Player Matchup

Olorun
Olorun
Bojack_Unbound99
Olorun
Level 125
God Stats
3W - 1L
1,274 SR
Queue Stats
230W - 192L
1,483 Elo+
Party 3
Mercury
Mercury
DoctorDocker521
Mercury
Level 87
God Stats
3W - 0L
1,832 SR
Queue Stats
71W - 45L
1,637 Elo+
Party 3
Danzaburou
Danzaburou
IndianPrinceYuup
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,162 Elo+
Solo
Hachiman
Hachiman
julianbarr93
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 69L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
princea1i
Sun Wukong
Level 28
God Stats
3W - 0L
1,701 SR
Queue Stats
137W - 100L
1,571 Elo+
Party 3
Team Averages
Level 57
1,561 SR
1,466 Elo+

VS

Team Averages
Level 33
1,500 SR
1,343 Elo+
Baron Samedi
Baron Samedi
AresCloudx
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,460 Elo+
Party 1
He Bo
He Bo
Datboicmore
He Bo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Discordia
Discordia
IguazuG5
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,139 Elo+
Party 1
Erlang Shen
Erlang Shen
JPowerK
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
ZigZag0
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
8,231
823
3,267
6,181
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 2 / 10
10,011
1,001
11,624
7,678
3,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
IndianPrinceYuup
Danzaburou
15
4 / 1 / 6
9,166
917
8,068
8,415
3,331
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hachiman
julianbarr93
Hachiman
16
2 / 1 / 14
9,118
912
8,640
7,029
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
princea1i
Sun Wukong
16
7 / 3 / 13
10,079
1,008
10,963
13,091
13,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AresCloudx
Baron Samedi
14
1 / 4 / 5
8,005
801
6,665
9,796
4,492
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 4
8,024
802
6,833
8,452
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
IguazuG5
Discordia
15
1 / 5 / 6
8,210
821
8,616
6,984
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JPowerK
Erlang Shen
13
3 / 4 / 6
8,131
813
6,148
12,121
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
1 / 4 / 6
7,340
734
5,878
8,811
2,601
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
22
Kills
9
9
Deaths
22
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AresCloudx
Baron Samedi
1
4
5
0.88
W
1
2
10
3
L
3
5
4
1
W
8
2
10
6.5
L
Discordia
IguazuG5
Discordia
1
5
6
0.8
W
Danzaburou
IndianPrinceYuup
Danzaburou
4
1
6
7
L
Erlang Shen
JPowerK
Erlang Shen
3
4
6
1.5
L
Sol
1
4
6
1
W
Hachiman
julianbarr93
Hachiman
2
1
14
9
W
Sun Wukong
princea1i
Sun Wukong
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
34,140
42,394
Taken
46,164
24,841
Mitigated
22,338
19,027
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AresCloudx
Baron Samedi
6,665
304
2,282
3,382
9,796
4,492
0
479
9,317
17,033
156
W
3,267
720
1,881
1,758
6,181
2,445
1,125
4,129
1,959
9,452
351
L
6,833
279
622
1,901
8,452
2,657
51
404
8,048
11,136
0
W
11,624
4,064
1,275
2,516
7,678
3,177
320
5,326
2,215
0
21,065
L
Discordia
IguazuG5
Discordia
8,616
619
544
356
6,984
2,352
0
280
6,704
29,068
0
W
Danzaburou
IndianPrinceYuup
Danzaburou
8,068
1,998
1,172
3,676
8,415
3,331
1,049
6,363
1,833
0
22,736
L
Erlang Shen
JPowerK
Erlang Shen
6,148
2,615
305
3,477
12,121
10,236
0
1,382
10,739
0
9,161
L
Sol
5,878
1,083
570
2,183
8,811
2,601
154
629
8,182
13,568
0
W
Hachiman
julianbarr93
Hachiman
8,640
4,869
409
2,026
7,029
2,874
652
4,606
2,295
0
18,895
W
Sun Wukong
princea1i
Sun Wukong
10,963
1,570
1,300
3,014
13,091
13,014
370
7,568
5,317
0
22,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
39,710
130
Minions Killed
114
0
Camps Cleared
0
1,081,274
Distance Traveled
993,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,005
801
33
3
0
195,108
0
W
Olorun
8,231
823
16
2
0
216,355
0
L
He Bo
8,024
802
15
2
0
198,322
0
W
Mercury
10,011
1,001
19
2
0
265,805
0
L
Discordia
8,210
821
49
5
0
180,922
0
W
Danzaburou
9,166
917
37
4
0
195,855
0
L
Erlang Shen
8,131
813
9
1
0
208,935
0
L
Sol
7,340
734
8
1
0
210,704
0
W
Hachiman
9,118
912
34
3
0
187,777
0
W
Sun Wukong
10,079
1,008
24
2
0
215,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role