Player Matchup

Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AndúrilQC
King Arthur
Level 122
God Stats
2W - 0L
1,479 SR
Queue Stats
83W - 70L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mushhum
Ah Muzen Cab
Level 77
God Stats
1W - 0L
1,611 SR
Queue Stats
38W - 25L
1,564 Elo+
Party 1
Hades
Hades
STIFLER12345
Hades
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,321 Elo+
Solo
Chaac
Chaac
dany480
Chaac
Level 85
God Stats
4W - 1L
1,446 SR
Queue Stats
304W - 270L
1,512 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,491 Elo+

VS

Team Averages
Level 108
1,593 SR
1,413 Elo+
Ganesha
Ganesha
KappaSquid
Ganesha
Level 65
God Stats
0W - 3L
1,556 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Sun Wukong
Sun Wukong
Lizard king7264
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
NoWayKOKshiner
Danzaburou
Level 104
God Stats
39W - 39L
1,540 SR
Queue Stats
135W - 127L
1,492 Elo+
Solo
Ne Zha
Ne Zha
XXparamoreXX
Ne Zha
Level 125
God Stats
9W - 4L
1,866 SR
Queue Stats
31W - 20L
1,678 Elo+
Solo
He Bo
He Bo
shnoobyshnackjr
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 0 / 2
8,308
639
4,112
7,262
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
AndúrilQC
King Arthur
12
1 / 0 / 5
7,552
581
5,462
10,635
8,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ah Muzen Cab
Mushhum
Ah Muzen Cab
12
3 / 2 / 1
7,377
567
6,094
7,200
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 1
6,943
534
2,828
5,950
2,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
dany480
Chaac
13
3 / 3 / 1
7,737
595
8,174
14,915
12,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KappaSquid
Ganesha
11
1 / 1 / 2
6,662
512
2,681
7,926
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Lizard king7264
Sun Wukong
12
2 / 3 / 1
7,214
555
8,197
11,722
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
NoWayKOKshiner
Danzaburou
11
2 / 3 / 1
6,508
501
6,946
7,984
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
1 / 1 / 1
6,814
524
3,096
9,292
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,529
502
3,549
6,196
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
W
King Arthur
AndúrilQC
King Arthur
1
0
5
3.5
L
Ganesha
KappaSquid
Ganesha
1
1
2
2
L
Sun Wukong
Lizard king7264
Sun Wukong
2
3
1
0.83
W
Ah Muzen Cab
Mushhum
Ah Muzen Cab
3
2
1
1.75
L
Danzaburou
NoWayKOKshiner
Danzaburou
2
3
1
0.83
W
1
1
1
1.5
L
Ne Zha
1
1
1
1.5
W
Chaac
dany480
Chaac
3
3
1
1.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,670
Damage
24,469
45,962
Taken
43,120
28,721
Mitigated
25,392
14,794
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,112
816
0
4,708
7,262
2,681
74
281
6,981
0
73,957
W
King Arthur
AndúrilQC
King Arthur
5,462
1,005
0
2,229
10,635
8,141
220
1,448
9,143
166
18,662
L
Ganesha
KappaSquid
Ganesha
2,681
187
173
2,148
7,926
6,145
141
434
7,492
17,302
1,044
L
Sun Wukong
Lizard king7264
Sun Wukong
8,197
2,477
0
3,252
11,722
11,002
14
0
11,722
0
48,840
W
Ah Muzen Cab
Mushhum
Ah Muzen Cab
6,094
1,994
179
880
7,200
2,315
2,383
706
6,494
0
53,140
L
Danzaburou
NoWayKOKshiner
Danzaburou
6,946
2,718
0
2,313
7,984
3,486
384
105
7,879
0
35,613
W
2,828
153
170
2,362
5,950
2,744
0
3,216
2,734
32,124
0
L
Ne Zha
3,096
287
0
6,120
9,292
3,299
0
87
9,205
0
55,585
W
Chaac
dany480
Chaac
8,174
1,584
0
4,266
14,915
12,840
0
0
13,985
0
48,630
L
3,549
524
0
1,262
6,196
1,460
0
2,368
3,828
36,483
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
33,727
406
Minions Killed
335
0
Camps Cleared
0
1,323,079
Distance Traveled
1,329,520
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,308
639
135
10
0
333,793
1
W
King Arthur
7,552
581
26
2
0
267,246
2
L
Ganesha
6,662
512
6
0
0
282,484
5
L
Sun Wukong
7,214
555
71
5
0
261,203
0
W
Ah Muzen Cab
7,377
567
95
7
0
247,354
0
L
Danzaburou
6,508
501
82
6
0
249,547
0
W
Hades
6,943
534
66
5
0
220,836
1
L
Ne Zha
6,814
524
92
7
0
263,197
0
W
Chaac
7,737
595
84
6
0
253,850
5
L
He Bo
6,529
502
84
6
0
273,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role