Player Matchup

Cu Chulainn
Cu Chulainn
Crampedfeind54
Cu Chulainn
Level 108
God Stats
10W - 8L
1,690 SR
Queue Stats
49W - 30L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSirLeafy
Baron Samedi
Level 116
God Stats
5W - 6L
1,323 SR
Queue Stats
138W - 121L
1,492 Elo+
Solo
Janus
Janus
StrelokK00
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,235 Elo+
Party 1
Team Averages
Level 111
1,504 SR
1,352 Elo+

VS

Team Averages
Level 82
1,432 SR
1,464 Elo+
Lancelot
Lancelot
Contcoyk u l
Lancelot
Level 49
God Stats
4W - 3L
1,502 SR
Queue Stats
59W - 65L
1,439 Elo+
Party 2
Achilles
Achilles
SHROOMERx310
Achilles
Level 69
God Stats
71W - 75L
1,553 SR
Queue Stats
833W - 921L
1,486 Elo+
Solo
Agni
Agni
alonebydefault
Agni
Level 128
God Stats
3W - 11L
1,239 SR
Queue Stats
143W - 161L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crampedfeind54
Cu Chulainn
16
4 / 0 / 13
10,560
812
10,200
12,944
10,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
KingSirLeafy
Baron Samedi
15
3 / 2 / 12
10,018
771
7,892
9,912
4,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
17
10 / 1 / 6
11,514
886
9,744
5,688
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Contcoyk u l
Lancelot
12
3 / 9 / 0
8,924
686
5,418
14,428
5,551
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SHROOMERx310
Achilles
13
0 / 4 / 2
7,843
603
5,947
11,381
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 3
8,580
660
8,936
7,203
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Contcoyk u l
Lancelot
3
9
0
0.33
W
Cu Chulainn
Crampedfeind54
Cu Chulainn
4
0
13
10.5
W
Baron Samedi
KingSirLeafy
Baron Samedi
3
2
12
4.5
L
Achilles
SHROOMERx310
Achilles
0
4
2
0.25
W
Janus
10
1
6
13
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
20,301
28,544
Taken
33,012
17,346
Mitigated
19,643
8,995
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Contcoyk u l
Lancelot
5,418
68
0
849
14,428
5,551
0
8,810
5,472
0
20,605
W
Cu Chulainn
Crampedfeind54
Cu Chulainn
10,200
875
0
3,293
12,944
10,985
437
4,834
7,739
8,087
33,998
W
Baron Samedi
KingSirLeafy
Baron Samedi
7,892
843
933
3,571
9,912
4,663
416
2,143
7,364
31,387
800
L
Achilles
SHROOMERx310
Achilles
5,947
865
0
2,448
11,381
11,668
0
6,770
4,541
0
11,677
W
Janus
9,744
517
0
1,198
5,688
1,698
1,339
1,963
3,644
44,364
0
L
8,936
233
0
493
7,203
2,424
0
3,381
3,822
40,623
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
25,347
181
Minions Killed
126
0
Camps Cleared
0
753,036
Distance Traveled
692,052
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,924
686
26
2
0
225,906
0
W
Cu Chulainn
10,560
812
56
4
0
270,341
0
W
Baron Samedi
10,018
771
42
3
0
231,469
4
L
Achilles
7,843
603
14
1
0
243,039
0
W
Janus
11,514
886
83
6
0
251,226
0
L
Agni
8,580
660
86
7
0
223,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role