Player Matchup

Olorun
Olorun
 
Olorun
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Headlock2016
Khepri
Level 49
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 2
Loki
Loki
JOSEV8
Loki
Level 128
God Stats
11W - 9L
1,398 SR
Queue Stats
18W - 27L
1,477 Elo+
Solo
Scylla
Scylla
KT08
Scylla
Level 89
God Stats
313W - 306L
1,549 SR
Queue Stats
505W - 557L
1,470 Elo+
Solo
Medusa
Medusa
squirtemort
Medusa
Level 96
God Stats
0W - 2L
1,184 SR
Queue Stats
63W - 78L
1,406 Elo+
Party 2
Team Averages
Level 79
1,456 SR
1,527 Elo+

VS

Team Averages
Level 106
1,566 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Infantisyde
Janus
Level 23
God Stats
4W - 3L
1,466 SR
Queue Stats
82W - 77L
1,507 Elo+
Party 1
Thoth
Thoth
KIDWILLKLUTCH
Thoth
Level 157
God Stats
4W - 3L
1,732 SR
Queue Stats
25W - 29L
1,482 Elo+
Party 1
Shiva
Shiva
pbsalc319
Shiva
Level 128
God Stats
12W - 3L
1,625 SR
Queue Stats
32W - 24L
1,553 Elo+
Solo
Charybdis
Charybdis
yosemitesam77
Charybdis
Level 171
God Stats
2W - 0L
1,507 SR
Queue Stats
73W - 87L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 1
4,978
996
2,810
3,585
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
6
0 / 0 / 0
2,799
560
0
0
0
Loki
JOSEV8
Loki
10
0 / 3 / 0
4,794
959
2,677
4,244
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
KT08
Scylla
10
2 / 0 / 1
5,254
1,051
3,093
2,366
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
1 / 1 / 1
5,230
1,046
2,223
4,871
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 3
4,881
976
1,143
2,012
1,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 2
5,485
1,097
3,505
2,921
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,230
1,046
4,241
3,173
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
pbsalc319
Shiva
10
2 / 0 / 3
5,469
1,094
2,463
2,998
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
yosemitesam77
Charybdis
10
0 / 1 / 3
5,040
1,008
1,064
3,583
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
6
6
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Khepri
0
0
0
0
W
2
1
2
3
L
Loki
JOSEV8
Loki
0
3
0
0
W
2
1
1
2.5
L
Scylla
KT08
Scylla
2
0
1
2.5
W
Shiva
pbsalc319
Shiva
2
0
3
3.5
L
Medusa
1
1
1
1.5
W
Charybdis
yosemitesam77
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,803
Damage
12,416
15,066
Taken
14,687
4,392
Mitigated
5,734
2,209
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,810
833
0
1,269
3,585
1,635
0
1,944
1,280
11,031
605
W
Bacchus
 
Bacchus
1,143
109
0
876
2,012
1,367
0
707
1,127
2,585
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
3,505
53
0
677
2,921
716
52
882
1,878
16,483
319
L
Loki
JOSEV8
Loki
2,677
602
0
280
4,244
1,111
0
1,917
2,038
0
12,523
W
4,241
192
0
510
3,173
779
0
1,645
1,240
10,706
0
L
Scylla
KT08
Scylla
3,093
37
0
660
2,366
446
0
1,539
560
9,833
0
W
Shiva
pbsalc319
Shiva
2,463
520
0
668
2,998
1,888
103
494
2,366
0
7,693
L
Medusa
2,223
845
0
0
4,871
1,200
0
2,303
2,224
0
9,751
W
Charybdis
yosemitesam77
Charybdis
1,064
653
261
2,009
3,583
984
635
1,235
2,178
0
9,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
26,105
88
Minions Killed
108
0
Camps Cleared
0
424,753
Distance Traveled
515,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,978
996
25
5
0
88,656
0
W
Bacchus
4,881
976
7
1
0
81,038
0
L
Khepri
2,799
560
0
0
0
0
0
W
Janus
5,485
1,097
39
8
0
126,875
0
L
Loki
4,794
959
18
4
0
112,158
0
W
Thoth
5,230
1,046
25
5
0
101,820
0
L
Scylla
5,254
1,051
23
5
0
115,080
0
W
Shiva
5,469
1,094
13
3
0
123,638
0
L
Medusa
5,230
1,046
22
4
0
108,859
0
W
Charybdis
5,040
1,008
24
5
0
82,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role