Player Matchup

Cthulhu
Cthulhu
L0yz
Cthulhu
Level 113
God Stats
13W - 5L
1,611 SR
Queue Stats
151W - 147L
1,503 Elo+
Party 1
Rama
Rama
Serkon
Rama
Level 66
God Stats
2W - 0L
1,463 SR
Queue Stats
74W - 79L
1,464 Elo+
Solo
Geb
Geb
SkoomaSally
Geb
Level 122
God Stats
1W - 1L
1,205 SR
Queue Stats
197W - 199L
1,516 Elo+
Party 1
Kali
Kali
Superergo2k
Kali
Level 97
God Stats
2W - 0L
1,552 SR
Queue Stats
50W - 69L
1,377 Elo+
Solo
Ix Chel
Ix Chel
Zayummm
Ix Chel
Level 109
God Stats
1W - 0L
1,349 SR
Queue Stats
140W - 143L
1,475 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,467 Elo+

VS

Team Averages
Level 89
1,536 SR
1,436 Elo+
Izanami
Izanami
Broadwell
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,430 Elo+
Party 2
Jing Wei
Jing Wei
Conkersfury
Jing Wei
Level 109
God Stats
3W - 3L
1,689 SR
Queue Stats
148W - 136L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
SCITalrocA
Baba Yaga
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,393 Elo+
Party 2
Chang'e
Chang'e
XxTroyanoNoobxX
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
aidangoreal
Gilgamesh
Level 84
God Stats
3W - 4L
1,491 SR
Queue Stats
204W - 204L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0yz
Cthulhu
12
4 / 1 / 7
6,699
1,340
8,527
6,857
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Serkon
Rama
12
6 / 0 / 2
7,073
1,415
4,696
3,148
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 9
6,469
1,294
4,367
8,691
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 2 / 6
5,655
1,131
1,348
3,126
1,049
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Zayummm
Ix Chel
12
3 / 2 / 9
6,666
1,333
4,342
4,604
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broadwell
Izanami
9
1 / 3 / 1
5,185
1,037
3,614
4,937
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Conkersfury
Jing Wei
10
2 / 3 / 3
5,726
1,145
4,897
4,506
1,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
SCITalrocA
Baba Yaga
11
2 / 1 / 3
5,849
1,170
3,612
3,650
1,335
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 3 / 2
5,056
1,011
1,261
3,687
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
aidangoreal
Gilgamesh
8
0 / 4 / 2
4,759
952
3,152
7,476
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
14
Kills
6
6
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Broadwell
Izanami
1
3
1
0.5
L
Jing Wei
Conkersfury
Jing Wei
2
3
3
1.17
W
Cthulhu
L0yz
Cthulhu
4
1
7
7.5
L
Baba Yaga
SCITalrocA
Baba Yaga
2
1
3
3.5
W
Rama
Serkon
Rama
6
0
2
7
W
0
1
9
4.5
W
1
2
6
2
L
1
3
2
0.67
W
Ix Chel
Zayummm
Ix Chel
3
2
9
3.75
L
Gilgamesh
aidangoreal
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
16,536
26,426
Taken
24,256
16,730
Mitigated
8,925
10,263
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Broadwell
Izanami
3,614
2,602
288
448
4,937
1,541
0
3,001
1,761
0
8,467
L
Jing Wei
Conkersfury
Jing Wei
4,897
2,671
232
446
4,506
1,493
0
3,265
1,151
0
11,402
W
Cthulhu
L0yz
Cthulhu
8,527
221
295
1,059
6,857
5,752
56
1,607
5,250
13,615
950
L
Baba Yaga
SCITalrocA
Baba Yaga
3,612
245
378
1,310
3,650
1,335
0
1,798
1,766
10,344
148
W
Rama
Serkon
Rama
4,696
4,090
0
629
3,148
1,124
1,941
655
2,493
0
12,221
W
4,367
140
1,207
1,987
8,691
6,900
0
1,029
7,662
8,754
109
W
1,348
138
494
647
3,126
1,049
760
656
2,470
0
3,695
L
1,261
314
150
380
3,687
1,062
0
2,020
1,626
2,099
0
W
Ix Chel
Zayummm
Ix Chel
4,342
604
2,645
1,300
4,604
1,905
328
916
3,688
12,320
0
L
Gilgamesh
aidangoreal
Gilgamesh
3,152
728
276
585
7,476
3,494
0
5,466
1,775
0
3,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
26,575
68
Minions Killed
43
0
Camps Cleared
0
560,442
Distance Traveled
526,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,185
1,037
12
2
0
108,596
0
L
Jing Wei
5,726
1,145
12
2
0
102,858
0
W
Cthulhu
6,699
1,340
16
3
0
130,239
0
L
Baba Yaga
5,849
1,170
18
4
0
128,722
0
W
Rama
7,073
1,415
18
4
0
104,177
0
W
Geb
6,469
1,294
4
1
0
118,119
0
W
Kali
5,655
1,131
10
2
0
102,121
0
L
Chang'e
5,056
1,011
1
0
0
81,545
0
W
Ix Chel
6,666
1,333
20
4
0
105,786
0
L
Gilgamesh
4,759
952
0
0
0
104,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role