Player Matchup

Cerberus
Cerberus
CatfishTahm
Cerberus
Level 71
God Stats
5W - 6L
1,528 SR
Queue Stats
122W - 132L
1,428 Elo+
Party 1
Fenrir
Fenrir
Jackalzone
Fenrir
Level 157
God Stats
107W - 69L
1,694 SR
Queue Stats
340W - 336L
1,473 Elo+
Party 1
Poseidon
Poseidon
Lev_dempsey539
Poseidon
Level 26
God Stats
9W - 13L
1,531 SR
Queue Stats
11W - 21L
1,392 Elo+
Party 1
Neith
Neith
LocalGothGF_VT
Neith
Level 25
God Stats
0W - 5L
1,448 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Bellona
Bellona
cchoat01
Bellona
Level 102
God Stats
2W - 5L
1,115 SR
Queue Stats
316W - 314L
1,482 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,405 Elo+

VS

Team Averages
Level 92
1,714 SR
1,477 Elo+
Ullr
Ullr
CapNapier
Ullr
Level 141
God Stats
3W - 2L
1,734 SR
Queue Stats
245W - 256L
1,519 Elo+
Solo
Bellona
Bellona
RellyHippy_CclD
Bellona
Level 126
God Stats
23W - 24L
1,495 SR
Queue Stats
302W - 297L
1,474 Elo+
Solo
Ymir
Ymir
RhythmP
Ymir
Level 26
God Stats
7W - 0L
1,963 SR
Queue Stats
113W - 112L
1,413 Elo+
Party 2
Lancelot
Lancelot
SuperSaiyanMamba
Lancelot
Level 83
God Stats
19W - 10L
1,674 SR
Queue Stats
302W - 292L
1,513 Elo+
Party 2
Medusa
Medusa
sharkbite3244
Medusa
Level 85
God Stats
13W - 6L
1,704 SR
Queue Stats
127W - 102L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CatfishTahm
Cerberus
10
3 / 4 / 4
6,627
510
5,138
10,994
8,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Jackalzone
Fenrir
13
5 / 4 / 2
7,465
574
9,051
11,781
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
10
0 / 7 / 1
5,916
455
3,895
7,596
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,609
508
3,832
4,720
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
cchoat01
Bellona
10
1 / 4 / 0
6,288
484
4,903
12,794
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
7 / 2 / 1
8,933
687
6,188
7,090
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 2 / 1
8,630
664
13,949
15,577
15,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
RhythmP
Ymir
10
0 / 3 / 4
6,949
535
2,238
9,533
5,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 4
7,578
583
3,104
8,313
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
6 / 2 / 1
7,732
595
7,867
7,283
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
20
21
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
2
1
3.75
L
Cerberus
CatfishTahm
Cerberus
3
4
4
1.25
L
Fenrir
Jackalzone
Fenrir
5
4
2
1.5
L
Poseidon
0
7
1
0.07
L
1
2
1
0.75
W
6
2
1
3.25
W
Ymir
RhythmP
Ymir
0
3
4
0.67
W
1
1
4
3
L
Bellona
cchoat01
Bellona
1
4
0
0.25
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
33,346
47,885
Taken
47,796
28,298
Mitigated
28,972
10,208
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,188
2,042
0
2,373
7,090
2,235
1,571
2,351
4,739
0
60,512
L
Cerberus
CatfishTahm
Cerberus
5,138
370
0
2,561
10,994
8,604
0
1,414
9,484
25,627
0
L
Fenrir
Jackalzone
Fenrir
9,051
2,934
0
4,370
11,781
5,138
0
365
11,156
0
44,398
L
Poseidon
3,895
711
0
963
7,596
1,945
0
0
7,547
32,007
1,221
L
3,832
792
0
564
4,720
1,378
0
0
4,720
0
27,630
W
13,949
4,179
0
6,913
15,577
15,087
0
863
14,714
0
55,727
W
Ymir
RhythmP
Ymir
2,238
344
86
2,524
9,533
5,932
54
3,219
6,314
18,332
556
W
3,104
538
0
5,096
8,313
3,380
112
583
7,730
0
47,149
L
Bellona
cchoat01
Bellona
4,903
1,390
0
1,750
12,794
11,233
0
459
11,572
0
35,096
W
7,867
2,296
0
1,376
7,283
2,338
604
2,096
5,187
0
47,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
39,822
301
Minions Killed
375
0
Camps Cleared
0
1,312,920
Distance Traveled
1,343,249
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,933
687
102
8
0
247,925
0
L
Cerberus
6,627
510
64
5
0
291,247
2
L
Fenrir
7,465
574
77
6
0
288,539
0
L
Poseidon
5,916
455
51
4
0
242,262
0
L
Neith
6,609
508
48
4
0
238,777
4
W
Bellona
8,630
664
80
6
0
247,106
0
W
Ymir
6,949
535
39
3
0
269,705
6
W
Lancelot
7,578
583
81
6
0
339,569
0
L
Bellona
6,288
484
61
5
0
252,095
2
W
Medusa
7,732
595
73
6
0
238,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role