Player Matchup

Tiamat
Tiamat
FG Flopz
Tiamat
Level 94
God Stats
8W - 9L
1,481 SR
Queue Stats
136W - 142L
1,451 Elo+
Solo
Agni
Agni
MavrickCross
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 105L
1,366 Elo+
Solo
Arachne
Arachne
XxXTentation311
Arachne
Level 124
God Stats
3W - 3L
1,365 SR
Queue Stats
160W - 159L
1,433 Elo+
Solo
Cernunnos
Cernunnos
bnyxT
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 120L
1,445 Elo+
Solo
Cerberus
Cerberus
stonedsouschef
Cerberus
Level 108
God Stats
6W - 6L
1,512 SR
Queue Stats
53W - 41L
1,486 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,436 Elo+

VS

Team Averages
Level 93
1,460 SR
1,445 Elo+
Sun Wukong
Sun Wukong
A6663L
Sun Wukong
Level 44
God Stats
3W - 3L
1,460 SR
Queue Stats
61W - 74L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Cairobby618
Nu Wa
Level 88
God Stats
14W - 13L
1,430 SR
Queue Stats
237W - 223L
1,388 Elo+
Solo
Fenrir
Fenrir
RidgedFury
Fenrir
Level 156
God Stats
2W - 5L
1,516 SR
Queue Stats
286W - 262L
1,498 Elo+
Solo
Odin
Odin
UrDonezoPal
Odin
Level 33
God Stats
23W - 14L
1,585 SR
Queue Stats
61W - 69L
1,454 Elo+
Party 1
Ullr
Ullr
toahd
Ullr
Level 146
God Stats
1W - 0L
1,311 SR
Queue Stats
68W - 68L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FG Flopz
Tiamat
12
1 / 3 / 1
6,853
457
6,238
9,843
7,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 2
7,222
481
4,330
12,877
2,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 4 / 5
7,773
518
7,620
11,124
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
bnyxT
Cernunnos
13
7 / 2 / 4
7,864
524
8,283
11,788
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
12
3 / 3 / 7
6,885
459
6,444
15,460
14,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A6663L
Sun Wukong
16
1 / 2 / 2
9,550
637
5,364
8,842
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
12 / 1 / 5
10,880
725
20,202
8,074
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RidgedFury
Fenrir
13
1 / 6 / 2
7,742
516
4,577
12,958
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 4
7,896
526
4,968
14,049
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
toahd
Ullr
14
4 / 4 / 3
8,413
561
11,217
8,465
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
17
Kills
19
20
Deaths
17
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A6663L
Sun Wukong
1
2
2
1
W
12
1
5
14.5
L
Tiamat
FG Flopz
Tiamat
1
3
1
0.5
L
1
8
2
0.25
W
Fenrir
RidgedFury
Fenrir
1
6
2
0.33
W
1
4
4
0.75
L
5
4
5
1.88
L
Cernunnos
bnyxT
Cernunnos
7
2
4
4.5
L
Cerberus
3
3
7
2.17
W
Ullr
toahd
Ullr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
46,328
61,092
Taken
52,388
31,462
Mitigated
26,451
16,610
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A6663L
Sun Wukong
5,364
824
0
1,512
8,842
7,595
0
4,252
4,590
0
66,442
W
20,202
6,606
0
2,449
8,074
2,745
551
3,650
4,424
71,668
1,121
L
Tiamat
FG Flopz
Tiamat
6,238
744
0
1,701
9,843
7,926
0
2,137
7,706
42,146
0
L
4,330
417
0
3,586
12,877
2,408
0
7,238
5,639
55,343
0
W
Fenrir
RidgedFury
Fenrir
4,577
1,112
0
4,902
12,958
4,230
210
3,126
9,832
0
52,353
W
4,968
522
0
3,109
14,049
9,244
0
4,183
9,866
0
27,033
L
7,620
5,742
0
3,087
11,124
3,096
0
3,277
7,847
0
41,840
L
Cernunnos
bnyxT
Cernunnos
8,283
4,714
0
5,037
11,788
4,027
556
3,208
8,580
0
59,819
L
Cerberus
6,444
708
0
3,199
15,460
14,005
0
4,002
11,458
29,172
0
W
Ullr
toahd
Ullr
11,217
5,133
0
1,910
8,465
2,637
1,644
2,611
5,854
0
59,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
44,481
375
Minions Killed
423
0
Camps Cleared
0
1,401,775
Distance Traveled
1,504,312
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,550
637
122
8
0
294,385
0
W
Nu Wa
10,880
725
103
7
0
298,372
0
L
Tiamat
6,853
457
69
5
0
266,921
2
L
Agni
7,222
481
95
6
0
279,852
0
W
Fenrir
7,742
516
81
5
0
301,814
0
W
Odin
7,896
526
25
2
0
316,109
8
L
Arachne
7,773
518
68
5
0
291,226
0
L
Cernunnos
7,864
524
100
7
0
269,908
0
L
Cerberus
6,885
459
43
3
0
293,868
2
W
Ullr
8,413
561
92
6
0
293,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role