Player Matchup

Khepri
Khepri
 
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GoddessVel
Thanatos
Level 31
God Stats
4W - 3L
1,885 SR
Queue Stats
37W - 29L
1,562 Elo+
Party 2
Anhur
Anhur
Jesus938
Anhur
Level 125
God Stats
0W - 3L
1,144 SR
Queue Stats
69W - 46L
1,584 Elo+
Party 2
Hercules
Hercules
KoPWrite
Hercules
Level 121
God Stats
0W - 2L
1,161 SR
Queue Stats
43W - 31L
1,608 Elo+
Party 2
Zeus
Zeus
Sinrow
Zeus
Level 131
God Stats
0W - 2L
1,188 SR
Queue Stats
56W - 46L
1,545 Elo+
Party 2
Team Averages
Level 95
1,376 SR
1,560 Elo+

VS

Team Averages
Level 125
1,576 SR
1,507 Elo+
Rama
Rama
Exhibiit
Rama
Level 145
God Stats
2W - 2L
1,517 SR
Queue Stats
67W - 87L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
HappyTato
Sun Wukong
Level 43
God Stats
4W - 3L
1,476 SR
Queue Stats
139W - 136L
1,504 Elo+
Solo
Thanatos
Thanatos
NicholasNDB
Thanatos
Level 173
God Stats
1W - 0L
1,391 SR
Queue Stats
91W - 130L
1,512 Elo+
Party 1
Scylla
Scylla
Proxxcimity
Scylla
Level 105
God Stats
2W - 0L
1,743 SR
Queue Stats
46W - 50L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
dman4771
Sylvanus
Level 159
God Stats
4W - 2L
1,751 SR
Queue Stats
101W - 138L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 5
6,440
537
2,820
8,548
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
GoddessVel
Thanatos
11
4 / 3 / 0
6,276
523
4,613
8,826
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Jesus938
Anhur
11
2 / 5 / 0
6,407
534
5,734
9,319
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
KoPWrite
Hercules
11
1 / 6 / 0
6,293
524
3,932
13,699
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
Sinrow
Zeus
10
1 / 5 / 2
5,987
499
5,580
7,212
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 0 / 1
7,997
666
4,273
5,656
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
HappyTato
Sun Wukong
13
5 / 1 / 1
7,625
635
7,384
8,258
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
NicholasNDB
Thanatos
11
3 / 4 / 6
6,197
516
8,038
9,364
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
13
4 / 2 / 3
7,589
632
5,558
5,931
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
dman4771
Sylvanus
13
5 / 1 / 5
7,296
608
7,018
8,163
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
21
21
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
5
1.25
W
Rama
4
0
1
4.5
L
Thanatos
GoddessVel
Thanatos
4
3
0
1.33
W
Sun Wukong
HappyTato
Sun Wukong
5
1
1
5.5
L
Anhur
Jesus938
Anhur
2
5
0
0.4
L
Hercules
KoPWrite
Hercules
1
6
0
0.17
W
Thanatos
NicholasNDB
Thanatos
3
4
6
1.5
W
Scylla
4
2
3
2.75
L
Zeus
Sinrow
Zeus
1
5
2
0.4
W
Sylvanus
dman4771
Sylvanus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
32,271
47,604
Taken
37,372
22,294
Mitigated
19,150
12,052
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,820
336
0
2,916
8,548
5,384
0
2,508
5,799
17,075
2,126
W
Rama
4,273
2,505
0
2,650
5,656
1,383
0
1,052
4,604
0
60,364
L
Thanatos
GoddessVel
Thanatos
4,613
955
0
5,591
8,826
2,728
0
2,144
6,515
0
39,928
W
Sun Wukong
HappyTato
Sun Wukong
7,384
873
0
2,786
8,258
6,753
0
0
8,258
0
49,655
L
Anhur
Jesus938
Anhur
5,734
2,538
0
1,287
9,319
2,122
0
1,989
7,115
0
46,423
L
Hercules
KoPWrite
Hercules
3,932
765
0
2,078
13,699
9,970
0
1,869
11,830
0
39,312
W
Thanatos
NicholasNDB
Thanatos
8,038
1,706
0
5,665
9,364
5,681
0
3,123
6,241
0
21,850
W
Scylla
5,558
1,100
0
1,118
5,931
1,522
0
2,792
3,139
47,339
0
L
Zeus
Sinrow
Zeus
5,580
890
0
180
7,212
2,090
0
3,793
3,343
32,221
1,217
W
Sylvanus
dman4771
Sylvanus
7,018
1,606
702
4,456
8,163
3,811
0
1,282
6,881
47,334
17,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
36,704
333
Minions Killed
433
0
Camps Cleared
0
1,180,977
Distance Traveled
1,268,250
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,440
537
32
3
0
244,230
2
W
Rama
7,997
666
134
11
0
241,608
4
L
Thanatos
6,276
523
72
6
0
263,757
0
W
Sun Wukong
7,625
635
82
7
0
255,607
1
L
Anhur
6,407
534
78
7
0
221,499
0
L
Hercules
6,293
524
80
7
0
221,217
0
W
Thanatos
6,197
516
28
2
0
257,980
0
W
Scylla
7,589
632
101
8
0
259,898
2
L
Zeus
5,987
499
71
6
0
230,274
1
W
Sylvanus
7,296
608
88
7
0
253,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role