Player Matchup

Anubis
Anubis
DanPelota
Anubis
Level 39
God Stats
37W - 37L
1,523 SR
Queue Stats
160W - 164L
1,406 Elo+
Solo
Medusa
Medusa
MedusaMerkdU
Medusa
Level 46
God Stats
158W - 163L
1,515 SR
Queue Stats
175W - 195L
1,417 Elo+
Solo
Thanatos
Thanatos
XxElInmortalxX
Thanatos
Level 88
God Stats
8W - 5L
1,614 SR
Queue Stats
82W - 73L
1,477 Elo+
Solo
Team Averages
Level 58
1,551 SR
1,433 Elo+

VS

Team Averages
Level 47
1,361 SR
1,378 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Elutions
Ao Kuang
Level 35
God Stats
8W - 6L
1,437 SR
Queue Stats
22W - 36L
1,283 Elo+
Party 1
Scylla
Scylla
JusticeinDeath
Scylla
Level 41
God Stats
0W - 4L
1,145 SR
Queue Stats
40W - 50L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanPelota
Anubis
11
0 / 2 / 6
6,525
816
2,299
3,672
1,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
12
6 / 3 / 5
7,611
951
6,719
7,218
2,380
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
5 / 1 / 5
7,065
883
6,693
6,204
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 2
7,080
885
2,573
7,096
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Elutions
Ao Kuang
9
0 / 4 / 2
5,455
682
2,578
5,173
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
5,845
731
3,690
6,550
1,005
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
6
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
2
2.5
W
Anubis
DanPelota
Anubis
0
2
6
1.5
L
Ao Kuang
Elutions
Ao Kuang
0
4
2
0.25
L
1
5
2
0.4
W
Medusa
6
3
5
2.83
W
Thanatos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
8,841
17,094
Taken
18,819
5,707
Mitigated
3,919
6,699
Healing
1,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,573
1,216
0
360
7,096
1,442
0
647
6,428
0
15,793
W
Anubis
DanPelota
Anubis
2,299
93
0
250
3,672
1,428
333
908
2,712
24,251
0
L
Ao Kuang
Elutions
Ao Kuang
2,578
773
125
384
5,173
1,472
0
577
4,582
6,221
688
L
3,690
0
0
250
6,550
1,005
222
1,167
5,340
12,106
313
W
Medusa
6,719
3,487
0
2,322
7,218
2,380
2,122
2,200
4,736
0
27,771
W
Thanatos
6,693
1,545
0
4,127
6,204
1,899
81
2,236
3,634
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
18,380
108
Minions Killed
63
0
Camps Cleared
0
455,869
Distance Traveled
419,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,080
885
33
4
0
128,064
0
W
Anubis
6,525
816
53
7
0
136,749
1
L
Ao Kuang
5,455
682
15
2
0
139,192
0
L
Scylla
5,845
731
15
2
0
152,703
0
W
Medusa
7,611
951
35
4
0
151,489
0
W
Thanatos
7,065
883
20
3
0
167,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role