1,933
8,568
1,030
L
2,050
1,302
0
707
2,065
390
0
371
1,694
13,271
4,102
W
Danzaburou
jacrispy___32
Danzaburou
2,094
1,008
0
1,191
2,050
461
0
248
1,762
0
18,473
L
Amaterasu
558
230
0
1,191
3,005
1,060
0
107
2,731
0
5,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,729
Gold Earned
15,841
145
Minions Killed
139
0
Camps Cleared
0
495,412
Distance Traveled
473,783
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,746
749
37
7
0
88,183
0
W
Gilgamesh
3,617
723
29
6
0
93,064
0
L
Cu Chulainn
3,261
652
12
2
0
102,954
0
L
Nu Wa
3,592
718
49
10
0
102,854
0
W
Thanatos
3,742
748
28
6
0
120,677
0
L
Arachne
3,140
628
30
6
0
121,897
0
W
Ymir
3,923
785
19
4
0
94,597
0
L
Sol
3,058
612
38
8
0
89,952
0
W
Danzaburou
3,701
740
32
6
0
98,891
0
L
Amaterasu
2,790
558
10
2
0
56,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role