Player Matchup

Ix Chel
Ix Chel
Gold III
AdderallXR831
Ix Chel
Gold III
Level 142
God Stats
82W - 59L
1,580 SR
Queue Stats
341W - 339L
1,515 MMR
Solo
Cliodhna
Cliodhna
Gold V
Itzshowwtiime
Cliodhna
Gold V
Level 87
God Stats
7W - 6L
1,466 SR
Queue Stats
76W - 86L
1,317 MMR
Solo
Tyr
Tyr
Gold III
NUGGETK22
Tyr
Gold III
Level 125
God Stats
8W - 12L
1,531 SR
Queue Stats
304W - 318L
1,392 MMR
Solo
Atlas
Atlas
Gold III
SpirantMjess V2
Atlas
Gold III
Level 169
God Stats
29W - 27L
1,540 SR
Queue Stats
184W - 190L
1,311 MMR
Solo
Skadi
Skadi
Gold V
chrono_23
Skadi
Gold V
Level 144
God Stats
10W - 9L
1,700 SR
Queue Stats
139W - 152L
1,414 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,563 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,376 SR
1,389 MMR
Bellona
Bellona
Gold V
DrewGunns
Bellona
Gold V
Level 88
God Stats
28W - 25L
1,569 SR
Queue Stats
95W - 111L
1,276 MMR
Party 1
King Arthur
King Arthur
Bronze III
Shakstef
King Arthur
Bronze III
Level 167
God Stats
24W - 18L
1,413 SR
Queue Stats
41W - 42L
1,500 MMR
Solo
Ares
Ares
Gold V
Sir Azure5528
Ares
Gold V
Level 170
God Stats
0W - 3L
1,167 SR
Queue Stats
107W - 108L
1,298 MMR
Solo
Hades
Hades
Platinum V
Verizial
Hades
Platinum V
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 305L
1,544 MMR
Solo
Izanami
Izanami
Silver I
wyacosmo
Izanami
Silver I
Level 95
God Stats
0W - 2L
1,229 SR
Queue Stats
102W - 122L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
2 / 1 / 3
5,853
585
7,967
4,205
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Itzshowwtiime
Cliodhna
10
3 / 0 / 3
5,542
554
2,840
6,649
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,355
536
2,436
8,817
7,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 0 / 3
6,289
629
4,025
5,479
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
chrono_23
Skadi
11
2 / 0 / 2
6,119
612
3,208
3,957
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThothNutThanatos

VS

Bans
NeithAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrewGunns
Bellona
10
0 / 0 / 1
5,171
517
2,343
8,135
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Shakstef
King Arthur
11
0 / 1 / 0
5,746
575
5,308
6,202
3,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,829
483
1,551
8,450
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
Verizial
Hades
10
2 / 3 / 0
5,440
544
3,411
7,220
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
wyacosmo
Izanami
10
0 / 3 / 0
5,172
517
1,777
4,199
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
1
3
3.5
L
Bellona
DrewGunns
Bellona
0
0
1
0.5
W
Cliodhna
Itzshowwtiime
Cliodhna
3
0
3
4.5
W
0
1
0
0
L
King Arthur
Shakstef
King Arthur
0
1
0
0
L
0
2
0
0
W
2
0
3
3.5
L
Hades
Verizial
Hades
2
3
0
0.67
W
Skadi
chrono_23
Skadi
2
0
2
3
L
Izanami
wyacosmo
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,476
Damage
14,390
29,107
Taken
34,206
16,069
Mitigated
17,017
7,773
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
7,967
1,056
230
594
4,205
1,420
0
2,074
2,131
38,084
280
L
Bellona
DrewGunns
Bellona
2,343
555
0
3,168
8,135
4,273
0
2,501
5,568
0
40,173
W
Cliodhna
Itzshowwtiime
Cliodhna
2,840
163
0
3,411
6,649
2,103
0
592
6,057
0
31,818
W
2,436
396
0
1,770
8,817
7,880
0
204
8,613
995
32,129
L
King Arthur
Shakstef
King Arthur
5,308
452
0
2,067
6,202
3,693
0
1,202
4,921
0
42,030
L
1,551
34
710
1,379
8,450
4,423
0
3,090
5,240
12,934
0
W
4,025
1,762
0
1,033
5,479
3,695
0
1,915
3,564
16,707
0
L
Hades
Verizial
Hades
3,411
388
836
2,749
7,220
3,451
0
4,021
2,858
29,829
1,475
W
Skadi
chrono_23
Skadi
3,208
1,522
0
735
3,957
971
593
122
3,835
0
48,796
L
Izanami
wyacosmo
Izanami
1,777
1,077
0
837
4,199
1,177
0
821
3,378
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
26,358
322
Minions Killed
315
0
Camps Cleared
0
1,024,324
Distance Traveled
1,006,564
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,853
585
72
7
0
202,188
2
L
Bellona
5,171
517
71
7
0
237,327
0
W
Cliodhna
5,542
554
67
7
0
208,100
1
W
Tyr
5,355
536
62
6
0
189,515
0
L
King Arthur
5,746
575
81
8
0
190,584
2
L
Ares
4,829
483
10
1
0
206,803
0
W
Atlas
6,289
629
24
2
0
216,303
4
L
Hades
5,440
544
70
7
0
191,595
0
W
Skadi
6,119
612
97
10
0
208,218
5
L
Izanami
5,172
517
83
8
0
180,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role