Player Matchup

Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
King_Ragnarr96
Nox
Level 144
God Stats
4W - 5L
1,736 SR
Queue Stats
120W - 110L
1,501 Elo+
Solo
Bacchus
Bacchus
PeopleMakeMeSick
Bacchus
Level 62
God Stats
13W - 11L
1,512 SR
Queue Stats
46W - 31L
1,575 Elo+
Solo
Cernunnos
Cernunnos
SerwajCZ
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,396 Elo+
Party 3
Chaac
Chaac
lollollo
Chaac
Level 127
God Stats
6W - 8L
1,435 SR
Queue Stats
119W - 120L
1,479 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,490 Elo+

VS

Team Averages
Level 151
1,586 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CosmicMeat
Xing Tian
Level 153
God Stats
8W - 4L
1,670 SR
Queue Stats
74W - 99L
1,410 Elo+
Solo
Chiron
Chiron
Herzhammer1
Chiron
Level 309
God Stats
13W - 4L
1,690 SR
Queue Stats
283W - 319L
1,402 Elo+
Party 1
Ravana
Ravana
IXYamato
Ravana
Level 95
God Stats
6W - 4L
1,572 SR
Queue Stats
272W - 271L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 4 / 2
8,335
556
7,903
15,578
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 1
7,811
521
4,534
8,303
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 3 / 0
6,137
409
2,761
8,857
5,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SerwajCZ
Cernunnos
12
1 / 5 / 3
6,780
452
6,658
11,541
3,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
lollollo
Chaac
13
4 / 5 / 1
8,417
561
9,329
19,817
14,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 3 / 2
9,137
609
10,450
11,919
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
 
Yu Huang
15
1 / 2 / 5
8,539
569
8,831
6,713
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
CosmicMeat
Xing Tian
12
1 / 1 / 5
7,619
508
5,144
10,937
7,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
12
3 / 2 / 2
7,467
498
5,926
6,435
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
IXYamato
Ravana
16
6 / 4 / 1
9,770
651
14,091
14,254
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
19
19
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
2
1.5
W
Tsukuyomi
 
Tsukuyomi
8
3
2
3
W
Yu Huang
 
Yu Huang
1
2
5
1.75
W
Xing Tian
CosmicMeat
Xing Tian
1
1
5
3.5
W
Chiron
3
2
2
2
W
Ravana
IXYamato
Ravana
6
4
1
1.63
L
1
2
1
0.75
L
0
3
0
0
L
Cernunnos
SerwajCZ
Cernunnos
1
5
3
0.5
L
Chaac
lollollo
Chaac
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
44,442
64,096
Taken
50,258
32,106
Mitigated
27,118
19,732
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,903
5,478
0
3,954
15,578
5,679
14
3,264
11,881
0
65,490
W
Tsukuyomi
 
Tsukuyomi
10,450
3,041
0
1,856
11,919
4,345
0
1,156
10,651
0
69,545
W
Yu Huang
 
Yu Huang
8,831
1,077
0
343
6,713
2,332
0
2,218
4,319
66,189
3,290
W
Xing Tian
CosmicMeat
Xing Tian
5,144
547
0
1,618
10,937
7,836
0
2,073
8,842
21,195
0
W
Chiron
5,926
2,067
418
1,421
6,435
2,334
749
816
5,618
0
42,578
W
Ravana
IXYamato
Ravana
14,091
5,071
0
4,498
14,254
10,271
0
662
13,532
0
67,422
L
4,534
275
0
2,209
8,303
2,404
0
3,177
4,722
50,461
0
L
2,761
431
206
2,565
8,857
5,725
0
2,844
5,991
18,835
0
L
Cernunnos
SerwajCZ
Cernunnos
6,658
3,858
0
2,634
11,541
3,816
0
3,516
7,985
0
41,963
L
Chaac
lollollo
Chaac
9,329
2,195
0
8,164
19,817
14,482
0
0
18,671
0
57,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
42,532
442
Minions Killed
476
0
Camps Cleared
0
1,357,668
Distance Traveled
1,561,058
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,335
556
97
6
0
309,208
0
W
Tsukuyomi
9,137
609
102
7
0
359,188
0
W
Yu Huang
8,539
569
145
10
0
298,459
6
W
Xing Tian
7,619
508
29
2
0
327,890
4
W
Chiron
7,467
498
81
5
0
285,251
0
W
Ravana
9,770
651
119
8
0
290,270
0
L
Nox
7,811
521
142
9
0
281,891
3
L
Bacchus
6,137
409
27
2
0
229,447
4
L
Cernunnos
6,780
452
70
5
0
279,058
0
L
Chaac
8,417
561
106
7
0
258,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role