Player Matchup

Ymir
Ymir
Inf Interest875
Ymir
Level 60
God Stats
18W - 8L
1,798 SR
Queue Stats
54W - 49L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
LuchiLooch
Nu Wa
Level 37
God Stats
12W - 12L
1,503 SR
Queue Stats
105W - 101L
1,466 Elo+
Solo
Hun Batz
Hun Batz
dre_pow18
Hun Batz
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 34L
1,407 Elo+
Party 2
Team Averages
Level 38
1,600 SR
1,453 Elo+

VS

Team Averages
Level 33
1,387 SR
1,349 Elo+
Eset
Eset
Acchs
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,370 Elo+
Party 1
Achilles
Achilles
WampaStompa952
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 1
Anhur
Anhur
betoborboXD
Anhur
Level 37
God Stats
1W - 4L
1,162 SR
Queue Stats
29W - 56L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
9,926
827
6,969
13,066
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
16
9 / 1 / 9
10,490
874
12,817
5,112
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
dre_pow18
Hun Batz
13
4 / 2 / 10
8,932
744
8,262
8,857
3,814
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Acchs
Eset
13
0 / 7 / 3
7,979
665
8,797
10,592
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 6 / 2
7,247
604
3,217
15,762
18,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 6 / 0
7,363
614
4,304
7,902
2,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
Acchs
Eset
0
7
3
0.21
W
6
1
12
12
W
Nu Wa
9
1
9
13.5
L
Achilles
1
6
2
0.33
L
2
6
0
0.33
W
Hun Batz
dre_pow18
Hun Batz
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
16,318
27,035
Taken
34,256
19,321
Mitigated
24,465
2,962
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Acchs
Eset
8,797
138
0
363
10,592
3,884
0
7,004
3,588
40,418
0
W
6,969
1,246
74
2,358
13,066
13,741
320
4,189
8,847
26,995
0
W
Nu Wa
12,817
4,267
0
0
5,112
1,766
1,490
2,257
2,855
42,008
1,878
L
Achilles
3,217
862
0
655
15,762
18,339
0
7,963
7,799
0
9,330
L
4,304
1,080
0
275
7,902
2,242
0
4,671
3,231
0
23,630
W
Hun Batz
dre_pow18
Hun Batz
8,262
1,129
0
530
8,857
3,814
189
2,387
6,470
0
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
22,589
126
Minions Killed
103
0
Camps Cleared
0
644,049
Distance Traveled
488,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,979
665
70
6
0
165,738
0
W
Ymir
9,926
827
36
3
0
218,362
0
W
Nu Wa
10,490
874
67
6
0
201,118
0
L
Achilles
7,247
604
5
0
0
175,253
0
L
Anhur
7,363
614
28
2
0
147,411
0
W
Hun Batz
8,932
744
23
2
0
224,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role