Player Matchup

Bellona
Bellona
Kermottos
Bellona
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,411 Elo+
Solo
Yemoja
Yemoja
SlashNes
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 157L
1,494 Elo+
Party 1
Artemis
Artemis
Spymix
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,533 Elo+
Party 1
Discordia
Discordia
TheStinkHole568
Discordia
Level 127
God Stats
15W - 7L
1,885 SR
Queue Stats
95W - 101L
1,476 Elo+
Party 3
Mercury
Mercury
voldymore123
Mercury
Level 118
God Stats
6W - 6L
1,646 SR
Queue Stats
107W - 113L
1,403 Elo+
Party 3
Team Averages
Level 89
1,606 SR
1,463 Elo+

VS

Team Averages
Level 86
1,568 SR
1,494 Elo+
Maui
Maui
Bosdu81
Maui
Level 82
God Stats
29W - 23L
1,614 SR
Queue Stats
620W - 619L
1,470 Elo+
Party 2
Medusa
Medusa
Danzaiko
Medusa
Level 69
God Stats
15W - 18L
1,493 SR
Queue Stats
205W - 196L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Jandroïd
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,526 Elo+
Party 4
Freya
Freya
usman_ali2728
Freya
Level 82
God Stats
25W - 24L
1,541 SR
Queue Stats
124W - 135L
1,414 Elo+
Solo
Janus
Janus
xXThanLongXx
Janus
Level 108
God Stats
109W - 97L
1,694 SR
Queue Stats
535W - 480L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kermottos
Bellona
14
2 / 2 / 0
9,385
626
2,876
9,324
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
SlashNes
Yemoja
13
2 / 1 / 4
8,126
542
4,275
12,438
7,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Spymix
Artemis
12
2 / 8 / 3
7,075
472
7,162
11,934
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TheStinkHole568
Discordia
14
4 / 2 / 1
8,930
595
3,802
5,482
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
voldymore123
Mercury
12
4 / 6 / 1
7,626
508
8,189
11,596
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bosdu81
Maui
12
3 / 1 / 7
7,835
522
5,578
9,371
6,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
Danzaiko
Medusa
14
6 / 1 / 7
8,616
574
11,236
6,298
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Jandroïd
Kukulkan
15
2 / 7 / 3
8,642
576
5,905
9,974
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 0
7,572
505
2,530
10,125
3,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
6 / 3 / 0
11,556
770
5,877
10,327
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
14
Kills
19
19
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
Bosdu81
Maui
3
1
7
6.5
W
Medusa
Danzaiko
Medusa
6
1
7
9.5
W
Kukulkan
Jandroïd
Kukulkan
2
7
3
0.5
L
Bellona
Kermottos
Bellona
2
2
0
1
L
Yemoja
SlashNes
Yemoja
2
1
4
4
L
Artemis
Spymix
Artemis
2
8
3
0.44
L
Discordia
TheStinkHole568
Discordia
4
2
1
2.25
W
2
2
0
1
L
Mercury
voldymore123
Mercury
4
6
1
0.75
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,304
Damage
31,126
50,774
Taken
46,095
22,410
Mitigated
20,003
12,051
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Bosdu81
Maui
5,578
1,101
0
2,190
9,371
6,712
161
740
8,631
21,762
2,574
W
Medusa
Danzaiko
Medusa
11,236
4,239
0
1,329
6,298
2,004
599
1,858
4,440
0
60,651
W
Kukulkan
Jandroïd
Kukulkan
5,905
733
0
500
9,974
4,099
0
2,021
7,953
74,550
0
L
Bellona
Kermottos
Bellona
2,876
1,409
0
1,915
9,324
6,142
0
2,633
6,691
0
70,624
L
Yemoja
SlashNes
Yemoja
4,275
906
1,587
3,551
12,438
7,477
0
3,075
9,363
30,716
0
L
Artemis
Spymix
Artemis
7,162
3,459
0
1,656
11,934
3,808
0
3,905
8,029
0
34,872
L
Discordia
TheStinkHole568
Discordia
3,802
104
0
500
5,482
1,646
832
3,198
2,284
52,364
1,638
W
2,530
760
0
4,925
10,125
3,315
0
947
9,133
58,808
0
L
Mercury
voldymore123
Mercury
8,189
3,900
0
2,842
11,596
3,337
0
6,561
5,035
0
35,090
W
5,877
375
0
2,786
10,327
3,873
0
2,490
7,649
123,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
44,221
392
Minions Killed
607
0
Camps Cleared
0
1,390,814
Distance Traveled
1,591,863
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,835
522
33
2
0
298,621
0
W
Medusa
8,616
574
101
7
0
352,917
0
W
Kukulkan
8,642
576
145
10
0
267,185
2
L
Bellona
9,385
626
148
10
0
243,949
0
L
Yemoja
8,126
542
38
3
0
311,526
6
L
Artemis
7,075
472
46
3
0
271,177
4
L
Discordia
8,930
595
114
8
0
251,490
1
W
Freya
7,572
505
93
6
0
325,665
0
L
Mercury
7,626
508
46
3
0
312,672
0
W
Janus
11,556
770
235
16
0
347,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role