Player Matchup

Hercules
Hercules
FatherRopettv
Hercules
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
Fяоsтч
Heimdallr
Level 147
God Stats
0W - 1L
1,713 SR
Queue Stats
18W - 19L
1,539 Elo+
Party 1
Ymir
Ymir
LandotheRando
Ymir
Level 61
God Stats
3W - 3L
1,619 SR
Queue Stats
15W - 18L
1,527 Elo+
Party 1
Athena
Athena
Smubba
Athena
Level 65
God Stats
2W - 3L
1,560 SR
Queue Stats
12W - 20L
1,450 Elo+
Party 1
Sol
Sol
яιтυαℓ
Sol
Level 116
God Stats
0W - 2L
1,704 SR
Queue Stats
22W - 24L
1,528 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,521 Elo+

VS

Team Averages
Level 152
1,564 SR
1,522 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Sesefrx
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 332L
1,434 Elo+
Solo
Bastet
Bastet
TYL Merlin
Bastet
Level 238
God Stats
23W - 16L
1,596 SR
Queue Stats
247W - 242L
1,541 Elo+
Solo
Janus
Janus
TryJairo
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,631 Elo+
Solo
Hercules
Hercules
weckmon
Hercules
Level 167
God Stats
11W - 4L
1,724 SR
Queue Stats
304W - 292L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatherRopettv
Hercules
10
2 / 5 / 0
6,154
513
4,100
9,733
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Heimdallr
Fяоsтч
Heimdallr
10
1 / 5 / 1
5,562
464
5,348
10,504
3,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,592
466
3,059
8,990
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Smubba
Athena
9
1 / 2 / 1
5,577
465
3,117
9,244
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 0
6,336
528
2,532
7,555
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 0 / 3
8,242
687
5,580
3,343
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Sesefrx
Atlas
13
3 / 3 / 2
8,039
670
6,700
9,115
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
TYL Merlin
Bastet
13
3 / 1 / 5
7,525
627
8,708
9,166
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
TryJairo
Janus
13
3 / 0 / 3
7,210
601
6,673
7,399
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
weckmon
Hercules
12
4 / 1 / 2
7,097
591
5,970
9,389
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
3
7.5
L
Hercules
FatherRopettv
Hercules
2
5
0
0.4
L
Heimdallr
Fяоsтч
Heimdallr
1
5
1
0.3
L
1
2
1
0.75
W
Atlas
Sesefrx
Atlas
3
3
2
1.33
L
Athena
Smubba
Athena
1
2
1
0.75
W
Bastet
TYL Merlin
Bastet
3
1
5
5.5
W
Janus
TryJairo
Janus
3
0
3
4.5
W
Hercules
weckmon
Hercules
4
1
2
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
33,631
46,026
Taken
38,412
23,659
Mitigated
17,309
9,992
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,580
999
0
980
3,343
989
536
1,854
1,489
48,998
0
L
Hercules
FatherRopettv
Hercules
4,100
1,882
0
3,738
9,733
7,289
0
6,203
3,530
0
25,938
L
Heimdallr
Fяоsтч
Heimdallr
5,348
2,092
0
2,456
10,504
3,567
0
1,907
8,597
0
33,950
L
3,059
556
0
781
8,990
3,535
0
3,794
5,156
33,851
0
W
Atlas
Sesefrx
Atlas
6,700
2,449
0
2,741
9,115
3,685
0
864
7,829
34,630
12,082
L
Athena
Smubba
Athena
3,117
768
0
1,448
9,244
7,372
0
1,602
7,590
11,237
0
W
Bastet
TYL Merlin
Bastet
8,708
1,110
0
3,957
9,166
3,207
0
1,289
7,877
0
57,486
W
Janus
TryJairo
Janus
6,673
484
0
4,861
7,399
2,212
0
2,088
5,269
57,331
0
W
Hercules
weckmon
Hercules
5,970
1,388
0
3,962
9,389
7,216
114
2,592
6,797
0
29,204
L
2,532
1,569
0
1,569
7,555
1,896
0
4,370
2,893
45,539
3,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
38,113
296
Minions Killed
431
0
Camps Cleared
0
1,271,665
Distance Traveled
1,383,542
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,242
687
132
11
0
267,208
4
L
Hercules
6,154
513
55
5
0
226,985
4
L
Heimdallr
5,562
464
69
6
0
241,427
0
L
Ymir
5,592
466
56
5
0
275,655
2
W
Atlas
8,039
670
83
7
0
236,075
0
L
Athena
5,577
465
23
2
0
284,017
2
W
Bastet
7,525
627
90
8
0
309,652
0
W
Janus
7,210
601
94
8
0
271,007
1
W
Hercules
7,097
591
32
3
0
299,600
0
L
Sol
6,336
528
93
8
0
243,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role