Player Matchup

Xing Tian
Xing Tian
Gold III
BeastJuanFTW
Xing Tian
Gold III
Level 131
God Stats
1W - 1L
1,750 SR
Queue Stats
17W - 13L
1,912 MMR
Party 1
Ra
Ra
Platinum I
Emilianoo21
Ra
Platinum I
Level 167
God Stats
2W - 3L
1,471 SR
Queue Stats
124W - 107L
1,746 MMR
Solo
Neith
Neith
Gold III
InfamousRebel
Neith
Gold III
Level 146
God Stats
3W - 2L
1,808 SR
Queue Stats
17W - 13L
1,912 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,676 SR
1,857 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,719 SR
1,816 MMR
Hou Yi
Hou Yi
Diamond III
Armatoxin
Hou Yi
Diamond III
Level 128
God Stats
26W - 19L
1,732 SR
Queue Stats
335W - 282L
2,064 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GurlSquirrel
Baron Samedi
Silver I
Level 139
God Stats
3W - 1L
1,755 SR
Queue Stats
8W - 8L
1,544 MMR
Party 2
Atlas
Atlas
Gold I
tandemstar
Atlas
Gold I
Level 144
God Stats
8W - 7L
1,669 SR
Queue Stats
28W - 29L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeastJuanFTW
Xing Tian
14
0 / 4 / 2
8,814
588
4,970
14,627
14,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 1
9,850
657
6,051
11,373
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 1
9,523
635
10,472
13,405
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesOdinNe ZhaAgniVulcan

VS

Bans
CthulhuDiscordiaMorgan Le FayThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Armatoxin
Hou Yi
18
7 / 0 / 6
12,296
820
11,758
7,475
2,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GurlSquirrel
Baron Samedi
19
2 / 1 / 11
12,096
806
9,098
9,854
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
17
4 / 1 / 8
11,277
752
13,492
16,103
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Armatoxin
Hou Yi
7
0
6
10
L
Xing Tian
BeastJuanFTW
Xing Tian
0
4
2
0.25
L
1
3
1
0.5
W
Baron Samedi
GurlSquirrel
Baron Samedi
2
1
11
7.5
L
1
6
1
0.25
W
Atlas
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
34,348
39,405
Taken
33,432
23,230
Mitigated
22,907
7,236
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Armatoxin
Hou Yi
11,758
5,687
0
2,156
7,475
2,807
2,273
2,609
4,811
0
71,857
L
Xing Tian
BeastJuanFTW
Xing Tian
4,970
327
0
957
14,627
14,506
0
5,542
8,657
16,757
0
L
6,051
299
1,152
4,048
11,373
4,044
0
6,976
3,640
62,731
0
W
Baron Samedi
GurlSquirrel
Baron Samedi
9,098
41
1,246
4,146
9,854
4,769
667
3,584
6,213
61,428
0
L
10,472
2,857
0
1,079
13,405
4,680
0
7,904
4,897
0
43,467
W
Atlas
13,492
2,924
0
5,570
16,103
15,331
471
5,060
10,983
34,420
2,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
35,669
186
Minions Killed
245
0
Camps Cleared
0
862,022
Distance Traveled
904,771
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,296
820
88
6
0
297,151
1
L
Xing Tian
8,814
588
13
1
0
294,385
1
L
Ra
9,850
657
106
7
0
293,752
0
W
Baron Samedi
12,096
806
119
8
0
308,703
0
L
Neith
9,523
635
67
4
0
273,885
3
W
Atlas
11,277
752
38
3
0
298,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role