Player Matchup

Bacchus
Bacchus
KappaSquid
Bacchus
Level 65
God Stats
4W - 0L
1,804 SR
Queue Stats
38W - 41L
1,580 Elo+
Party 3
Achilles
Achilles
Lizard king7264
Achilles
Level 145
God Stats
3W - 0L
1,702 SR
Queue Stats
46W - 46L
1,574 Elo+
Party 3
Agni
Agni
Supa Saiyan7740
Agni
Level 68
God Stats
3W - 0L
1,814 SR
Queue Stats
24W - 27L
1,571 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zvxk
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,319 SR
Queue Stats
58W - 52L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
shnoobyshnackjr
Cu Chulainn
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,588 Elo+
Party 3
Team Averages
Level 97
1,628 SR
1,565 Elo+

VS

Team Averages
Level 103
1,558 SR
1,480 Elo+
Skadi
Skadi
GGxRITz
Skadi
Level 61
God Stats
15W - 13L
1,383 SR
Queue Stats
412W - 432L
1,464 Elo+
Party 1
Serqet
Serqet
GodKing611
Serqet
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 297L
1,485 Elo+
Party 1
Ganesha
Ganesha
Raben1478
Ganesha
Level 127
God Stats
3W - 5L
1,552 SR
Queue Stats
229W - 235L
1,442 Elo+
Solo
King Arthur
King Arthur
Schmeatastic
King Arthur
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 134L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
whiterandy8181
Zhong Kui
Level 127
God Stats
6W - 5L
1,856 SR
Queue Stats
284W - 268L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KappaSquid
Bacchus
18
2 / 1 / 20
10,688
822
10,233
14,443
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
18
11 / 3 / 9
10,763
828
22,126
16,983
27,768
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 5 / 11
9,586
737
15,158
10,419
4,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Zvxk
Ah Muzen Cab
13
1 / 1 / 7
8,019
617
7,652
7,145
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cu Chulainn
shnoobyshnackjr
Cu Chulainn
16
6 / 3 / 14
9,982
768
15,487
17,591
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GGxRITz
Skadi
17
3 / 1 / 7
9,095
700
12,634
12,281
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
GodKing611
Serqet
15
3 / 5 / 7
9,868
759
5,989
13,346
17,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
Raben1478
Ganesha
15
0 / 7 / 10
8,394
646
8,366
16,119
14,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Schmeatastic
King Arthur
13
1 / 6 / 3
7,999
615
6,712
22,344
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
whiterandy8181
Zhong Kui
17
6 / 4 / 3
9,625
740
20,842
15,542
12,290
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
23
Kills
13
13
Deaths
23
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
GGxRITz
Skadi
3
1
7
6.5
L
Serqet
GodKing611
Serqet
3
5
7
1.3
W
Bacchus
KappaSquid
Bacchus
2
1
20
12
W
Achilles
11
3
9
5.17
L
Ganesha
Raben1478
Ganesha
0
7
10
0.71
L
King Arthur
Schmeatastic
King Arthur
1
6
3
0.42
W
3
5
11
1.7
W
Ah Muzen Cab
Zvxk
Ah Muzen Cab
1
1
7
4.5
W
Cu Chulainn
shnoobyshnackjr
Cu Chulainn
6
3
14
4.33
L
Zhong Kui
whiterandy8181
Zhong Kui
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,656
Damage
54,543
66,581
Taken
79,632
69,543
Mitigated
62,962
18,760
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
GGxRITz
Skadi
12,634
3,564
1,447
3,559
12,281
5,570
0
3,746
8,039
0
31,209
L
Serqet
GodKing611
Serqet
5,989
1,112
744
2,120
13,346
17,394
0
3,847
8,803
0
8,529
W
Bacchus
KappaSquid
Bacchus
10,233
953
1,086
3,485
14,443
18,213
0
6,842
7,495
17,722
1,225
W
Achilles
22,126
4,038
691
4,105
16,983
27,768
0
6,071
10,748
0
28,922
L
Ganesha
Raben1478
Ganesha
8,366
235
538
841
16,119
14,781
0
5,703
9,830
18,333
0
L
King Arthur
Schmeatastic
King Arthur
6,712
594
670
5,035
22,344
12,927
0
7,332
14,043
0
15,358
W
15,158
1,421
116
510
10,419
4,539
0
5,301
5,118
31,105
756
W
Ah Muzen Cab
Zvxk
Ah Muzen Cab
7,652
2,560
798
924
7,145
2,999
0
3,437
3,612
0
22,206
W
Cu Chulainn
shnoobyshnackjr
Cu Chulainn
15,487
1,898
1,521
5,524
17,591
16,024
74
7,557
9,762
0
25,162
L
Zhong Kui
whiterandy8181
Zhong Kui
20,842
832
397
6,741
15,542
12,290
0
4,141
10,817
34,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
44,981
129
Minions Killed
115
0
Camps Cleared
0
1,231,316
Distance Traveled
1,147,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,095
700
39
3
0
234,482
0
L
Serqet
9,868
759
13
1
0
222,480
0
W
Bacchus
10,688
822
14
1
0
288,407
0
W
Achilles
10,763
828
30
2
0
278,381
0
L
Ganesha
8,394
646
0
0
0
218,362
0
L
King Arthur
7,999
615
23
2
0
238,451
0
W
Agni
9,586
737
44
3
0
259,920
0
W
Ah Muzen Cab
8,019
617
25
2
0
142,284
0
W
Cu Chulainn
9,982
768
16
1
0
262,324
0
L
Zhong Kui
9,625
740
40
3
0
233,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role