Player Matchup

Rama
Rama
Not_Armament
Rama
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 143L
1,420 Elo+
Party 2
Kali
Kali
Raccoon-Goddess
Kali
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 193L
1,435 Elo+
Party 2
Artio
Artio
Top-SpeedIggy
Artio
Level 108
God Stats
8W - 4L
1,826 SR
Queue Stats
115W - 122L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
hunter737
Nu Wa
Level 87
God Stats
64W - 37L
1,675 SR
Queue Stats
133W - 117L
1,511 Elo+
Solo
Mulan
Mulan
stenzito
Mulan
Level 64
God Stats
11W - 5L
1,665 SR
Queue Stats
111W - 122L
1,471 Elo+
Solo
Team Averages
Level 99
1,633 SR
1,453 Elo+

VS

Team Averages
Level 52
1,477 SR
1,383 Elo+
Sun Wukong
Sun Wukong
A6663L
Sun Wukong
Level 44
God Stats
3W - 5L
1,584 SR
Queue Stats
73W - 89L
1,413 Elo+
Solo
Terra
Terra
SammichSis
Terra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 116L
1,321 Elo+
Party 1
Hachiman
Hachiman
cheechrebel
Hachiman
Level 26
God Stats
3W - 6L
1,343 SR
Queue Stats
45W - 59L
1,372 Elo+
Party 1
Skadi
Skadi
mawser
Skadi
Level 81
God Stats
16W - 11L
1,565 SR
Queue Stats
144W - 155L
1,457 Elo+
Party 1
Anubis
Anubis
pendragon1412
Anubis
Level 77
God Stats
20W - 25L
1,393 SR
Queue Stats
145W - 238L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,001
625
5,604
3,000
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 0
5,156
645
917
6,230
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 2
4,833
604
1,105
4,506
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
hunter737
Nu Wa
8
0 / 2 / 0
4,821
603
2,549
3,122
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
stenzito
Mulan
10
1 / 0 / 1
5,990
749
3,058
6,814
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A6663L
Sun Wukong
9
0 / 2 / 0
4,796
600
2,600
5,532
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
7
0 / 1 / 0
4,226
528
1,030
5,826
2,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
cheechrebel
Hachiman
7
0 / 3 / 0
3,694
462
1,885
5,042
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
mawser
Skadi
10
2 / 0 / 0
5,439
680
3,027
3,819
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
3,048
381
0
297
75
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A6663L
Sun Wukong
0
2
0
0
W
3
0
1
3.5
W
2
0
0
2
L
Terra
0
1
0
0
W
0
0
2
1
L
Hachiman
cheechrebel
Hachiman
0
3
0
0
W
Nu Wa
hunter737
Nu Wa
0
2
0
0
L
Skadi
mawser
Skadi
2
0
0
2
L
0
0
0
0
W
Mulan
stenzito
Mulan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
8,542
23,672
Taken
20,516
8,211
Mitigated
8,835
9,834
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A6663L
Sun Wukong
2,600
53
0
891
5,532
4,066
0
253
5,279
0
30,571
W
5,604
4,231
0
782
3,000
802
589
359
2,641
0
34,676
W
917
338
0
1,935
6,230
2,360
0
226
6,004
0
35,811
L
Terra
1,030
144
36
2,138
5,826
2,625
0
947
4,879
8,741
0
W
1,105
30
796
2,002
4,506
1,920
162
445
4,061
9,613
3,037
L
Hachiman
cheechrebel
Hachiman
1,885
1,135
0
862
5,042
1,228
0
534
4,508
0
17,841
W
Nu Wa
hunter737
Nu Wa
2,549
673
0
702
3,122
692
0
0
3,122
29,595
0
L
Skadi
mawser
Skadi
3,027
270
0
781
3,819
841
0
1,468
2,351
0
40,915
L
0
0
0
0
297
75
0
297
0
0
0
W
Mulan
stenzito
Mulan
3,058
534
0
3,617
6,814
2,437
0
0
6,814
0
37,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
21,203
279
Minions Killed
173
0
Camps Cleared
0
811,022
Distance Traveled
648,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,796
600
51
6
0
162,111
0
W
Rama
5,001
625
51
6
0
136,266
0
W
Kali
5,156
645
80
10
0
215,721
0
L
Terra
4,226
528
12
2
0
172,464
0
W
Artio
4,833
604
16
2
0
154,654
0
L
Hachiman
3,694
462
31
4
0
143,527
0
W
Nu Wa
4,821
603
54
7
0
143,349
0
L
Skadi
5,439
680
79
10
0
157,083
0
L
Anubis
3,048
381
0
0
0
13,803
0
W
Mulan
5,990
749
78
10
0
161,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role